Searched refs:UNO_NAME_3D_SCENE_LIGHTON_3 (Results 1 – 4 of 4) sorted by relevance
260 xDest->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTON_3 ), in lcl_setLightSources()261 xSource->getPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTON_3 ))); in lcl_setLightSources()
210 #define UNO_NAME_3D_SCENE_LIGHTON_3 "D3DSceneLightOn3" macro
452 …{ MAP_CHAR_LEN(UNO_NAME_3D_SCENE_LIGHTON_3), SDRATTR_3DSCENE_LIGHTON_3 , &::getBooleanCp…
1317 …xSceneProperties->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTON_3 ), uno::makeAny( sal_False ) … in setDefaultIllumination()
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