Searched refs:a2DHatchLines (Results 1 – 1 of 1) sorted by relevance
188 basegfx::B2DPolyPolygon a2DHatchLines; in impCreate3DDecomposition() local198 a2DHatchLines.append(aNewLine); in impCreate3DDecomposition()201 if(a2DHatchLines.count()) in impCreate3DDecomposition()204 …a2DHatchLines = basegfx::tools::clipPolyPolygonOnPolyPolygon(a2DHatchLines, aTexPolyPolygon, true,… in impCreate3DDecomposition()207 if(a2DHatchLines.count()) in impCreate3DDecomposition()222 a2DHatchLines.transform(a2D); in impCreate3DDecomposition()225 …yPolygon a3DHatchLines(basegfx::tools::createB3DPolyPolygonFromB2DPolyPolygon(a2DHatchLines, 0.0)); in impCreate3DDecomposition()
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