Searched refs:UNO_NAME_3D_SCENE_LIGHTCOLOR_3 (Results 1 – 3 of 3) sorted by relevance
294 xDest->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTCOLOR_3 ), in lcl_setLightSources()295 xSource->getPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTCOLOR_3 ))); in lcl_setLightSources()
202 #define UNO_NAME_3D_SCENE_LIGHTCOLOR_3 "D3DSceneLightColor3" macro
436 …{ MAP_CHAR_LEN(UNO_NAME_3D_SCENE_LIGHTCOLOR_3), SDRATTR_3DSCENE_LIGHTCOLOR_3 , &::getCpp…