Searched refs:fMaxRadius (Results 1 – 1 of 1) sorted by relevance
146 double fMaxRadius = fMaxSize; in transformToScreenBubbleSize() local150 fMaxRadius = sqrt( fMaxSize / F_PI ); in transformToScreenBubbleSize()154 aRet.DirectionX = m_fBubbleSizeScaling * m_fBubbleSizeFactorToScreen * fRaduis / fMaxRadius; in transformToScreenBubbleSize()
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