Searched refs:b2N (Results 1 – 1 of 1) sorted by relevance
96 bool b2N(false), b2X(false), b2Y(false); in impCreate3DDecomposition() local108 if(!b2N) in impCreate3DDecomposition()112 b2N = true; in impCreate3DDecomposition()140 if(b2N && b2X && b2Y) in impCreate3DDecomposition()
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