Searched refs:fL1 (Results 1 – 1 of 1) sorted by relevance
107 double fL1 = ::basegfx::B2DVector(aV1-aV0).getLength(); in getLabelScreenPositionAndAlignmentForUnitCircleValues() local110 if(fL2>fL1) in getLabelScreenPositionAndAlignmentForUnitCircleValues()
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