Searched refs:RemapOrdNum (Results 1 – 3 of 3) sorted by relevance
133 sal_uInt32 RemapOrdNum(sal_uInt32 nOrdNum) const;173 sal_uInt32 Imp3DDepthRemapper::RemapOrdNum(sal_uInt32 nOrdNum) const in RemapOrdNum() function in Imp3DDepthRemapper303 sal_uInt32 E3dScene::RemapOrdNum(sal_uInt32 nNewOrdNum) const in RemapOrdNum() function in E3dScene317 return mp3DDepthRemapper->RemapOrdNum(nNewOrdNum); in RemapOrdNum()
1509 nOrdNumBtm = pScene->RemapOrdNum(nOrdNumBtm); in MarkNextObj()1520 nOrdNumTop = pScene->RemapOrdNum(nOrdNumTop); in MarkNextObj()1535 pObj = pObjList->GetObj(pScene->RemapOrdNum(no)); in MarkNextObj()1755 pObj = pOL->GetObj(pRemapScene->RemapOrdNum(nObjNum)); in CheckSingleSdrObjectHit()
112 sal_uInt32 RemapOrdNum(sal_uInt32 nOrdNum) const;
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