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Searched refs:nStartLuminance (Results 1 – 2 of 2) sorted by relevance

/aoo41x/main/svx/source/sdr/primitive2d/
H A Dsdrattributecreator.cxx409 const sal_uInt8 nStartLuminance(rGradient.GetStartColor().GetLuminance()); in createNewSdrFillAttribute() local
411 … const bool bCompletelyTransparent(0xff == nStartLuminance && 0xff == nEndLuminance); in createNewSdrFillAttribute()
589 const sal_uInt8 nStartLuminance(rGradient.GetStartColor().GetLuminance()); in createNewTransparenceGradientAttribute() local
591 const bool bCompletelyTransparent(0xff == nStartLuminance && 0xff == nEndLuminance); in createNewTransparenceGradientAttribute()
592 const bool bNotTransparent(0x00 == nStartLuminance && 0x00 == nEndLuminance); in createNewTransparenceGradientAttribute()
600 const double fStartLum(nStartLuminance / 255.0); in createNewTransparenceGradientAttribute()
/aoo41x/main/svx/source/svdraw/
H A Dsvdoashp.cxx254 sal_uInt8 nStartLuminance(aGradient.GetStartColor().GetLuminance()); in ImpCreateShadowObjectClone() local
259 nStartLuminance = (sal_uInt8)(nStartLuminance * ((double)aGradient.GetStartIntens() / 100.0)); in ImpCreateShadowObjectClone()
268 (sal_uInt8)((nStartLuminance * aShadowColor.GetRed()) / 256), in ImpCreateShadowObjectClone()
269 (sal_uInt8)((nStartLuminance * aShadowColor.GetGreen()) / 256), in ImpCreateShadowObjectClone()
270 (sal_uInt8)((nStartLuminance * aShadowColor.GetBlue()) / 256)); in ImpCreateShadowObjectClone()

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