/aoo41x/main/drawinglayer/inc/drawinglayer/texture/ |
H A D | texture.hxx | 37 namespace texture namespace 60 namespace texture namespace 76 namespace texture namespace 115 namespace texture namespace 141 namespace texture namespace 167 namespace texture namespace 194 namespace texture namespace 222 namespace texture namespace 250 namespace texture namespace 278 namespace texture namespace [all …]
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H A D | texture3d.hxx | 42 namespace texture namespace 67 namespace texture namespace 105 namespace texture namespace 137 namespace texture namespace
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/aoo41x/main/offapi/com/sun/star/rendering/ |
H A D | TexturingMode.idl | 28 /** Enumeration of possible values to spread a texture across a 35 /** Pixel outside the texture area are fully transparent.<p> 38 texture coordinate range [0,1]. This results in only one 39 instance of the texture generated per textured primitive.<p> 45 /** Clamp texture coordinate.<p> 47 This value clamps the texture coordinates to the range 48 [0,1]. This results in only one instance of the texture 56 /** Repeat the texture.<p> 58 This value repeats the texture over the textured primitive, 59 for the given texture coordinate.<p>
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H A D | Texture.idl | 38 /** Contains all information needed to define a texture.<p> 41 texture. A texture describes the filled area of polygonal shapes, 45 To achieve uniformity, if this texture has a bitmap set, it is 48 be used to scale the complete texture as it fits suit.<p> 54 /** Texture transformation from texture to primitive space.<p> 56 This member allows arbitrary transformations of the texture, 58 transformation from the [0,1]x[0,1] texture space to the 59 device coordinate space is the concatenation of texture, 77 /** Specifies the number of parameterized polygons used for the texture.<p> 132 /** Repeat mode of the texture, x direction.<p> [all …]
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H A D | XCanvas.idl | 285 with the specified texture graphics.<p> 317 if a texture bitmap was volatile, and the content was 328 with the specified texture graphics, map the texture to the 329 outline via the specified texture mapping.<p> 365 if a texture bitmap was volatile, and the content was 432 /** Fill the given poly-polygon with a texture.<p> 458 if a texture bitmap was volatile, and the content was 467 /** Fill the given poly-polygon with a mapped texture.<p> 498 if a texture bitmap was volatile, and the content was 673 if a texture bitmap was volatile, and the content was [all …]
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/aoo41x/main/drawinglayer/source/processor3d/ |
H A D | defaultprocessor3d.cxx | 67 …boost::shared_ptr< texture::GeoTexSvx > pOldTex = (bTransparence) ? mpTransparenceGeoTexSvx : mpGe… in impRenderGradientTexturePrimitive3D() 77 boost::shared_ptr< texture::GeoTexSvx > pNewTex; in impRenderGradientTexturePrimitive3D() 101 …pNewTex.reset(new texture::GeoTexSvxGradientLinear(aOutlineRange, aStart, aEnd, nSteps, rFillGradi… in impRenderGradientTexturePrimitive3D() 106 …pNewTex.reset(new texture::GeoTexSvxGradientAxial(aOutlineRange, aStart, aEnd, nSteps, rFillGradie… in impRenderGradientTexturePrimitive3D() 111 …pNewTex.reset(new texture::GeoTexSvxGradientRadial(aOutlineRange, aStart, aEnd, nSteps, rFillGradi… in impRenderGradientTexturePrimitive3D() 136 pNewTex.reset(new texture::GeoTexSvxMono(aStart, 1.0 - aStart.luminance())); in impRenderGradientTexturePrimitive3D() 178 boost::shared_ptr< texture::GeoTexSvx > pOldTex = mpGeoTexSvx; in impRenderHatchTexturePrimitive3D() 198 mpGeoTexSvx.reset(new texture::GeoTexSvxMultiHatch(rPrimitive, fLogicTexSize)); in impRenderHatchTexturePrimitive3D() 219 boost::shared_ptr< texture::GeoTexSvx > pOldTex = mpGeoTexSvx; in impRenderBitmapTexturePrimitive3D() 237 new texture::GeoTexSvxBitmapExTiled( in impRenderBitmapTexturePrimitive3D() [all …]
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H A D | zbufferprocessor3d.cxx | 482 boost::shared_ptr< drawinglayer::texture::GeoTexSvx > mpGeoTexSvx; 483 boost::shared_ptr< drawinglayer::texture::GeoTexSvx > mpTransparenceGeoTexSvx; 496 const boost::shared_ptr< drawinglayer::texture::GeoTexSvx >& pGeoTexSvx, in RasterPrimitive3D() 497 const boost::shared_ptr< drawinglayer::texture::GeoTexSvx >& pTransparenceGeoTexSvx, in RasterPrimitive3D() 536 …const boost::shared_ptr< drawinglayer::texture::GeoTexSvx >& getGeoTexSvx() const { return mpGeoTe… in getGeoTexSvx() 537 …const boost::shared_ptr< drawinglayer::texture::GeoTexSvx >& getTransparenceGeoTexSvx() const { re… in getTransparenceGeoTexSvx()
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/aoo41x/main/drawinglayer/source/primitive2d/ |
H A D | fillgradientprimitive2d.cxx | 46 std::vector< drawinglayer::texture::B2DHomMatrixAndBColor >& rEntries, in generateMatricesAndColors() 76 …texture::GeoTexSvxGradientLinear aGradient(getObjectRange(), aStart, aEnd, nSteps, getFillGradient… in generateMatricesAndColors() 82 …texture::GeoTexSvxGradientAxial aGradient(getObjectRange(), aStart, aEnd, nSteps, getFillGradient(… in generateMatricesAndColors() 88 …texture::GeoTexSvxGradientRadial aGradient(getObjectRange(), aStart, aEnd, nSteps, getFillGradient… in generateMatricesAndColors() 94 …texture::GeoTexSvxGradientElliptical aGradient(getObjectRange(), aStart, aEnd, nSteps, getFillGrad… in generateMatricesAndColors() 100 …texture::GeoTexSvxGradientSquare aGradient(getObjectRange(), aStart, aEnd, nSteps, getFillGradient… in generateMatricesAndColors() 106 …texture::GeoTexSvxGradientRect aGradient(getObjectRange(), aStart, aEnd, nSteps, getFillGradient()… in generateMatricesAndColors() 114 const std::vector< drawinglayer::texture::B2DHomMatrixAndBColor >& rEntries, in createOverlappingFill() 146 const std::vector< drawinglayer::texture::B2DHomMatrixAndBColor >& rEntries, in createNonOverlappingFill() 229 std::vector< drawinglayer::texture::B2DHomMatrixAndBColor > aEntries; in createFill()
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H A D | fillhatchprimitive2d.cxx | 77 texture::GeoTexSvxHatch aHatch(getObjectRange(), fDistance, fAngle - F_PI4); in create2DDecomposition() 85 texture::GeoTexSvxHatch aHatch(getObjectRange(), fDistance, fAngle - F_PI2); in create2DDecomposition() 93 texture::GeoTexSvxHatch aHatch(getObjectRange(), fDistance, fAngle); in create2DDecomposition()
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H A D | fillgraphicprimitive2d.cxx | 69 texture::GeoTexSvxTiled aTiling( in create2DDecomposition()
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H A D | patternfillprimitive2d.cxx | 60 texture::GeoTexSvxTiled aTiling(getReferenceRange()); in create2DDecomposition()
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/aoo41x/main/canvas/source/directx/ |
H A D | dx_canvashelper_texturefill.cxx | 68 const rendering::Texture& texture ) in fillLinearGradient() argument 98 texture.AffineTransform ); in fillLinearGradient() 189 texture.AffineTransform ); in fillLinearGradient() 213 const rendering::Texture& texture ) in fillPolygonalGradient() argument 270 texture, in fillPolygonalGradient() 275 texture.AffineTransform ); in fillPolygonalGradient() 384 texture.AffineTransform ); in fillPolygonalGradient() 403 const bool bTileX( texture.RepeatModeX != rendering::TexturingMode::CLAMP ); in fillPolygonalGradient() 439 const rendering::Texture& texture ) in fillGradient() argument 449 texture ); in fillGradient() [all …]
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/aoo41x/main/canvas/source/tools/ |
H A D | verifyinput.cxx | 387 void verifyInput( const rendering::Texture& texture, in verifyInput() argument 392 verifyInput( texture.AffineTransform, in verifyInput() 395 if( !::rtl::math::isFinite( texture.Alpha ) || in verifyInput() 396 texture.Alpha < 0.0 || in verifyInput() 397 texture.Alpha > 1.0 ) in verifyInput() 403 ::rtl::OUString::valueOf(texture.Alpha) + in verifyInput() 412 if( texture.NumberOfHatchPolygons < 0 ) in verifyInput() 425 if( texture.RepeatModeX < rendering::TexturingMode::NONE || in verifyInput() 426 texture.RepeatModeX > rendering::TexturingMode::REPEAT ) in verifyInput() 441 if( texture.RepeatModeY < rendering::TexturingMode::NONE || in verifyInput() [all …]
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/aoo41x/main/drawinglayer/source/texture/ |
H A D | texture.cxx | 36 namespace texture namespace 74 namespace texture namespace 111 namespace texture namespace 176 namespace texture namespace 239 namespace texture namespace 296 namespace texture namespace 373 namespace texture namespace 432 namespace texture namespace 509 namespace texture namespace 610 namespace texture namespace
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H A D | texture3d.cxx | 35 namespace texture namespace 70 namespace texture namespace 252 namespace texture namespace 329 namespace texture namespace
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/aoo41x/main/drawinglayer/inc/drawinglayer/processor3d/ |
H A D | defaultprocessor3d.hxx | 60 namespace drawinglayer { namespace texture { namespace 94 boost::shared_ptr< texture::GeoTexSvx > mpGeoTexSvx; 97 boost::shared_ptr< texture::GeoTexSvx > mpTransparenceGeoTexSvx; 144 const boost::shared_ptr< texture::GeoTexSvx >& getGeoTexSvx() const { return mpGeoTexSvx; } in getGeoTexSvx() 145 …const boost::shared_ptr< texture::GeoTexSvx >& getTransparenceGeoTexSvx() const { return mpTranspa… in getTransparenceGeoTexSvx()
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/aoo41x/main/offapi/com/sun/star/drawing/ |
H A D | TextureKind2.idl | 33 /** These enumeration values specify how the texture is applied. 39 /** With <type>TextureKind</type> <const>LUMINANCE</const>, the texture 45 /** With <type>TextureKind</type> <const>INTENSITY</const>, each texture 52 texture color information is used.
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H A D | TextureKind.idl | 34 /** These enumeration values specify how the texture is applied. 42 /** With <type>TextureKind</type> <const>LUMINANCE</const>, the texture 52 texture color information is used.
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H A D | TextureMode.idl | 34 /** The <type>TextureMode</type> defines in which way the texture color data 49 /** This mixes up colors in a way defined by the texture bitmap.
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H A D | TextureProjectionMode.idl | 34 /** defines how the texture is mapped to the object. 38 <p>It can be set independently for X and Y texture directions.</p>
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H A D | Hatch.idl | 44 <p>A hatch is a texture made of straight lines.</p>
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/aoo41x/main/drawinglayer/inc/drawinglayer/primitive2d/ |
H A D | fillgradientprimitive2d.hxx | 69 std::vector< drawinglayer::texture::B2DHomMatrixAndBColor >& rEntries, 72 const std::vector< drawinglayer::texture::B2DHomMatrixAndBColor >& rEntries, 76 const std::vector< drawinglayer::texture::B2DHomMatrixAndBColor >& rEntries,
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/aoo41x/main/drawinglayer/ |
H A D | Library_drawinglayer.mk | 176 drawinglayer/source/texture/texture \ 177 drawinglayer/source/texture/texture3d \
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H A D | Package_inc.mk | 137 …_Package_add_file,drawinglayer_inc,inc/drawinglayer/texture/texture.hxx,drawinglayer/texture/textu…
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/aoo41x/main/drawinglayer/source/primitive3d/ |
H A D | hatchtextureprimitive3d.cxx | 155 … texture::GeoTexSvxHatch aHatch(aOutlineRange, getHatch().getDistance(), fAngle - F_PI4); in impCreate3DDecomposition() 161 … texture::GeoTexSvxHatch aHatch(aOutlineRange, getHatch().getDistance(), fAngle - F_PI2); in impCreate3DDecomposition() 167 texture::GeoTexSvxHatch aHatch(aOutlineRange, getHatch().getDistance(), fAngle); in impCreate3DDecomposition()
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