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Searched refs:aLuminance (Results 1 – 2 of 2) sorted by relevance

/trunk/main/drawinglayer/source/texture/
H A Dtexture3d.cxx202 const sal_uInt8 aLuminance(impGetTransparence(nX, nY)); in modifyBColor() local
204 rfOpacity = ((double)(0xff - aLuminance) * (1.0 / 255.0)); in modifyBColor()
226 const sal_uInt8 aLuminance(impGetTransparence(nX, nY)); in modifyOpacity() local
227 const double fNewOpacity((double)(0xff - aLuminance) * (1.0 / 255.0)); in modifyOpacity()
/trunk/main/sw/source/filter/ww8/
H A Dww8graf.cxx2177 SwLuminanceGrf aLuminance(WW8ITEMVALUE(rOldSet, in SetAttributesAtGrfNode() local
2179 pGrfNd->SetAttr( aLuminance ); in SetAttributesAtGrfNode()

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