Searched refs:fRatio (Results 1 – 9 of 9) sorted by relevance
203 double fRatio, fTmp; in SetDeviceWindow() local212 fRatio = (double) nNewW / nOldW; in SetDeviceWindow()213 aViewWin.X *= fRatio; in SetDeviceWindow()214 aViewWin.W *= fRatio; in SetDeviceWindow()215 fRatio = (double) nNewH / nOldH; in SetDeviceWindow()216 aViewWin.Y *= fRatio; in SetDeviceWindow()217 aViewWin.H *= fRatio; in SetDeviceWindow()222 fRatio = (double) nNewH / nNewW; in SetDeviceWindow()224 aViewWin.H = aViewWin.W * fRatio; in SetDeviceWindow()230 fRatio = (double) nNewW / nNewH; in SetDeviceWindow()[all …]
1339 double fRatio; in updateControls() local1342 case MAP_INCH : fRatio = static_cast< double >( maResolution.Width ) * 0.0254; break; in updateControls()1343 case MAP_MM : fRatio = static_cast< double >( maResolution.Width ) * 0.001; break; in updateControls()1344 case MAP_POINT :fRatio = ( static_cast< double >( maResolution.Width ) * 0.0254 ) / 72.0; break; in updateControls()1346 case MAP_CM : fRatio = static_cast< double >( maResolution.Width ) * 0.01; break; in updateControls()1426 double fRatio = static_cast< double >( maOriginalSize.Height ) / maOriginalSize.Width; in IMPL_LINK() local1439 maSize.Height = static_cast< sal_Int32 >( fRatio * maSize.Width + 0.5 ); in IMPL_LINK()1445 sal_Int32 nHeight= static_cast< sal_Int32 >( nWidth * fRatio ); in IMPL_LINK()1460 double fRatio = static_cast< double >( maOriginalSize.Width ) / maOriginalSize.Height; in IMPL_LINK() local1473 maSize.Width = static_cast< sal_Int32 >( fRatio * maSize.Height + 0.5 ); in IMPL_LINK()[all …]
523 const double fRatio(fRX/fRY); in importFromSvgD() local526 p1_prime.getX()*p1_prime.getX()/(fRatio*fRatio)); in importFromSvgD()538 fRX=fRatio*fRY; in importFromSvgD()
499 double fRatio = ImplGetFloat( pElement->eRealPrecision, pElement->nRealSize ); in ImplDoClass5() local500 mpOutAct->SetGradientStyle( nStyle, fRatio ); in ImplDoClass5()
83 void SetGradientStyle( sal_uInt32 nStyle, double fRatio );
596 double fRatio = sFullScreenProgressRatio.toDouble(); in determineProgressRatioValues() local597 sal_Int32 nRatio = sal_Int32( math::round( fRatio, 2 ) * 100 ); in determineProgressRatioValues()
1056 double fRatio = CalcDistance(nCenter, nPnt) / fDiv; in CalcSmoothJoin() local1060 aDiff.X() = (long) (fRatio * aDiff.X()); in CalcSmoothJoin()1061 aDiff.Y() = (long) (fRatio * aDiff.Y()); in CalcSmoothJoin()
1730 double fRatio = (double)aRect.GetHeight() / (double)aRect.GetWidth(); in CreateSubPath() local1731 aStart.X() = (sal_Int32)( ( (double)( aStart.X() - aCenter.X() ) ) * fRatio ) + aCenter.X(); in CreateSubPath()1733 aEnd.X() = (sal_Int32)( ( (double)( aEnd.X() - aCenter.X() ) ) * fRatio ) + aCenter.X(); in CreateSubPath()
2186 const float fRatio = ((float)a100thMMSize.Width()/100)/aPixelSize.Width(); in getDefaultAttributes() local2187 rPropVal.Value = uno::makeAny( fRatio ); in getDefaultAttributes()
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