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Searched refs:B2DPoint (Results 1 – 25 of 360) sorted by relevance

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/aoo42x/main/basegfx/test/
H A Dbasegfx2d.cxx324 B2DPoint(B2DPoint( 1.0, h ) + B2DPoint(1.0,0.0)), in SetUp()
325 B2DPoint(B2DPoint( h, 1.0) + B2DPoint(1.0,0.0)), in SetUp()
329 B2DPoint(a11 + B2DPoint(2.0,0.0)), in SetUp()
330 B2DPoint(a01 + B2DPoint(2.0,0.0)), in SetUp()
334 B2DPoint(a01 + B2DPoint(3.0,0.0)), in SetUp()
335 B2DPoint(a10 + B2DPoint(3.0,0.0)), in SetUp()
359 B2DPoint(B2DPoint(2.0,2.0) + B2DPoint(8.0,0.0)), in SetUp()
360 B2DPoint(B2DPoint(-1.0,2.0) + B2DPoint(8.0,0.0)), in SetUp()
871 aPoly.appendBezierSegment(B2DPoint(1,1),B2DPoint(2,2),B2DPoint(3,3)); in TEST_F()
892 aPoly.appendBezierSegment(B2DPoint(1,1),B2DPoint(2,2),B2DPoint(3,3)); in TEST_F()
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/aoo42x/main/basegfx/source/polygon/
H A Db2dpolygontools.cxx1771 const B2DPoint aStart(aBottomRight + B2DPoint(-fBowX, 0.0)); in createPolygonFromRect()
1772 const B2DPoint aStop(aBottomRight + B2DPoint(0.0, -fBowY)); in createPolygonFromRect()
1780 const B2DPoint aStart(aTopRight + B2DPoint(0.0, fBowY)); in createPolygonFromRect()
1781 const B2DPoint aStop(aTopRight + B2DPoint(-fBowX, 0.0)); in createPolygonFromRect()
1789 const B2DPoint aStart(aTopLeft + B2DPoint(fBowX, 0.0)); in createPolygonFromRect()
1790 const B2DPoint aStop(aTopLeft + B2DPoint(0.0, fBowY)); in createPolygonFromRect()
1798 const B2DPoint aStart(aBottomLeft + B2DPoint(0.0, -fBowY)); in createPolygonFromRect()
1799 const B2DPoint aStop(aBottomLeft + B2DPoint(fBowX, 0.0)); in createPolygonFromRect()
2293 …bool isPointInTriangle(const B2DPoint& rA, const B2DPoint& rB, const B2DPoint& rC, const B2DPoint&… in isPointInTriangle()
2309 …ol arePointsOnSameSideOfLine(const B2DPoint& rStart, const B2DPoint& rEnd, const B2DPoint& rCandid… in arePointsOnSameSideOfLine()
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H A Db2dtrapezoid.cxx48 const B2DPoint* mpEnd;
53 const B2DPoint* pStart, in TrDeSimpleEdge()
54 const B2DPoint* pEnd) in TrDeSimpleEdge()
107 const B2DPoint* pEnd, in TrDeEdgeEntry()
429 B2DPoint* pNewPoint = new B2DPoint(aSplit); in solveHorizontalEdges()
680 B2DPoint* pNewPoint = new B2DPoint(aLeftEnd); in Subdivide()
693 B2DPoint* pNewPoint = new B2DPoint(aRightEnd); in Subdivide()
789 B2DPoint* pNewLeft = new B2DPoint(aSplitLeft); in Subdivide()
801 B2DPoint* pNewRight = new B2DPoint(aSplitRight); in Subdivide()
846 B2DPoint* pNewPoint = new B2DPoint(aLeftEnd); in Subdivide()
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H A Db2dsvgpolypolygon.cxx77 aCurrPoly.append(B2DPoint(nLastX, nLastY)); in importFromSvgD()
252 B2DPoint aPrevControl(B2DPoint(nLastX, nLastY)); in importFromSvgD()
266 … aCurrPoly.appendBezierSegment(aPrevControl, B2DPoint(nX2, nY2), B2DPoint(nX, nY)); in importFromSvgD()
315 … aCurrPoly.appendBezierSegment(B2DPoint(nX1, nY1), B2DPoint(nX2, nY2), B2DPoint(nX, nY)); in importFromSvgD()
366 …aCurrPoly.appendBezierSegment(B2DPoint(nX1Prime, nY1Prime), B2DPoint(nX2Prime, nY2Prime), B2DPoint in importFromSvgD()
407 B2DPoint aPrevControl(B2DPoint(nLastX, nLastY)); in importFromSvgD()
434 … aCurrPoly.appendBezierSegment(aPrevControl, B2DPoint(nX2Prime, nY2Prime), B2DPoint(nX, nY)); in importFromSvgD()
500 const B2DPoint p2(nX, nY); in importFromSvgD()
503 const B2DPoint p1_prime( aTransform * B2DPoint(((p1-p2)/2.0)) ); in importFromSvgD()
511 B2DPoint aCenter_prime; in importFromSvgD()
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H A Db2dpolygon.cxx46 : B2DPoint(rData) in CoordinateData2D()
51 B2DPoint::operator=(rData); in operator =()
230 basegfx::B2DPoint* begin() in begin()
238 basegfx::B2DPoint* end() in end()
1179 basegfx::B2DPoint* begin() in begin()
1185 basegfx::B2DPoint* end() in end()
1398 const B2DPoint& rNextControlPoint, in appendBezierSegment()
1399 const B2DPoint& rPrevControlPoint, in appendBezierSegment()
1400 const B2DPoint& rPoint) in appendBezierSegment()
1638 B2DPoint* B2DPolygon::begin() in begin()
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H A Db2dpolygontriangulator.cxx47 B2DPoint maStart;
48 B2DPoint maEnd;
52 EdgeEntry(const B2DPoint& rStart, const B2DPoint& rEnd) in EdgeEntry()
112 const B2DPoint& getStart() const { return maStart; } in getStart()
113 const B2DPoint& getEnd() const { return maEnd; } in getEnd()
133 void handleClosingEdge(const B2DPoint& rStart, const B2DPoint& rEnd);
135 void createTriangle(const B2DPoint& rA, const B2DPoint& rB, const B2DPoint& rC);
144 void Triangulator::handleClosingEdge(const B2DPoint& rStart, const B2DPoint& rEnd) in handleClosingEdge()
223 void Triangulator::createTriangle(const B2DPoint& rA, const B2DPoint& rB, const B2DPoint& rC) in createTriangle()
245 B2DPoint aPrevPnt(aPolygonCandidate.getB2DPoint(nCount - 1L)); in Triangulator()
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H A Db2dpolygoncutandtouch.cxx54 B2DPoint maPoint; // the new point
237 const B2DPoint& rCurrA, const B2DPoint& rNextA, in findEdgeCutsTwoEdges()
238 const B2DPoint& rCurrB, const B2DPoint& rNextB, in findEdgeCutsTwoEdges()
313 B2DPoint aCurrA(rCandidateA.getB2DPoint(0L)); in findCutsAndTouchesAndCommonForBezier()
319 B2DPoint aCurrB(rCandidateB.getB2DPoint(0L)); in findCutsAndTouchesAndCommonForBezier()
414 const B2DPoint& rCurrB, const B2DPoint& rNextB, in findEdgeCutsBezierAndEdge()
602 B2DPoint aCurrA(rCandidate.getB2DPoint(0L)); in findCuts()
652 const B2DPoint& rCurr, const B2DPoint& rNext, const B2DPolygon& rPointPolygon, in findTouchesOnEdge()
734 B2DPoint aCurr(rEdgePolygon.getB2DPoint(0)); in findTouches()
1047 …Polygon addPointsAtCuts(const B2DPolygon& rCandidate, const B2DPoint& rStart, const B2DPoint& rEnd) in addPointsAtCuts()
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/aoo42x/main/sw/source/ui/docvw/
H A DAnchorOverlayObject.hxx63 void SetAllPosition( const basegfx::B2DPoint& rPoint1,
64 const basegfx::B2DPoint& rPoint2,
65 const basegfx::B2DPoint& rPoint3,
66 const basegfx::B2DPoint& rPoint4,
67 const basegfx::B2DPoint& rPoint5,
95 basegfx::B2DPoint maSecondPosition;
96 basegfx::B2DPoint maThirdPosition;
97 basegfx::B2DPoint maFourthPosition;
98 basegfx::B2DPoint maFifthPosition;
99 basegfx::B2DPoint maSixthPosition;
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H A DAnchorOverlayObject.cxx264 basegfx::B2DPoint( aLineStart.X(),aLineStart.Y()), in ImplPrimitrive2DIDBlock()
265 basegfx::B2DPoint( aLineEnd.X(),aLineEnd.Y()) , in ImplPrimitrive2DIDBlock()
370 void AnchorOverlayObject::SetAllPosition( const basegfx::B2DPoint& rPoint1, in SetAllPosition()
371 const basegfx::B2DPoint& rPoint2, in SetAllPosition()
372 const basegfx::B2DPoint& rPoint3, in SetAllPosition()
373 const basegfx::B2DPoint& rPoint4, in SetAllPosition()
374 const basegfx::B2DPoint& rPoint5, in SetAllPosition()
375 const basegfx::B2DPoint& rPoint6, in SetAllPosition()
399 void AnchorOverlayObject::SetSixthPosition(const basegfx::B2DPoint& rNew) in SetSixthPosition()
419 …yObject::SetTriPosition(const basegfx::B2DPoint& rPoint1,const basegfx::B2DPoint& rPoint2,const ba… in SetTriPosition()
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/aoo42x/main/basegfx/inc/basegfx/polygon/
H A Db2dpolygontools.hxx180 const B2DPoint& rEdge1Start, const B2DVector& rEdge1Delta,
189 const B2DPoint& rPoint,
190 const B2DPoint& rEdgeStart,
238 …ASEGFX_DLLPUBLIC bool isInEpsilonRange(const B2DPoint& rEdgeStart, const B2DPoint& rEdgeEnd, const…
356 …BLIC double getDistancePointToEndlessRay(const B2DPoint& rPointA, const B2DPoint& rPointB, const B…
361 …IC double getSmallestDistancePointToEdge(const B2DPoint& rPointA, const B2DPoint& rPointB, const B…
369B2DPoint distort(const B2DPoint& rCandidate, const B2DRange& rOriginal, const B2DPoint& rTopLeft, …
372 …nst B2DRange& rOriginal, const B2DPoint& rTopLeft, const B2DPoint& rTopRight, const B2DPoint& rBot…
407 …BASEGFX_DLLPUBLIC bool isPointOnLine(const B2DPoint& rStart, const B2DPoint& rEnd, const B2DPoint&…
414 …FX_DLLPUBLIC bool isPointInTriangle(const B2DPoint& rA, const B2DPoint& rB, const B2DPoint& rC, co…
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H A Db2dpolygon.hxx40 class B2DPoint;
80 basegfx::B2DPoint getB2DPoint(sal_uInt32 nIndex) const;
86 void append(const basegfx::B2DPoint& rPoint);
90 basegfx::B2DPoint getPrevControlPoint(sal_uInt32 nIndex) const;
91 basegfx::B2DPoint getNextControlPoint(sal_uInt32 nIndex) const;
94 …void setControlPoints(sal_uInt32 nIndex, const basegfx::B2DPoint& rPrev, const basegfx::B2DPoint& …
103 …ezierSegment(const basegfx::B2DPoint& rNextControlPoint, const basegfx::B2DPoint& rPrevControlPoin…
262 const B2DPoint* begin() const;
263 const B2DPoint* end() const;
264 B2DPoint* begin();
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/aoo42x/main/sd/source/ui/func/
H A Dfucon3d.cxx184 aInnerPoly.append(::basegfx::B2DPoint(0, 1000*5)); in ImpCreateBasic3DShape()
185 aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5)); in ImpCreateBasic3DShape()
199 aInnerPoly.append(::basegfx::B2DPoint(0*5, -1000*5)); in ImpCreateBasic3DShape()
210 aInnerPoly.append(::basegfx::B2DPoint(0, -1000*5)); in ImpCreateBasic3DShape()
211 aInnerPoly.append(::basegfx::B2DPoint(25*5, -900*5)); in ImpCreateBasic3DShape()
212 aInnerPoly.append(::basegfx::B2DPoint(50*5, -800*5)); in ImpCreateBasic3DShape()
215 aInnerPoly.append(::basegfx::B2DPoint(300*5, 200*5)); in ImpCreateBasic3DShape()
216 aInnerPoly.append(::basegfx::B2DPoint(400*5, 600*5)); in ImpCreateBasic3DShape()
223 aInnerPoly.append(::basegfx::B2DPoint(0*5, 1000*5)); in ImpCreateBasic3DShape()
234 aInnerPoly.append(::basegfx::B2DPoint(0, -1000*5)); in ImpCreateBasic3DShape()
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H A Dfuconbez.cxx419 aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left(), rRectangle.Bottom())); in CreateDefaultObject()
425 basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Center().Y())); in CreateDefaultObject()
431 basegfx::B2DPoint(rRectangle.Right(), rRectangle.Top())); in CreateDefaultObject()
441 aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left(), rRectangle.Bottom())); in CreateDefaultObject()
444 basegfx::B2DPoint(rRectangle.Left(), rRectangle.Top()), in CreateDefaultObject()
445 basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Top()), in CreateDefaultObject()
446 basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Center().Y())); in CreateDefaultObject()
449 basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Bottom()), in CreateDefaultObject()
450 basegfx::B2DPoint(rRectangle.Right(), rRectangle.Bottom()), in CreateDefaultObject()
451 basegfx::B2DPoint(rRectangle.Right(), rRectangle.Top())); in CreateDefaultObject()
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/aoo42x/main/basegfx/source/curve/
H A Db2dcubicbezier.cxx46 const B2DPoint& rfPA, // start point in ImpSubDivAngle()
47 const B2DPoint& rfEA, // edge on A in ImpSubDivAngle()
48 const B2DPoint& rfEB, // edge on B in ImpSubDivAngle()
49 const B2DPoint& rfPB, // end point in ImpSubDivAngle()
117 const B2DPoint& rfEA, // edge on A in ImpSubDivAngleStart()
118 const B2DPoint& rfEB, // edge on B in ImpSubDivAngleStart()
119 const B2DPoint& rfPB, // end point in ImpSubDivAngleStart()
262 const B2DPoint& rfEA, // edge on A in ImpSubDivDistance()
263 const B2DPoint& rfEB, // edge on B in ImpSubDivDistance()
348 B2DCubicBezier::B2DCubicBezier(const B2DPoint& rStart, const B2DPoint& rEnd) in B2DCubicBezier()
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/aoo42x/main/basegfx/inc/basegfx/curve/
H A Db2dcubicbezier.hxx45 B2DPoint maStartPoint;
46 B2DPoint maEndPoint;
47 B2DPoint maControlPointA;
48 B2DPoint maControlPointB;
53 B2DCubicBezier(const B2DPoint& rStart, const B2DPoint& rEnd);
54 …B2DCubicBezier(const B2DPoint& rStart, const B2DPoint& rControlPointA, const B2DPoint& rControlPoi…
98 B2DPoint getStartPoint() const { return maStartPoint; } in getStartPoint()
101 B2DPoint getEndPoint() const { return maEndPoint; } in getEndPoint()
104 B2DPoint getControlPointA() const { return maControlPointA; } in getControlPointA()
107 B2DPoint getControlPointB() const { return maControlPointB; } in getControlPointB()
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H A Db2dquadraticbezier.hxx36 ::basegfx::B2DPoint maStartPoint;
37 ::basegfx::B2DPoint maEndPoint;
38 ::basegfx::B2DPoint maControlPoint;
43 B2DQuadraticBezier(const ::basegfx::B2DPoint& rStart, const ::basegfx::B2DPoint& rEnd);
44 B2DQuadraticBezier(const ::basegfx::B2DPoint& rStart,
45 const ::basegfx::B2DPoint& rControlPoint, const ::basegfx::B2DPoint& rEnd);
59 ::basegfx::B2DPoint getStartPoint() const { return maStartPoint; } in getStartPoint()
60 void setStartPoint(const ::basegfx::B2DPoint& rValue) { maStartPoint = rValue; } in setStartPoint()
62 ::basegfx::B2DPoint getEndPoint() const { return maEndPoint; } in getEndPoint()
63 void setEndPoint(const ::basegfx::B2DPoint& rValue) { maEndPoint = rValue; } in setEndPoint()
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/aoo42x/main/svx/source/sdr/overlay/
H A Doverlaytools.cxx48 const basegfx::B2DPoint& rBasePosition, in OverlayBitmapExPrimitive()
138 const basegfx::B2DPoint& rBasePosition, in OverlayCrosshairPrimitive()
159 … aPolygon.append(basegfx::B2DPoint(getViewport().getMinX(), getBasePosition().getY())); in create2DDecomposition()
160 … aPolygon.append(basegfx::B2DPoint(getViewport().getMaxX(), getBasePosition().getY())); in create2DDecomposition()
170 … aPolygon.append(basegfx::B2DPoint(getBasePosition().getX(), getViewport().getMinY())); in create2DDecomposition()
171 … aPolygon.append(basegfx::B2DPoint(getBasePosition().getX(), getViewport().getMaxY())); in create2DDecomposition()
346 const basegfx::B2DPoint& rBasePosition, in OverlayHelplineStripedPrimitive()
374 aLine.append(basegfx::B2DPoint(getBasePosition().getX(), getViewport().getMaxY())); in create2DDecomposition()
391 aLine.append(basegfx::B2DPoint(getViewport().getMaxX(), getBasePosition().getY())); in create2DDecomposition()
486 … aLine.append(basegfx::B2DPoint(getViewport().getMinX(), getRollingRectangle().getMinY())); in create2DDecomposition()
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/aoo42x/main/slideshow/source/engine/transitions/
H A Dfigurewipe.cxx51 figure.append( ::basegfx::B2DPoint( 0.5 + s30, 0.5 ) ); in createTriangleWipe()
67 figure.append( ::basegfx::B2DPoint( 0.0, 0.5 ) ); in createArrowHeadWipe()
77 figure.append( ::basegfx::B2DPoint( 0.5, 0.5 ) ); in createPentagonWipe()
81 figure.append( ::basegfx::B2DPoint( -0.5, 0.5 ) ); in createPentagonWipe()
91 figure.append( ::basegfx::B2DPoint( 0.5, c ) ); in createHexagonWipe()
92 figure.append( ::basegfx::B2DPoint( 0.5 + s, 0.0 ) ); in createHexagonWipe()
93 figure.append( ::basegfx::B2DPoint( 0.5, -c ) ); in createHexagonWipe()
94 figure.append( ::basegfx::B2DPoint( -0.5, -c ) ); in createHexagonWipe()
96 figure.append( ::basegfx::B2DPoint( -0.5, c ) ); in createHexagonWipe()
104 const ::basegfx::B2DPoint p_( 0.0, -M_SQRT2 ); in createStarWipe()
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H A Dsnakewipe.cxx60 poly.append( ::basegfx::B2DPoint( 0.0, 0.0 ) ); in calcSnake()
61 poly.append( ::basegfx::B2DPoint( 0.0, line ) ); in calcSnake()
62 poly.append( ::basegfx::B2DPoint( 1.0, line ) ); in calcSnake()
63 poly.append( ::basegfx::B2DPoint( 1.0, 0.0 ) ); in calcSnake()
75 poly.append( ::basegfx::B2DPoint( offset, line ) ); in calcSnake()
76 poly.append( ::basegfx::B2DPoint( offset, in calcSnake()
78 poly.append( ::basegfx::B2DPoint( offset + col, in calcSnake()
101 poly.append( ::basegfx::B2DPoint( 0.0, 0.0 ) ); in calcHalfDiagonalSnake()
112 poly.append( ::basegfx::B2DPoint( 0.0, 0.0 ) ); in calcHalfDiagonalSnake()
113 poly.append( ::basegfx::B2DPoint( 0.0, height ) ); in calcHalfDiagonalSnake()
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/aoo42x/main/basegfx/inc/basegfx/point/
H A Db2dpoint.hxx46 class B2DPoint : public ::basegfx::B2DTuple class
53 B2DPoint() in B2DPoint() function in basegfx::B2DPoint
67 B2DPoint(double fX, double fY) in B2DPoint() function in basegfx::B2DPoint
76 B2DPoint(const B2DPoint& rPoint) in B2DPoint() function in basegfx::B2DPoint
85 B2DPoint(const ::basegfx::B2IPoint& rPoint) in B2DPoint() function in basegfx::B2DPoint
92 B2DPoint(const ::basegfx::B2DTuple& rTuple) in B2DPoint() function in basegfx::B2DPoint
96 ~B2DPoint() in ~B2DPoint()
101 B2DPoint& operator*=( const B2DPoint& rPnt ) in operator *=()
110 B2DPoint& operator*=(double t) in operator *=()
129 static const B2DPoint& getEmptyPoint() in getEmptyPoint()
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/aoo42x/main/sc/source/ui/drawfunc/
H A Dfuconpol.cxx272 aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left(), rRectangle.Bottom())); in CreateDefaultObject()
278 basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Center().Y())); in CreateDefaultObject()
284 basegfx::B2DPoint(rRectangle.Right(), rRectangle.Top())); in CreateDefaultObject()
293 aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left(), rRectangle.Bottom())); in CreateDefaultObject()
296 basegfx::B2DPoint(rRectangle.Left(), rRectangle.Top()), in CreateDefaultObject()
297 basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Top()), in CreateDefaultObject()
298 basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Center().Y())); in CreateDefaultObject()
301 basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Bottom()), in CreateDefaultObject()
302 basegfx::B2DPoint(rRectangle.Right(), rRectangle.Bottom()), in CreateDefaultObject()
303 basegfx::B2DPoint(rRectangle.Right(), rRectangle.Top())); in CreateDefaultObject()
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/aoo42x/main/svx/source/svdraw/
H A Dgradtrns.cxx56 const basegfx::B2DPoint aCenter(aRange.getCenter()); in GradToVec()
57 basegfx::B2DPoint aStartPos, aEndPos; in GradToVec()
63 aStartPos = basegfx::B2DPoint(aCenter.getX(), aRange.getMinY()); in GradToVec()
111 aEndPos = basegfx::B2DPoint(aRange.getMinX(), aRange.getMinY()); in GradToVec()
132 basegfx::B2DPoint aOffset( in GradToVec()
167 basegfx::B2DPoint aOffset( in GradToVec()
206 const basegfx::B2DPoint aCenter(aRange.getCenter()); in VecToGrad()
207 basegfx::B2DPoint aStartPos(rV.maPositionA); in VecToGrad()
208 basegfx::B2DPoint aEndPos(rV.maPositionB); in VecToGrad()
343 const basegfx::B2DPoint aOffset(aEndPos - aTopLeft); in VecToGrad()
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/aoo42x/main/canvas/source/tools/
H A Dsurface.cxx123 const ::basegfx::B2DPoint& rPos, in draw()
178 const ::basegfx::B2DPoint& p0(aTransform * ::basegfx::B2DPoint(maSize.getX(),maSize.getY())); in draw()
179 const ::basegfx::B2DPoint& p1(aTransform * ::basegfx::B2DPoint(0.0,maSize.getY())); in draw()
180 const ::basegfx::B2DPoint& p2(aTransform * ::basegfx::B2DPoint(0.0,0.0)); in draw()
181 const ::basegfx::B2DPoint& p3(aTransform * ::basegfx::B2DPoint(maSize.getX(),0.0)); in draw()
224 const ::basegfx::B2DPoint& rPos, in drawRectangularArea()
304 const ::basegfx::B2DPoint& p0(aTransform * ::basegfx::B2DPoint(aSize.getX(),aSize.getY())); in drawRectangularArea()
305 const ::basegfx::B2DPoint& p1(aTransform * ::basegfx::B2DPoint(0.0, aSize.getY())); in drawRectangularArea()
306 const ::basegfx::B2DPoint& p2(aTransform * ::basegfx::B2DPoint(0.0, 0.0)); in drawRectangularArea()
307 const ::basegfx::B2DPoint& p3(aTransform * ::basegfx::B2DPoint(aSize.getX(),0.0)); in drawRectangularArea()
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/aoo42x/main/filter/source/graphicfilter/ipict/
H A Dshape.cxx84 poly.append(B2DPoint(X[0], Y[0])); poly.append(B2DPoint(X[1], Y[0])); in drawLineHQ()
85 poly.append(B2DPoint(X[1], Y[1])); poly.append(B2DPoint(X[0], Y[1])); in drawLineHQ()
86 poly.append(B2DPoint(X[0], Y[0])); in drawLineHQ()
100 poly.append(B2DPoint(origPt[wh][0], origPt[wh][1])); in drawLineHQ()
104 poly.append(B2DPoint(destPt[wh][0], destPt[wh][1])); in drawLineHQ()
148 poly.append(B2DPoint(X[0], Y[0])); poly.append(B2DPoint(X[1], Y[0])); in drawRectangle()
149 poly.append(B2DPoint(X[1], Y[1])); poly.append(B2DPoint(X[0], Y[1])); in drawRectangle()
150 poly.append(B2DPoint(X[0], Y[0])); in drawRectangle()
165 B2DPoint center(0.5*(X[1]+X[0]), 0.5*(Y[1]+Y[0])); in drawEllipse()
221 B2DRectangle rect(B2DPoint(X[0],Y[0]), B2DPoint(X[1],Y[1])); in drawRoundRectangle()
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/aoo42x/main/drawinglayer/inc/drawinglayer/texture/
H A Dtexture3d.hxx57 …virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacit…
58 virtual void modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const;
76 basegfx::B2DPoint maTopLeft;
86 bool impIsValid(const basegfx::B2DPoint& rUV, sal_Int32& rX, sal_Int32& rY) const;
95 …virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacit…
96 virtual void modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const;
118 basegfx::B2DPoint impGetCorrected(const basegfx::B2DPoint& rUV) const;
128 virtual void modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const;
152 bool impIsOnHatch(const basegfx::B2DPoint& rUV) const;
157 …virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacit…
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