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Searched refs:poly (Results 1 – 25 of 37) sorted by relevance

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/aoo41x/main/slideshow/source/engine/transitions/
H A Dsnakewipe.cxx64 poly.setClosed(true); in calcSnake()
65 res.append(poly); in calcSnake()
81 poly.setClosed(true); in calcSnake()
82 res.append(poly); in calcSnake()
105 res.append(poly); in calcHalfDiagonalSnake()
111 poly.clear(); in calcHalfDiagonalSnake()
116 poly.setClosed(true); in calcHalfDiagonalSnake()
133 res.append(poly); in calcHalfDiagonalSnake()
149 res.append(poly); in calcHalfDiagonalSnake()
155 poly.clear(); in calcHalfDiagonalSnake()
[all …]
H A Ddoublediamondwipe.cxx40 ::basegfx::B2DPolygon poly; in operator ()()
41 poly.append( ::basegfx::B2DPoint( 0.5 + a, 0.5 ) ); in operator ()()
42 poly.append( ::basegfx::B2DPoint( 0.5, 0.5 - a ) ); in operator ()()
43 poly.append( ::basegfx::B2DPoint( 0.5 - a, 0.5 ) ); in operator ()()
44 poly.append( ::basegfx::B2DPoint( 0.5, 0.5 + a ) ); in operator ()()
45 poly.setClosed(true); in operator ()()
46 ::basegfx::B2DPolyPolygon res(poly); in operator ()()
50 poly.clear(); in operator ()()
51 poly.append( ::basegfx::B2DPoint( 0.5 + b, 0.5 ) ); in operator ()()
55 poly.setClosed(true); in operator ()()
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H A Dclockwipe.cxx40 ::basegfx::B2DPolygon poly; in calcCenteredClock()
46 poly.append( p ); in calcCenteredClock()
50 poly.append( ::basegfx::B2DPoint( -e, e ) ); in calcCenteredClock()
52 poly.append( ::basegfx::B2DPoint( e, e ) ); in calcCenteredClock()
54 poly.append( ::basegfx::B2DPoint( e, -e ) ); in calcCenteredClock()
55 poly.append( ::basegfx::B2DPoint( 0.0, -e ) ); in calcCenteredClock()
56 poly.append( ::basegfx::B2DPoint( 0.0, 0.0 ) ); in calcCenteredClock()
57 poly.setClosed(true); in calcCenteredClock()
58 return poly; in calcCenteredClock()
65 poly.transform( aTransform ); in operator ()()
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H A Dveewipe.cxx37 ::basegfx::B2DPolygon poly; in operator ()()
38 poly.append( ::basegfx::B2DPoint( 0.0, -1.0 ) ); in operator ()()
40 poly.append( ::basegfx::B2DPoint( 0.0, d - 1.0 ) ); in operator ()()
41 poly.append( ::basegfx::B2DPoint( 0.5, d ) ); in operator ()()
42 poly.append( ::basegfx::B2DPoint( 1.0, d - 1.0 ) ); in operator ()()
43 poly.append( ::basegfx::B2DPoint( 1.0, -1.0 ) ); in operator ()()
44 poly.setClosed(true); in operator ()()
45 return ::basegfx::B2DPolyPolygon( poly ); in operator ()()
H A Dsweepwipe.cxx47 ::basegfx::B2DPolygon poly( ClockWipe::calcCenteredClock( 0.25 + t ) ); in operator ()()
53 poly.transform( aTransform ); in operator ()()
55 ::basegfx::B2DPolyPolygon res(poly); in operator ()()
63 poly.transform( aTransform ); in operator ()()
64 poly.flip(); in operator ()()
71 poly.transform( aTransform ); in operator ()()
73 res.append(poly); in operator ()()
H A Dwaterfallwipe.cxx63 ::basegfx::B2DPolygon poly( m_waterfall ); in operator ()()
64poly.transform(basegfx::tools::createTranslateB2DHomMatrix(0.0, ::basegfx::pruneScaleValue(2.0 * t… in operator ()()
65 poly.setB2DPoint( 0, ::basegfx::B2DPoint( 0.0, -1.0 ) ); in operator ()()
66 poly.setB2DPoint( poly.count()-1, ::basegfx::B2DPoint( 1.0, -1.0 ) ); in operator ()()
68 return m_flipOnYAxis ? flipOnYAxis( ::basegfx::B2DPolyPolygon(poly) ) in operator ()()
69 : ::basegfx::B2DPolyPolygon(poly); in operator ()()
H A Dzigzagwipe.cxx63 ::basegfx::B2DPolygon poly( m_stdZigZag ); in operator ()()
64 poly.flip(); in operator ()()
67 poly.transform( aTransform ); in operator ()()
68 res.append( poly ); in operator ()()
71 poly = m_stdZigZag; in operator ()()
72 poly.transform( aTransform ); in operator ()()
73 res.append( poly ); in operator ()()
H A Dspiralwipe.cxx59 ::basegfx::B2DPolygon poly( createUnitRect() ); in calcNegSpiral()
60 poly.transform( aTransform ); in calcNegSpiral()
61 ::basegfx::B2DPolyPolygon res(poly); in calcNegSpiral()
70 poly = createUnitRect(); in calcNegSpiral()
82 poly.transform( aTransform ); in calcNegSpiral()
83 res.append(poly); in calcNegSpiral()
H A Dbarndoorwipe.cxx45 ::basegfx::B2DPolygon poly( m_unitRect ); in operator ()()
46 poly.transform( aTransform ); in operator ()()
47 ::basegfx::B2DPolyPolygon res(poly); in operator ()()
53 poly.transform( aTransform ); in operator ()()
54 res.append(poly); in operator ()()
H A Dfanwipe.cxx41 ::basegfx::B2DPolygon poly( in operator ()()
45 res.append( poly ); in operator ()()
47 poly.transform(basegfx::tools::createScaleB2DHomMatrix(-1.0, 1.0)); in operator ()()
48 poly.flip(); in operator ()()
49 res.append( poly ); in operator ()()
H A Dbarwipepolypolygon.cxx44 ::basegfx::B2DPolygon poly( m_unitRect ); in operator ()()
45 poly.transform( transform ); in operator ()()
46 res.append( poly ); in operator ()()
H A Dcheckerboardwipe.cxx50 ::basegfx::B2DPolyPolygon poly( m_unitRect ); in operator ()()
51 poly.transform( transform ); in operator ()()
52 res.append( poly ); in operator ()()
H A Drandomwipe.cxx81 ::basegfx::B2DPolygon poly( m_rect ); in operator ()()
82 poly.transform(basegfx::tools::createTranslateB2DHomMatrix(point.getX(), point.getY())); in operator ()()
83 res.append( poly ); in operator ()()
H A Dellipsewipe.cxx40 ::basegfx::B2DPolygon poly( in operator ()()
44 return ::basegfx::B2DPolyPolygon( poly ); in operator ()()
H A Dpinwheelwipe.cxx40 ::basegfx::B2DPolygon poly( ClockWipe::calcCenteredClock( in operator ()()
46 ::basegfx::B2DPolygon p(poly); in operator ()()
/aoo41x/main/filter/source/graphicfilter/ipict/
H A Dshape.cxx72 B2DPolygon poly; in drawLineHQ() local
84 poly.append(B2DPoint(X[0], Y[0])); poly.append(B2DPoint(X[1], Y[0])); in drawLineHQ()
85 poly.append(B2DPoint(X[1], Y[1])); poly.append(B2DPoint(X[0], Y[1])); in drawLineHQ()
115 dev->DrawPolygon(poly); in drawLineHQ()
130 B2DPolygon poly; in drawLine() local
147 B2DPolygon poly; in drawRectangle() local
148 poly.append(B2DPoint(X[0], Y[0])); poly.append(B2DPoint(X[1], Y[0])); in drawRectangle()
149 poly.append(B2DPoint(X[1], Y[1])); poly.append(B2DPoint(X[0], Y[1])); in drawRectangle()
155 dev->DrawPolygon(poly); in drawRectangle()
204 poly.append(center); in drawArc()
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/aoo41x/main/offapi/com/sun/star/rendering/
H A DXPolyPolygon2D.idl44 /** Generic interface for poly-polygons in 2D.
50 /** Add the specified poly-polygon at the given position.
57 constituing poly-polygons rendered separately on top of
61 internal poly-polygons overlap at a single place.
65 upper, left edge of the referenced poly-polygon will be at
66 this position relative to the target poly-polygon.
69 The poly-polygon to add. Note that the content of this
71 no effect on the poly-polygon it was added to.
85 /** Query number of polygons inside this poly-polygon
103 poly-polygon.
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H A DXBezierPolyPolygon2D.idl41 /** This is a specialized interface for a 2D poly-polygon containing
44 This poly-polygon can contain polygons consisting of a mixture of
57 /** Query subset of this poly-polygon.<p>
59 Query subset of this poly-polygon, starting at the given
94 This method can either set the whole poly-polygon to the new
102 existing polygons already within the poly-polygon). To append
103 to a poly-polygon, call setPoints() with
106 bezier sequence <em>replaces</em> the poly-polygon content,
118 /** Get a single point from the poly-polygon.
141 /** Set a single point on the poly-polygon.<p>
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H A DXLinePolyPolygon2D.idl41 /** Specialized interface for a 2D poly-polygon containing only straight line segments.
47 /** Query subset of this poly-polygon, starting at the given
77 /** Set the specified sequence of points to the poly-polygon.
79 This method can either set the whole poly-polygon to the new
87 existing polygons already within the poly-polygon). To append
88 to a poly-polygon, call setPoints() with
91 sequence of points <em>replaces</em> the poly-polygon content,
103 /** Get a single point from the poly-polygon
110 /** Set a single point on the poly-polygon. The remaining points of
111 the poly-polygon will not be changed by this method.
H A DXCanvas.idl231 The poly-polygon to draw.
261 The poly-polygon to render.
295 The poly-polygon to render.
339 The poly-polygon to render.
383 The poly-polygon to render.
406 /** Fill the given poly-polygon.<p>
413 The poly-polygon to render.
432 /** Fill the given poly-polygon with a texture.<p>
436 poly-polygon's fill rule.<p>
439 The poly-polygon to render.
[all …]
H A DXParametricPolyPolygon2D.idl44 /** Interface to a dynamic poly-polygon generator, that generates
45 poly-polygons depending on a given parameter value.<p>
47 The returned poly-polygon should normally be contained in the
H A DXSprite.idl140 The given clip poly-polygon is always interpreted in device
143 position, the clip poly-polygon's origin will always coincide
163 poly-polygon containing zero polygons, or an XPolyPolygon2D
168 The clip poly-polygon to apply.
/aoo41x/main/basegfx/source/workbench/
H A Dbezierclip.cxx297 Polygon2D poly(4); in Impl_calcSafeParams_clip() local
333 cout << poly[k].x << " " << poly[k].y << endl; in Impl_calcSafeParams_clip()
335 cout << poly[0].x << " " << poly[0].y << endl; in Impl_calcSafeParams_clip()
1607 poly[0] = c.p0; in main()
1608 poly[1] = c.p1; in main()
1609 poly[2] = c.p2; in main()
1610 poly[3] = c.p3; in main()
1656 poly[0] = c.p0; in main()
1657 poly[1] = c.p1; in main()
1670 cout << poly[k].x << " " << poly[k].y << endl; in main()
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/aoo41x/main/offapi/com/sun/star/drawing/
H A DLineProperties.idl93 /** This property contains the name of the line start poly polygon bezier.
100 /** This property contains the name of the line end poly polygon bezier.
107 /** This property contains the line start in the form of a poly polygon bezier.
113 /** This property contains the line end in the form of a poly polygon bezier.
/aoo41x/main/testtools/source/bridgetest/cli/
H A Dcli_cs_bridgetest.cs533 TestPolyStruct poly = new TestPolyStruct(true); in performTest()
535 (bool) xLBT.transportPolyBoolean(poly).member, in performTest()
537 poly = new TestPolyStruct(12345L); in performTest()
538 xLBT.transportPolyHyper(ref poly); in performTest()
539 bRet &= check((long)poly.member == 12345L, "transportPolyUnsignedHyper"); in performTest()
542 poly = new TestPolyStruct(seq); in performTest()
544 xLBT.transportPolySequence(poly, out poly2); in performTest()

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