Searched refs:bOkay (Results 1 – 4 of 4) sorted by relevance
368 bool bOkay = true; in CollectBoxSelection() local397 bOkay = false; in CollectBoxSelection()426 bOkay = false; in CollectBoxSelection()429 bOkay = false; in CollectBoxSelection()438 bOkay = false; in CollectBoxSelection()445 bOkay = false; in CollectBoxSelection()453 bOkay = false; in CollectBoxSelection()467 bOkay = false; in CollectBoxSelection()476 bOkay = false; in CollectBoxSelection()565 bOkay = false; in CollectBoxSelection()[all …]
95 bool bOkay(false); in alloc() local108 if(bOkay) in alloc()134 …bOkay = (*aFound)->GetOutputWidthPixel() >= rSizePixel.getWidth() && (*aFound)->GetOutputHeightPix… in alloc()141 …bOkay = (*aFound)->GetOutputWidthPixel() >= rSizePixel.getWidth() && (*aFound)->GetOutputHeightPix… in alloc()151 if(bOkay) in alloc()
315 sal_Bool bOkay = sal_True; in UpdateFlds() local322 if( PCURCRSR->HasMark() && bOkay ) // ... mit Selektion in UpdateFlds()339 while( bOkay in UpdateFlds()347 bOkay = sal_False; in UpdateFlds()357 bOkay = sal_False; in UpdateFlds()
1586 bool bOkay(false); in ImportGraphic() local1604 bOkay = true; in ImportGraphic()1608 if(bOkay) in ImportGraphic()
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