Searched refs:aNormalStr (Results 1 – 1 of 1) sorted by relevance
114 String aNormalStr( GetText() ); in Paint() local115 aNormalStr.Append( (sal_Unicode) ':' ); in Paint()116 rDev.DrawText( rPos, aNormalStr ); in Paint()119 aNewPos.X() += rDev.GetTextWidth( aNormalStr ); in Paint()
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