Searched refs:bPolarPoints (Results 1 – 1 of 1) sorted by relevance
640 bool bPolarPoints(false); in applyDefaultTextureCoordinatesSphere() local664 bPolarPoints = true; in applyDefaultTextureCoordinatesSphere()678 bPolarPoints = true; in applyDefaultTextureCoordinatesSphere()710 if(bPolarPoints) in applyDefaultTextureCoordinatesSphere()
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