Searched refs:fY0 (Results 1 – 2 of 2) sorted by relevance
1121 double fX0, fY0, fX1, fY1, fX2, fY2, fX3, fY3; in PointsToBezier() local1137 fY0 = pPoints[nFirst ].Y(); in PointsToBezier()1169 fY1 -= fY0 * ( fU1 / fT1 + fU2 / fT2) / 3; in PointsToBezier()1176 fY2 = fTy2 / (fT2 * fT2 * fU2 * 3) - fY0 * fU2 * fU2 / ( fT2 * fT2 * 3); in PointsToBezier()
636 const double fY0 = rBezPt1.Y(); in Polygon() local655 rPt.Y() = FRound( fK1_3 * fY0 + fK12 * fY1 + fK21 * fY2 + fK_3 * fY3 ); in Polygon()
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