Searched refs:aBitmapSequence (Results 1 – 1 of 1) sorted by relevance
295 uno::Sequence< uno::Reference< rendering::XBitmap > > aBitmapSequence( nBitmaps ); in createAnimatedSprite() local296 uno::Reference< rendering::XBitmap >* pBitmaps = aBitmapSequence.getArray(); in createAnimatedSprite()349 return pSpriteCanvas->createSpriteFromBitmaps( aBitmapSequence, in createAnimatedSprite()
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