/aoo41x/main/slideshow/source/engine/transitions/ |
H A D | snakewipe.cxx | 64 poly.setClosed(true); in calcSnake() 65 res.append(poly); in calcSnake() 81 poly.setClosed(true); in calcSnake() 82 res.append(poly); in calcSnake() 105 res.append(poly); in calcHalfDiagonalSnake() 111 poly.clear(); in calcHalfDiagonalSnake() 116 poly.setClosed(true); in calcHalfDiagonalSnake() 133 res.append(poly); in calcHalfDiagonalSnake() 149 res.append(poly); in calcHalfDiagonalSnake() 155 poly.clear(); in calcHalfDiagonalSnake() [all …]
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H A D | doublediamondwipe.cxx | 40 ::basegfx::B2DPolygon poly; in operator ()() 41 poly.append( ::basegfx::B2DPoint( 0.5 + a, 0.5 ) ); in operator ()() 42 poly.append( ::basegfx::B2DPoint( 0.5, 0.5 - a ) ); in operator ()() 43 poly.append( ::basegfx::B2DPoint( 0.5 - a, 0.5 ) ); in operator ()() 44 poly.append( ::basegfx::B2DPoint( 0.5, 0.5 + a ) ); in operator ()() 45 poly.setClosed(true); in operator ()() 46 ::basegfx::B2DPolyPolygon res(poly); in operator ()() 50 poly.clear(); in operator ()() 51 poly.append( ::basegfx::B2DPoint( 0.5 + b, 0.5 ) ); in operator ()() 55 poly.setClosed(true); in operator ()() [all …]
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H A D | clockwipe.cxx | 40 ::basegfx::B2DPolygon poly; in calcCenteredClock() 46 poly.append( p ); in calcCenteredClock() 50 poly.append( ::basegfx::B2DPoint( -e, e ) ); in calcCenteredClock() 52 poly.append( ::basegfx::B2DPoint( e, e ) ); in calcCenteredClock() 54 poly.append( ::basegfx::B2DPoint( e, -e ) ); in calcCenteredClock() 55 poly.append( ::basegfx::B2DPoint( 0.0, -e ) ); in calcCenteredClock() 56 poly.append( ::basegfx::B2DPoint( 0.0, 0.0 ) ); in calcCenteredClock() 57 poly.setClosed(true); in calcCenteredClock() 58 return poly; in calcCenteredClock() 65 poly.transform( aTransform ); in operator ()() [all …]
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H A D | veewipe.cxx | 37 ::basegfx::B2DPolygon poly; in operator ()() 38 poly.append( ::basegfx::B2DPoint( 0.0, -1.0 ) ); in operator ()() 40 poly.append( ::basegfx::B2DPoint( 0.0, d - 1.0 ) ); in operator ()() 41 poly.append( ::basegfx::B2DPoint( 0.5, d ) ); in operator ()() 42 poly.append( ::basegfx::B2DPoint( 1.0, d - 1.0 ) ); in operator ()() 43 poly.append( ::basegfx::B2DPoint( 1.0, -1.0 ) ); in operator ()() 44 poly.setClosed(true); in operator ()() 45 return ::basegfx::B2DPolyPolygon( poly ); in operator ()()
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H A D | sweepwipe.cxx | 47 ::basegfx::B2DPolygon poly( ClockWipe::calcCenteredClock( 0.25 + t ) ); in operator ()() 53 poly.transform( aTransform ); in operator ()() 55 ::basegfx::B2DPolyPolygon res(poly); in operator ()() 63 poly.transform( aTransform ); in operator ()() 64 poly.flip(); in operator ()() 71 poly.transform( aTransform ); in operator ()() 73 res.append(poly); in operator ()()
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H A D | waterfallwipe.cxx | 63 ::basegfx::B2DPolygon poly( m_waterfall ); in operator ()() 64 …poly.transform(basegfx::tools::createTranslateB2DHomMatrix(0.0, ::basegfx::pruneScaleValue(2.0 * t… in operator ()() 65 poly.setB2DPoint( 0, ::basegfx::B2DPoint( 0.0, -1.0 ) ); in operator ()() 66 poly.setB2DPoint( poly.count()-1, ::basegfx::B2DPoint( 1.0, -1.0 ) ); in operator ()() 68 return m_flipOnYAxis ? flipOnYAxis( ::basegfx::B2DPolyPolygon(poly) ) in operator ()() 69 : ::basegfx::B2DPolyPolygon(poly); in operator ()()
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H A D | zigzagwipe.cxx | 63 ::basegfx::B2DPolygon poly( m_stdZigZag ); in operator ()() 64 poly.flip(); in operator ()() 67 poly.transform( aTransform ); in operator ()() 68 res.append( poly ); in operator ()() 71 poly = m_stdZigZag; in operator ()() 72 poly.transform( aTransform ); in operator ()() 73 res.append( poly ); in operator ()()
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H A D | spiralwipe.cxx | 59 ::basegfx::B2DPolygon poly( createUnitRect() ); in calcNegSpiral() 60 poly.transform( aTransform ); in calcNegSpiral() 61 ::basegfx::B2DPolyPolygon res(poly); in calcNegSpiral() 70 poly = createUnitRect(); in calcNegSpiral() 82 poly.transform( aTransform ); in calcNegSpiral() 83 res.append(poly); in calcNegSpiral()
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H A D | barndoorwipe.cxx | 45 ::basegfx::B2DPolygon poly( m_unitRect ); in operator ()() 46 poly.transform( aTransform ); in operator ()() 47 ::basegfx::B2DPolyPolygon res(poly); in operator ()() 53 poly.transform( aTransform ); in operator ()() 54 res.append(poly); in operator ()()
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H A D | fanwipe.cxx | 41 ::basegfx::B2DPolygon poly( in operator ()() 45 res.append( poly ); in operator ()() 47 poly.transform(basegfx::tools::createScaleB2DHomMatrix(-1.0, 1.0)); in operator ()() 48 poly.flip(); in operator ()() 49 res.append( poly ); in operator ()()
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H A D | barwipepolypolygon.cxx | 44 ::basegfx::B2DPolygon poly( m_unitRect ); in operator ()() 45 poly.transform( transform ); in operator ()() 46 res.append( poly ); in operator ()()
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H A D | checkerboardwipe.cxx | 50 ::basegfx::B2DPolyPolygon poly( m_unitRect ); in operator ()() 51 poly.transform( transform ); in operator ()() 52 res.append( poly ); in operator ()()
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H A D | randomwipe.cxx | 81 ::basegfx::B2DPolygon poly( m_rect ); in operator ()() 82 poly.transform(basegfx::tools::createTranslateB2DHomMatrix(point.getX(), point.getY())); in operator ()() 83 res.append( poly ); in operator ()()
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H A D | ellipsewipe.cxx | 40 ::basegfx::B2DPolygon poly( in operator ()() 44 return ::basegfx::B2DPolyPolygon( poly ); in operator ()()
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H A D | pinwheelwipe.cxx | 40 ::basegfx::B2DPolygon poly( ClockWipe::calcCenteredClock( in operator ()() 46 ::basegfx::B2DPolygon p(poly); in operator ()()
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/aoo41x/main/filter/source/graphicfilter/ipict/ |
H A D | shape.cxx | 72 B2DPolygon poly; in drawLineHQ() local 84 poly.append(B2DPoint(X[0], Y[0])); poly.append(B2DPoint(X[1], Y[0])); in drawLineHQ() 85 poly.append(B2DPoint(X[1], Y[1])); poly.append(B2DPoint(X[0], Y[1])); in drawLineHQ() 115 dev->DrawPolygon(poly); in drawLineHQ() 130 B2DPolygon poly; in drawLine() local 147 B2DPolygon poly; in drawRectangle() local 148 poly.append(B2DPoint(X[0], Y[0])); poly.append(B2DPoint(X[1], Y[0])); in drawRectangle() 149 poly.append(B2DPoint(X[1], Y[1])); poly.append(B2DPoint(X[0], Y[1])); in drawRectangle() 155 dev->DrawPolygon(poly); in drawRectangle() 204 poly.append(center); in drawArc() [all …]
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/aoo41x/main/offapi/com/sun/star/rendering/ |
H A D | XPolyPolygon2D.idl | 44 /** Generic interface for poly-polygons in 2D. 50 /** Add the specified poly-polygon at the given position. 57 constituing poly-polygons rendered separately on top of 61 internal poly-polygons overlap at a single place. 65 upper, left edge of the referenced poly-polygon will be at 66 this position relative to the target poly-polygon. 69 The poly-polygon to add. Note that the content of this 71 no effect on the poly-polygon it was added to. 85 /** Query number of polygons inside this poly-polygon 103 poly-polygon. [all …]
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H A D | XBezierPolyPolygon2D.idl | 41 /** This is a specialized interface for a 2D poly-polygon containing 44 This poly-polygon can contain polygons consisting of a mixture of 57 /** Query subset of this poly-polygon.<p> 59 Query subset of this poly-polygon, starting at the given 94 This method can either set the whole poly-polygon to the new 102 existing polygons already within the poly-polygon). To append 103 to a poly-polygon, call setPoints() with 106 bezier sequence <em>replaces</em> the poly-polygon content, 118 /** Get a single point from the poly-polygon. 141 /** Set a single point on the poly-polygon.<p> [all …]
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H A D | XLinePolyPolygon2D.idl | 41 /** Specialized interface for a 2D poly-polygon containing only straight line segments. 47 /** Query subset of this poly-polygon, starting at the given 77 /** Set the specified sequence of points to the poly-polygon. 79 This method can either set the whole poly-polygon to the new 87 existing polygons already within the poly-polygon). To append 88 to a poly-polygon, call setPoints() with 91 sequence of points <em>replaces</em> the poly-polygon content, 103 /** Get a single point from the poly-polygon 110 /** Set a single point on the poly-polygon. The remaining points of 111 the poly-polygon will not be changed by this method.
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H A D | XCanvas.idl | 231 The poly-polygon to draw. 261 The poly-polygon to render. 295 The poly-polygon to render. 339 The poly-polygon to render. 383 The poly-polygon to render. 406 /** Fill the given poly-polygon.<p> 413 The poly-polygon to render. 432 /** Fill the given poly-polygon with a texture.<p> 436 poly-polygon's fill rule.<p> 439 The poly-polygon to render. [all …]
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H A D | XParametricPolyPolygon2D.idl | 44 /** Interface to a dynamic poly-polygon generator, that generates 45 poly-polygons depending on a given parameter value.<p> 47 The returned poly-polygon should normally be contained in the
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H A D | XSprite.idl | 140 The given clip poly-polygon is always interpreted in device 143 position, the clip poly-polygon's origin will always coincide 163 poly-polygon containing zero polygons, or an XPolyPolygon2D 168 The clip poly-polygon to apply.
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/aoo41x/main/basegfx/source/workbench/ |
H A D | bezierclip.cxx | 297 Polygon2D poly(4); in Impl_calcSafeParams_clip() local 333 cout << poly[k].x << " " << poly[k].y << endl; in Impl_calcSafeParams_clip() 335 cout << poly[0].x << " " << poly[0].y << endl; in Impl_calcSafeParams_clip() 1607 poly[0] = c.p0; in main() 1608 poly[1] = c.p1; in main() 1609 poly[2] = c.p2; in main() 1610 poly[3] = c.p3; in main() 1656 poly[0] = c.p0; in main() 1657 poly[1] = c.p1; in main() 1670 cout << poly[k].x << " " << poly[k].y << endl; in main() [all …]
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/aoo41x/main/offapi/com/sun/star/drawing/ |
H A D | LineProperties.idl | 93 /** This property contains the name of the line start poly polygon bezier. 100 /** This property contains the name of the line end poly polygon bezier. 107 /** This property contains the line start in the form of a poly polygon bezier. 113 /** This property contains the line end in the form of a poly polygon bezier.
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/aoo41x/main/testtools/source/bridgetest/cli/ |
H A D | cli_cs_bridgetest.cs | 533 TestPolyStruct poly = new TestPolyStruct(true); in performTest() 535 (bool) xLBT.transportPolyBoolean(poly).member, in performTest() 537 poly = new TestPolyStruct(12345L); in performTest() 538 xLBT.transportPolyHyper(ref poly); in performTest() 539 bRet &= check((long)poly.member == 12345L, "transportPolyUnsignedHyper"); in performTest() 542 poly = new TestPolyStruct(seq); in performTest() 544 xLBT.transportPolySequence(poly, out poly2); in performTest()
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