Searched refs:m_nUpdateFlags (Results 1 – 2 of 2) sorted by relevance
717 sal_uInt16 m_nUpdateFlags; member742 m_nUpdateFlags( 0xffff ) in GraphicsState()758 m_nUpdateFlags( rState.m_nUpdateFlags ) in GraphicsState()777 m_nUpdateFlags = rState.m_nUpdateFlags; in operator =()1129 m_aGraphicsStack.front().m_nUpdateFlags |= GraphicsState::updateLineColor; in setLineColor()1166 m_aGraphicsStack.front().m_nUpdateFlags |= GraphicsState::updateFont; in setTextFillColor()1172 m_aGraphicsStack.front().m_nUpdateFlags |= GraphicsState::updateFont; in setTextFillColor()1177 m_aGraphicsStack.front().m_nUpdateFlags |= GraphicsState::updateFont; in setTextColor()1184 m_aGraphicsStack.front().m_nUpdateFlags |= GraphicsState::updateClipRegion; in clearClipRegion()1210 m_aGraphicsStack.front().m_nUpdateFlags |= GraphicsState::updateFont; in setTextAlign()[all …]
10606 if( (rNewState.m_nUpdateFlags & GraphicsState::updateClipRegion) ) in updateGraphicsState()10608 rNewState.m_nUpdateFlags &= ~GraphicsState::updateClipRegion; in updateGraphicsState()10638 if( (rNewState.m_nUpdateFlags & GraphicsState::updateMapMode) ) in updateGraphicsState()10640 rNewState.m_nUpdateFlags &= ~GraphicsState::updateMapMode; in updateGraphicsState()10644 if( (rNewState.m_nUpdateFlags & GraphicsState::updateFont) ) in updateGraphicsState()10646 rNewState.m_nUpdateFlags &= ~GraphicsState::updateFont; in updateGraphicsState()10653 rNewState.m_nUpdateFlags &= ~GraphicsState::updateLayoutMode; in updateGraphicsState()10663 if( (rNewState.m_nUpdateFlags & GraphicsState::updateLineColor) ) in updateGraphicsState()10665 rNewState.m_nUpdateFlags &= ~GraphicsState::updateLineColor; in updateGraphicsState()10674 if( (rNewState.m_nUpdateFlags & GraphicsState::updateFillColor) ) in updateGraphicsState()[all …]
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