Searched refs:aFallbackLine (Results 1 – 1 of 1) sorted by relevance
69 basegfx::B2DPolygon aFallbackLine; in createViewIndependentPrimitive2DSequence() local70 aFallbackLine.append(basegfx::B2DPoint(0.0, 0.0)); in createViewIndependentPrimitive2DSequence()71 aFallbackLine.append(basegfx::B2DPoint(1000.0, 1000.0)); in createViewIndependentPrimitive2DSequence()72 aUnitPolyPolygon = basegfx::B2DPolyPolygon(aFallbackLine); in createViewIndependentPrimitive2DSequence()
Completed in 5 milliseconds