Searched refs:nSubIndex (Results 1 – 3 of 3) sorted by relevance
300 int nSubIndex = nStart; in GetNextGlyphs() local319 if( nSubIndex >= nGlyphsInRun ) { in GetNextGlyphs()320 nSubIndex -= nGlyphsInRun; in GetNextGlyphs()361 for(; (--nLen >= 0) && (nSubIndex < nGlyphsInRun); ++nSubIndex, ++nStart ) in GetNextGlyphs()364 *(pOutGlyphIds++) = pCGGlyphIdx[ nSubIndex ]; in GetNextGlyphs()366 *(pGlyphAdvances++) = mfFontStretch * pCGGlyphAdvs[ nSubIndex ].width; in GetNextGlyphs()368 *(pCharIndexes++) = pCGGlyphStrIdx[ nSubIndex] + mnMinCharPos; in GetNextGlyphs()370 const CGPoint& rCurPos = pCGGlyphPos[ nSubIndex ]; in GetNextGlyphs()374 nSubIndex = 0; // prepare for the next glyph run in GetNextGlyphs()
988 sal_Int32 nSubIndex = 0; in lcl_extractSetPropertyNames() local997 pSubNodeNames[nSubIndex++] = sSubNode; in lcl_extractSetPropertyNames()1002 aSubNodeNames.realloc(nSubIndex); in lcl_extractSetPropertyNames()
132 , sal_Int32 nSubIndex = -1 );//-1: main grid, 0: first subgrid etc
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