Searched refs:nAdditive (Results 1 – 4 of 4) sorted by relevance
218 sal_Int16 nAdditive, in PathAnimation() argument230 mnAdditive( nAdditive ) in PathAnimation()1368 sal_Int16 nAdditive, in createPathMotionAnimation() argument1375 new PathAnimation( rSVGDPath, nAdditive, in createPathMotionAnimation()
1717 sal_uInt32 nAdditive; in importAnimateAttributeTargetContainer() local1721 mrStCtrl >> nBits >> nAdditive >> nAccumulate >> nTransformType; in importAnimateAttributeTargetContainer()1735 switch( nAdditive ) in importAnimateAttributeTargetContainer()1753 …e=\"%s\"", (nAdditive == 0) ? "base" : (nAdditive == 2) ? "replace" : (nAdditive == 1) ? "sum" : (… in importAnimateAttributeTargetContainer()
1681 sal_uInt32 nAdditive = 0; in exportAnimateTarget() local1694 case AnimationAdditiveMode::SUM : nAdditive = 1; break; in exportAnimateTarget()1695 case AnimationAdditiveMode::REPLACE : nAdditive = 2; break; in exportAnimateTarget()1696 case AnimationAdditiveMode::MULTIPLY : nAdditive = 3; break; in exportAnimateTarget()1697 case AnimationAdditiveMode::NONE : nAdditive = 4; break; in exportAnimateTarget()1707 << nAdditive in exportAnimateTarget()
140 sal_Int16 nAdditive,
Completed in 45 milliseconds