Searched refs:nCurrentStatePathIndex (Results 1 – 1 of 1) sorted by relevance
329 sal_Int32 nCurrentStatePathIndex = -1; in activatePath() local333 DBG_ASSERT( (sal_Int32)aNewPathPos->second.size() > nCurrentStatePathIndex, in activatePath()338 if ( (sal_Int32)aNewPathPos->second.size() <= nCurrentStatePathIndex ) in activatePath()367 … sal_Int32 nCurrentStatePathIndex = m_pImpl->getStateIndexInPath( getCurrentState(), rActivePath ); in implUpdateRoadmap() local384 if ( nDivergenceIndex <= nCurrentStatePathIndex ) in implUpdateRoadmap()470 sal_Int32 nCurrentStatePathIndex = -1; in determineNextState() local474 … nCurrentStatePathIndex = m_pImpl->getStateIndexInPath( _nCurrentState, aActivePathPos->second ); in determineNextState()477 if ( nCurrentStatePathIndex == -1 ) in determineNextState()480 sal_Int32 nNextStateIndex = nCurrentStatePathIndex + 1; in determineNextState()514 if ( nDivergenceIndex > nCurrentStatePathIndex ) in canAdvance()[all …]
Completed in 13 milliseconds