Searched refs:fTranslateZ (Results 1 – 1 of 1) sorted by relevance
403 double fTranslateZ = fTranslate; in impl_calculateMatrixUnitCartesianToScene() local425 fTranslateZ = fTranslateLogicZ; in impl_calculateMatrixUnitCartesianToScene()431 aRet.translate(fTranslateX, fTranslateY, fTranslateZ);//x first in impl_calculateMatrixUnitCartesianToScene()
Completed in 23 milliseconds