Searched refs:aSvgCanvasRange (Results 1 – 1 of 1) sorted by relevance
502 basegfx::B2DRange aSvgCanvasRange; // effective value depends on viewBox in decomposeSvgNode() local537 aSvgCanvasRange = basegfx::B2DRange(0.0, 0.0, fW, fH); in decomposeSvgNode()546 … aViewBoxMapping = rRatio.createMapping(aSvgCanvasRange, *getViewBox()); in decomposeSvgNode()583 aSvgCanvasRange = basegfx::B2DRange(0.0, 0.0, fW, fH); in decomposeSvgNode()602 if(aSvgCanvasRange.isInside(aContentRange)) in decomposeSvgNode()612 aSvgCanvasRange), in decomposeSvgNode()620 else if(aSvgCanvasRange.overlaps(aContentRange)) in decomposeSvgNode()631 aSvgCanvasRange)), in decomposeSvgNode()
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