Searched refs:fTranslate (Results 1 – 1 of 1) sorted by relevance
381 double fTranslate =1.0; in impl_calculateMatrixUnitCartesianToScene() local384 double fTranslateLogicZ =fTranslate; in impl_calculateMatrixUnitCartesianToScene()401 double fTranslateX = fTranslate; in impl_calculateMatrixUnitCartesianToScene()402 double fTranslateY = fTranslate; in impl_calculateMatrixUnitCartesianToScene()403 double fTranslateZ = fTranslate; in impl_calculateMatrixUnitCartesianToScene()
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