Searched refs:fDeviation (Results 1 – 2 of 2) sorted by relevance
506 … double impGetLength(const B2DCubicBezier& rEdge, double fDeviation, sal_uInt32 nRecursionWatch) in impGetLength() argument512 if(!nRecursionWatch || fTools:: lessOrEqual(fCurrentDeviation, fDeviation)) in impGetLength()519 const double fNewDeviation(fDeviation * 0.5); in impGetLength()530 double B2DCubicBezier::getLength(double fDeviation) const in getLength()534 if(fDeviation < 0.00000001) in getLength()536 fDeviation = 0.00000001; in getLength()539 return impGetLength(*this, fDeviation, 6); in getLength()
89 double getLength(double fDeviation = 0.01) const;
Completed in 23 milliseconds