Searched refs:aUnitVisibleRange (Results 1 – 1 of 1) sorted by relevance
/aoo42x/main/drawinglayer/source/primitive2d/ |
H A D | sceneprimitive2d.cxx | 162 basegfx::B2DRange aUnitVisibleRange; in create2DDecomposition() local 164 …calculateDiscreteSizes(rViewInformation, aDiscreteRange, aVisibleDiscreteRange, aUnitVisibleRange); in create2DDecomposition() 286 aUnitVisibleRange, in create2DDecomposition() 475 basegfx::B2DRange aUnitVisibleRange; in get2DDecomposition() local 482 …calculateDiscreteSizes(rViewInformation, aDiscreteRange, aVisibleDiscreteRange, aUnitVisibleRange); in get2DDecomposition() 487 if(!maOldUnitVisiblePart.isInside(aUnitVisibleRange)) in get2DDecomposition() 515 …calculateDiscreteSizes(rViewInformation, aDiscreteRange, aVisibleDiscreteRange, aUnitVisibleRange); in get2DDecomposition() 522 pThat->maOldUnitVisiblePart = aUnitVisibleRange; in get2DDecomposition()
|
Completed in 7 milliseconds