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/aoo41x/main/drawinglayer/inc/drawinglayer/texture/
H A Dtexture.hxx37 namespace texture namespace
60 namespace texture namespace
76 namespace texture namespace
115 namespace texture namespace
141 namespace texture namespace
167 namespace texture namespace
194 namespace texture namespace
222 namespace texture namespace
250 namespace texture namespace
278 namespace texture namespace
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H A Dtexture3d.hxx42 namespace texture namespace
67 namespace texture namespace
105 namespace texture namespace
137 namespace texture namespace
/aoo41x/main/offapi/com/sun/star/rendering/
H A DTexturingMode.idl28 /** Enumeration of possible values to spread a texture across a
35 /** Pixel outside the texture area are fully transparent.<p>
38 texture coordinate range [0,1]. This results in only one
39 instance of the texture generated per textured primitive.<p>
45 /** Clamp texture coordinate.<p>
47 This value clamps the texture coordinates to the range
48 [0,1]. This results in only one instance of the texture
56 /** Repeat the texture.<p>
58 This value repeats the texture over the textured primitive,
59 for the given texture coordinate.<p>
H A DTexture.idl38 /** Contains all information needed to define a texture.<p>
41 texture. A texture describes the filled area of polygonal shapes,
45 To achieve uniformity, if this texture has a bitmap set, it is
48 be used to scale the complete texture as it fits suit.<p>
54 /** Texture transformation from texture to primitive space.<p>
56 This member allows arbitrary transformations of the texture,
58 transformation from the [0,1]x[0,1] texture space to the
59 device coordinate space is the concatenation of texture,
77 /** Specifies the number of parameterized polygons used for the texture.<p>
132 /** Repeat mode of the texture, x direction.<p>
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H A DXCanvas.idl285 with the specified texture graphics.<p>
317 if a texture bitmap was volatile, and the content was
328 with the specified texture graphics, map the texture to the
329 outline via the specified texture mapping.<p>
365 if a texture bitmap was volatile, and the content was
432 /** Fill the given poly-polygon with a texture.<p>
458 if a texture bitmap was volatile, and the content was
467 /** Fill the given poly-polygon with a mapped texture.<p>
498 if a texture bitmap was volatile, and the content was
673 if a texture bitmap was volatile, and the content was
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/aoo41x/main/drawinglayer/source/processor3d/
H A Ddefaultprocessor3d.cxx67 …boost::shared_ptr< texture::GeoTexSvx > pOldTex = (bTransparence) ? mpTransparenceGeoTexSvx : mpGe… in impRenderGradientTexturePrimitive3D()
77 boost::shared_ptr< texture::GeoTexSvx > pNewTex; in impRenderGradientTexturePrimitive3D()
101 …pNewTex.reset(new texture::GeoTexSvxGradientLinear(aOutlineRange, aStart, aEnd, nSteps, rFillGradi… in impRenderGradientTexturePrimitive3D()
106 …pNewTex.reset(new texture::GeoTexSvxGradientAxial(aOutlineRange, aStart, aEnd, nSteps, rFillGradie… in impRenderGradientTexturePrimitive3D()
111 …pNewTex.reset(new texture::GeoTexSvxGradientRadial(aOutlineRange, aStart, aEnd, nSteps, rFillGradi… in impRenderGradientTexturePrimitive3D()
136 pNewTex.reset(new texture::GeoTexSvxMono(aStart, 1.0 - aStart.luminance())); in impRenderGradientTexturePrimitive3D()
178 boost::shared_ptr< texture::GeoTexSvx > pOldTex = mpGeoTexSvx; in impRenderHatchTexturePrimitive3D()
198 mpGeoTexSvx.reset(new texture::GeoTexSvxMultiHatch(rPrimitive, fLogicTexSize)); in impRenderHatchTexturePrimitive3D()
219 boost::shared_ptr< texture::GeoTexSvx > pOldTex = mpGeoTexSvx; in impRenderBitmapTexturePrimitive3D()
237 new texture::GeoTexSvxBitmapExTiled( in impRenderBitmapTexturePrimitive3D()
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H A Dzbufferprocessor3d.cxx482 boost::shared_ptr< drawinglayer::texture::GeoTexSvx > mpGeoTexSvx;
483 boost::shared_ptr< drawinglayer::texture::GeoTexSvx > mpTransparenceGeoTexSvx;
496 const boost::shared_ptr< drawinglayer::texture::GeoTexSvx >& pGeoTexSvx, in RasterPrimitive3D()
497 const boost::shared_ptr< drawinglayer::texture::GeoTexSvx >& pTransparenceGeoTexSvx, in RasterPrimitive3D()
536 …const boost::shared_ptr< drawinglayer::texture::GeoTexSvx >& getGeoTexSvx() const { return mpGeoTe… in getGeoTexSvx()
537 …const boost::shared_ptr< drawinglayer::texture::GeoTexSvx >& getTransparenceGeoTexSvx() const { re… in getTransparenceGeoTexSvx()
/aoo41x/main/drawinglayer/source/primitive2d/
H A Dfillgradientprimitive2d.cxx46 std::vector< drawinglayer::texture::B2DHomMatrixAndBColor >& rEntries, in generateMatricesAndColors()
76texture::GeoTexSvxGradientLinear aGradient(getObjectRange(), aStart, aEnd, nSteps, getFillGradient… in generateMatricesAndColors()
82texture::GeoTexSvxGradientAxial aGradient(getObjectRange(), aStart, aEnd, nSteps, getFillGradient(… in generateMatricesAndColors()
88texture::GeoTexSvxGradientRadial aGradient(getObjectRange(), aStart, aEnd, nSteps, getFillGradient… in generateMatricesAndColors()
94texture::GeoTexSvxGradientElliptical aGradient(getObjectRange(), aStart, aEnd, nSteps, getFillGrad… in generateMatricesAndColors()
100texture::GeoTexSvxGradientSquare aGradient(getObjectRange(), aStart, aEnd, nSteps, getFillGradient… in generateMatricesAndColors()
106texture::GeoTexSvxGradientRect aGradient(getObjectRange(), aStart, aEnd, nSteps, getFillGradient()… in generateMatricesAndColors()
114 const std::vector< drawinglayer::texture::B2DHomMatrixAndBColor >& rEntries, in createOverlappingFill()
146 const std::vector< drawinglayer::texture::B2DHomMatrixAndBColor >& rEntries, in createNonOverlappingFill()
229 std::vector< drawinglayer::texture::B2DHomMatrixAndBColor > aEntries; in createFill()
H A Dfillhatchprimitive2d.cxx77 texture::GeoTexSvxHatch aHatch(getObjectRange(), fDistance, fAngle - F_PI4); in create2DDecomposition()
85 texture::GeoTexSvxHatch aHatch(getObjectRange(), fDistance, fAngle - F_PI2); in create2DDecomposition()
93 texture::GeoTexSvxHatch aHatch(getObjectRange(), fDistance, fAngle); in create2DDecomposition()
H A Dfillgraphicprimitive2d.cxx69 texture::GeoTexSvxTiled aTiling( in create2DDecomposition()
H A Dpatternfillprimitive2d.cxx60 texture::GeoTexSvxTiled aTiling(getReferenceRange()); in create2DDecomposition()
/aoo41x/main/canvas/source/directx/
H A Ddx_canvashelper_texturefill.cxx68 const rendering::Texture& texture ) in fillLinearGradient() argument
98 texture.AffineTransform ); in fillLinearGradient()
189 texture.AffineTransform ); in fillLinearGradient()
213 const rendering::Texture& texture ) in fillPolygonalGradient() argument
270 texture, in fillPolygonalGradient()
275 texture.AffineTransform ); in fillPolygonalGradient()
384 texture.AffineTransform ); in fillPolygonalGradient()
403 const bool bTileX( texture.RepeatModeX != rendering::TexturingMode::CLAMP ); in fillPolygonalGradient()
439 const rendering::Texture& texture ) in fillGradient() argument
449 texture ); in fillGradient()
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/aoo41x/main/canvas/source/tools/
H A Dverifyinput.cxx387 void verifyInput( const rendering::Texture& texture, in verifyInput() argument
392 verifyInput( texture.AffineTransform, in verifyInput()
395 if( !::rtl::math::isFinite( texture.Alpha ) || in verifyInput()
396 texture.Alpha < 0.0 || in verifyInput()
397 texture.Alpha > 1.0 ) in verifyInput()
403 ::rtl::OUString::valueOf(texture.Alpha) + in verifyInput()
412 if( texture.NumberOfHatchPolygons < 0 ) in verifyInput()
425 if( texture.RepeatModeX < rendering::TexturingMode::NONE || in verifyInput()
426 texture.RepeatModeX > rendering::TexturingMode::REPEAT ) in verifyInput()
441 if( texture.RepeatModeY < rendering::TexturingMode::NONE || in verifyInput()
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/aoo41x/main/drawinglayer/source/texture/
H A Dtexture.cxx36 namespace texture namespace
74 namespace texture namespace
111 namespace texture namespace
176 namespace texture namespace
239 namespace texture namespace
296 namespace texture namespace
373 namespace texture namespace
432 namespace texture namespace
509 namespace texture namespace
610 namespace texture namespace
H A Dtexture3d.cxx35 namespace texture namespace
70 namespace texture namespace
252 namespace texture namespace
329 namespace texture namespace
/aoo41x/main/drawinglayer/inc/drawinglayer/processor3d/
H A Ddefaultprocessor3d.hxx60 namespace drawinglayer { namespace texture { namespace
94 boost::shared_ptr< texture::GeoTexSvx > mpGeoTexSvx;
97 boost::shared_ptr< texture::GeoTexSvx > mpTransparenceGeoTexSvx;
144 const boost::shared_ptr< texture::GeoTexSvx >& getGeoTexSvx() const { return mpGeoTexSvx; } in getGeoTexSvx()
145 …const boost::shared_ptr< texture::GeoTexSvx >& getTransparenceGeoTexSvx() const { return mpTranspa… in getTransparenceGeoTexSvx()
/aoo41x/main/offapi/com/sun/star/drawing/
H A DTextureKind2.idl33 /** These enumeration values specify how the texture is applied.
39 /** With <type>TextureKind</type> <const>LUMINANCE</const>, the texture
45 /** With <type>TextureKind</type> <const>INTENSITY</const>, each texture
52 texture color information is used.
H A DTextureKind.idl34 /** These enumeration values specify how the texture is applied.
42 /** With <type>TextureKind</type> <const>LUMINANCE</const>, the texture
52 texture color information is used.
H A DTextureMode.idl34 /** The <type>TextureMode</type> defines in which way the texture color data
49 /** This mixes up colors in a way defined by the texture bitmap.
H A DTextureProjectionMode.idl34 /** defines how the texture is mapped to the object.
38 <p>It can be set independently for X and Y texture directions.</p>
H A DHatch.idl44 <p>A hatch is a texture made of straight lines.</p>
/aoo41x/main/drawinglayer/inc/drawinglayer/primitive2d/
H A Dfillgradientprimitive2d.hxx69 std::vector< drawinglayer::texture::B2DHomMatrixAndBColor >& rEntries,
72 const std::vector< drawinglayer::texture::B2DHomMatrixAndBColor >& rEntries,
76 const std::vector< drawinglayer::texture::B2DHomMatrixAndBColor >& rEntries,
/aoo41x/main/drawinglayer/
H A DLibrary_drawinglayer.mk176 drawinglayer/source/texture/texture \
177 drawinglayer/source/texture/texture3d \
H A DPackage_inc.mk137 …_Package_add_file,drawinglayer_inc,inc/drawinglayer/texture/texture.hxx,drawinglayer/texture/textu…
/aoo41x/main/drawinglayer/source/primitive3d/
H A Dhatchtextureprimitive3d.cxx155texture::GeoTexSvxHatch aHatch(aOutlineRange, getHatch().getDistance(), fAngle - F_PI4); in impCreate3DDecomposition()
161texture::GeoTexSvxHatch aHatch(aOutlineRange, getHatch().getDistance(), fAngle - F_PI2); in impCreate3DDecomposition()
167 texture::GeoTexSvxHatch aHatch(aOutlineRange, getHatch().getDistance(), fAngle); in impCreate3DDecomposition()

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