Searched refs:largest_supported_anisotropy (Results 1 – 1 of 1) sorted by relevance
904 GLfloat largest_supported_anisotropy; in createWindow() local905 glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &largest_supported_anisotropy); in createWindow()906 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, largest_supported_anisotropy); in createWindow()918 GLfloat largest_supported_anisotropy; in createWindow() local919 glGetFloatv( GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &largest_supported_anisotropy ); in createWindow()920 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, largest_supported_anisotropy ); in createWindow()
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