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/aoo42x/main/svx/source/xoutdev/
H A D_xpoly.cxx912 double fU3 = fU * fU2; in SubdivideBezier() local
927 pPoints[nPos].X() = (long) (fU3 * pPoints[nIdx ].X() + in SubdivideBezier()
931 pPoints[nPos].Y() = (long) (fU3 * pPoints[nIdx ].Y() + in SubdivideBezier()

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