Searched refs:maSdrLightingAttribute (Results 1 – 4 of 4) sorted by relevance
166 maSdrLightingAttribute() in ViewContactOfE3dScene()278 maSdrLightingAttribute = drawinglayer::primitive2d::createNewSdrLightingAttribute(rItemSet); in createSdrLightingAttribute()368 maSdrLightingAttribute = drawinglayer::attribute::SdrLightingAttribute(); in ActionChanged()427 if(maSdrLightingAttribute.isDefault()) in getSdrLightingAttribute()432 return maSdrLightingAttribute; in getSdrLightingAttribute()
69 attribute::SdrLightingAttribute maSdrLightingAttribute; member in drawinglayer::primitive2d::ScenePrimitive2D139 …attribute::SdrLightingAttribute& getSdrLightingAttribute() const { return maSdrLightingAttribute; } in getSdrLightingAttribute()
64 if(maSdrLightingAttribute.getLightVector().size()) in impGetShadow3D()67 aLightNormal = maSdrLightingAttribute.getLightVector()[0].getDirection(); in impGetShadow3D()414 maSdrLightingAttribute(rSdrLightingAttribute), in ScenePrimitive2D()
97 drawinglayer::attribute::SdrLightingAttribute maSdrLightingAttribute; member in sdr::contact::ViewContactOfE3dScene
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