Searched refs:bOnlyControls (Results 1 – 3 of 3) sorted by relevance
480 sal_Bool bOnlyControls = sal_True; in MarkListHasChanged() local493 bOnlyControls = sal_False; in MarkListHasChanged()501 bOnlyControls = sal_False; in MarkListHasChanged()505 if ( !bOnlyControls && !bOnlyGraf ) break; in MarkListHasChanged()511 bOnlyControls = sal_False; in MarkListHasChanged()516 if ( !bOnlyControls && !bOnlyGraf ) break; in MarkListHasChanged()519 if(bOnlyControls) in MarkListHasChanged()
287 sal_Bool bOnlyControls = sal_False; // default if there are no objects in lcl_HasOnlyControls() local298 bOnlyControls = sal_True; // only set if there are any objects at all in lcl_HasOnlyControls()303 bOnlyControls = sal_False; in lcl_HasOnlyControls()312 return bOnlyControls; in lcl_HasOnlyControls()
377 sal_Bool bOnlyControls = sal_False; // default if there are no objects in lcl_HasOnlyControls() local388 bOnlyControls = sal_True; // only set if there are any objects at all in lcl_HasOnlyControls()393 bOnlyControls = sal_False; in lcl_HasOnlyControls()402 return bOnlyControls; in lcl_HasOnlyControls()
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