Searched refs:aComponentTags (Results 1 – 2 of 2) sorted by relevance
1017 const uno::Sequence<sal_Int8> aComponentTags( in createWindow() local1026 calcComponentOrderIndex(aComponentTags)); in createWindow()1060 const uno::Sequence<sal_Int8> aComponentTags( in createWindow() local1062 const int nComponentOrderIndex(calcComponentOrderIndex(aComponentTags)); in createWindow()1063 if( aComponentTags.getLength() == 3 && in createWindow()
279 const uno::Sequence<sal_Int8> aComponentTags( xBmp->getComponentTags() ); in checkCanvasBitmap() local430 const uno::Sequence<sal_Int8> aComponentTags( xBmp->getComponentTags() ); in checkBitmapImport() local
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