Searched refs:pE3d (Results 1 – 1 of 1) sorted by relevance
254 E3dObject* pE3d = dynamic_cast< E3dObject* >(pRet); in getHitObject() local255 if( pE3d ) in getHitObject()257 E3dScene* pScene = pE3d->GetScene(); in getHitObject()
Completed in 15 milliseconds