Searched refs:aRadiusDirection (Results 1 – 1 of 1) sorted by relevance
633 basegfx::B2IVector aRadiusDirection = this->aFirstPosition - this->aOrigin; in moveAwayFrom() local634 aRadiusDirection.setLength(1.0); in moveAwayFrom()635 … basegfx::B2IVector aTangentialDirection( -aRadiusDirection.getY(), aRadiusDirection.getX() ); in moveAwayFrom()
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