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Searched refs:eDisposal (Results 1 – 9 of 9) sorted by relevance

/aoo41x/main/filter/source/graphicfilter/egif/
H A Degif.cxx59 void WriteImageExtension( long nTimer, Disposal eDisposal );
70 long nTimer = 0, Disposal eDisposal = DISPOSE_NOT );
177 sal_Bool bExtended, long nTimer, Disposal eDisposal ) in WriteBitmapEx() argument
185 WriteImageExtension( nTimer, eDisposal ); in WriteBitmapEx()
222 rAnimBmp.nWait, rAnimBmp.eDisposal ); in WriteAnimation()
383 void GIFWriter::WriteImageExtension( long nTimer, Disposal eDisposal ) in WriteImageExtension() argument
395 if( eDisposal == DISPOSE_BACK ) in WriteImageExtension()
397 else if( eDisposal == DISPOSE_PREVIOUS ) in WriteImageExtension()
/aoo41x/main/vcl/inc/vcl/
H A Danimate.hxx68 Disposal eDisposal; member
79 eDisposal ( _eDisposal ), in AnimationBitmap()
88 rAnimBmp.eDisposal == eDisposal && in operator ==()
99 rAnimBmp.eDisposal == eDisposal && in IsEqual()
/aoo41x/main/cppcanvas/source/wrapper/
H A Dvclfactory.cxx317 if( rAnimBmp.eDisposal == DISPOSE_BACK ) in createAnimatedSprite()
322 else if( rAnimBmp.eDisposal == DISPOSE_PREVIOUS ) in createAnimatedSprite()
329 OSL_ENSURE( rAnimBmp.eDisposal!=DISPOSE_FULL, in createAnimatedSprite()
341 if( rAnimBmp.eDisposal == DISPOSE_NOT ) in createAnimatedSprite()
/aoo41x/main/vcl/source/gdi/
H A Danimate.cxx76 UInt32ToSVBT32( (long) eDisposal, aBT32 ); in GetChecksum()
260 …if( DISPOSE_BACK == pAnimBmp->eDisposal && Rectangle( pAnimBmp->aPosPix, pAnimBmp->aSizePix ) != a… in IsTransparent()
853 rOStm << (sal_uInt16) rAnimBmp.eDisposal; in operator <<()
918 rIStm >> nTmp16; aAnimBmp.eDisposal = ( Disposal) nTmp16; in operator >>()
H A Dimpanmvw.cxx275 meLastDisposal = rAnm.eDisposal; in ImplDraw()
/aoo41x/main/svtools/source/filter/igif/
H A Dgifread.cxx568 aAnimBmp.eDisposal = DISPOSE_BACK; in CreateNewBitmaps()
570 aAnimBmp.eDisposal = DISPOSE_PREVIOUS; in CreateNewBitmaps()
572 aAnimBmp.eDisposal = DISPOSE_NOT; in CreateNewBitmaps()
/aoo41x/main/slideshow/source/engine/shapes/
H A Dgdimtftools.cxx393 switch(rAnimBmp.eDisposal) in getAnimationFromGraphic()
/aoo41x/main/drawinglayer/source/primitive2d/
H A Dgraphicprimitivehelper2d.cxx138 switch(rAnimBitmap.eDisposal) in animatedBitmapExPreparator()
/aoo41x/main/sd/source/ui/dlg/
H A Danimobjs.cxx1162 aAnimBmp.eDisposal = DISPOSE_BACK; in CreateAnimObj()

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