Searched refs:aActivePathPos (Results 1 – 1 of 1) sorted by relevance
342 Paths::const_iterator aActivePathPos = m_pImpl->aPaths.find( m_pImpl->nActivePath ); in activatePath() local343 if ( aActivePathPos != m_pImpl->aPaths.end() ) in activatePath()345 …if ( m_pImpl->getFirstDifferentIndex( aActivePathPos->second, aNewPathPos->second ) <= nCurrentSta… in activatePath()472 Paths::const_iterator aActivePathPos = m_pImpl->aPaths.find( m_pImpl->nActivePath ); in determineNextState() local473 if ( aActivePathPos != m_pImpl->aPaths.end() ) in determineNextState()474 … nCurrentStatePathIndex = m_pImpl->getStateIndexInPath( _nCurrentState, aActivePathPos->second ); in determineNextState()482 while ( ( nNextStateIndex < (sal_Int32)aActivePathPos->second.size() ) in determineNextState()483 …&& ( m_pImpl->aDisabledStates.find( aActivePathPos->second[ nNextStateIndex ] ) != m_pImpl->aDisa… in determineNextState()489 if ( nNextStateIndex >= (sal_Int32)aActivePathPos->second.size() ) in determineNextState()493 return aActivePathPos->second[ nNextStateIndex ]; in determineNextState()
Completed in 8 milliseconds