Searched refs:pButtonNames (Results 1 – 2 of 2) sorted by relevance
1416 static const char *pButtonNames[nButtonCount] = in LoadPreviewButtons() local1430 aButtonNames.push_back( rtl::OUString::createFromAscii( pButtonNames[i] ) ); in LoadPreviewButtons()
112 const char *pButtonNames[NUM_BUTTONS] = variable3233 aName.AssignAscii( pButtonNames[nButton] ); in GetButtonName()
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