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Searched refs:bPainted (Results 1 – 3 of 3) sorted by relevance

/trunk/main/drawinglayer/source/processor2d/
H A Dvclprocessor2d.cxx501 bool bPainted(false); in RenderFillGraphicPrimitive2D() local
521 bPainted = true; in RenderFillGraphicPrimitive2D()
525 if(!bPainted) in RenderFillGraphicPrimitive2D()
/trunk/main/sw/source/core/layout/
H A Dlayact.cxx1699 sal_Bool bPainted = sal_False; in FormatLayoutTab() local
1772 bPainted = sal_True; in FormatLayoutTab()
1809 (bPainted || !pImp->GetShell()->VisArea().IsOver( pTab->Frm())) ) in FormatLayoutTab()
H A Dpaintfrm.cxx145 sal_Bool bPainted; //schon gepaintet? member in SwLineRect
153 void SetPainted() { bPainted = sal_True; } in SetPainted()
159 sal_Bool IsPainted() const { return bPainted; } in IsPainted()
409 bPainted( sal_False ), in SwLineRect()

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