Searched refs:nWindingNumber (Results 1 – 2 of 2) sorted by relevance
234 sal_Int32 nWindingNumber(0); in renderClippedPolyPolygon() local243 nWindingNumber += -1 + 2*rV1.mbDownwards; in renderClippedPolyPolygon()250 … eFillRule == basegfx::FillRule_NONZERO_WINDING_NUMBER && nWindingNumber != 0 ); in renderClippedPolyPolygon()
628 sal_Int32 nWindingNumber(0); in rasterConvert() local635 nWindingNumber += -1 + 2*aActiveVertices[nIndex].isDownwards(); in rasterConvert()640 nWindingNumber != 0 ); in rasterConvert()
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