Searched refs:bC2 (Results 1 – 3 of 3) sorted by relevance
269 FASTBOOL bC2=pC2!=NULL; in CrookRotateXPoint() local296 if (bC2) { in CrookRotateXPoint()323 FASTBOOL bC2=pC2!=NULL; in CrookSlantXPoint() local337 if (bC2) { in CrookSlantXPoint()349 if (bC2) { in CrookSlantXPoint()359 …if (bC2) { if (bVert) pC2->Y()-=y0-rCenter.Y(); else pC2->X()-=x0-rCenter.X(); RotatePoint(*pC2,rC… in CrookSlantXPoint()363 if (bC2) pC2->X()+=dxC2; in CrookSlantXPoint()367 if (bC2) pC2->Y()+=dyC2; in CrookSlantXPoint()
630 bool bC2(false); in ImpTransformMarkedPoints() local646 bC2 = true; in ImpTransformMarkedPoints()657 if (bC2) in ImpTransformMarkedPoints()
3132 bool bC2=pC2!=NULL; in _MovCrookPoint() local3146 if (bC2) in _MovCrookPoint()3156 if (bC2) in _MovCrookPoint()