Searched refs:fScaleDirectionY (Results 1 – 1 of 1) sorted by relevance
157 double fScaleDirectionY = AxisOrientation_MATHEMATICAL==nYAxisOrientation ? 1.0 : -1.0; in getTransformationScaledLogicToScene() local161 double fScaleY = fScaleDirectionY*FIXED_SIZE_FOR_3D_CHART_VOLUME/fWidthY; in getTransformationScaledLogicToScene()
Completed in 7 milliseconds