Searched refs:UNO_NAME_3D_SCENE_LIGHTON_5 (Results 1 – 4 of 4) sorted by relevance
264 xDest->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTON_5 ), in lcl_setLightSources()265 xSource->getPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTON_5 ))); in lcl_setLightSources()
212 #define UNO_NAME_3D_SCENE_LIGHTON_5 "D3DSceneLightOn5" macro
454 …{ MAP_CHAR_LEN(UNO_NAME_3D_SCENE_LIGHTON_5), SDRATTR_3DSCENE_LIGHTON_5 , &::getBoo…
1319 …xSceneProperties->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTON_5 ), uno::makeAny( sal_False ) … in setDefaultIllumination()