Searched refs:pOverlayObject (Results 1 – 4 of 4) sorted by relevance
/trunk/main/svx/source/table/ |
H A D | tablehandles.cxx | 186 sdr::overlay::OverlayObject* pOverlayObject = new OverlayTableEdge(aVisible, true); in CreateB2dIAObject() local 187 rPageWindow.GetOverlayManager()->add(*pOverlayObject); in CreateB2dIAObject() 188 maOverlayGroup.append(*pOverlayObject); in CreateB2dIAObject() 196 sdr::overlay::OverlayObject* pOverlayObject = new OverlayTableEdge(aInvisible, false); in CreateB2dIAObject() local 197 rPageWindow.GetOverlayManager()->add(*pOverlayObject); in CreateB2dIAObject() 198 maOverlayGroup.append(*pOverlayObject); in CreateB2dIAObject() 294 sdr::overlay::OverlayObject* pOverlayObject = new sdr::overlay::OverlayRectangle( in CreateB2dIAObject() local 309 rPageWindow.GetOverlayManager()->add(*pOverlayObject); in CreateB2dIAObject() 310 maOverlayGroup.append(*pOverlayObject); in CreateB2dIAObject()
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/trunk/main/sd/source/ui/annotations/ |
H A D | annotationtag.cxx | 240 ::sdr::overlay::OverlayObject* pOverlayObject = 0; in CreateB2dIAObject() 247 …pOverlayObject = new ::sdr::overlay::OverlayAnimatedBitmapEx(aPosition, aBitmapEx, aBitmapEx2, nBl… in CreateB2dIAObject() 257 pOverlayObject = new ::sdr::overlay::OverlayBitmapEx( aPosition, aBitmapEx, 0, 0 ); in CreateB2dIAObject() 260 rPageWindow.GetOverlayManager()->add(*pOverlayObject); in CreateB2dIAObject() 261 maOverlayGroup.append(*pOverlayObject); in CreateB2dIAObject()
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/trunk/main/sd/source/ui/view/ |
H A D | viewoverlaymanager.cxx | 280 ::sdr::overlay::OverlayObject* pOverlayObject = 0; in CreateB2dIAObject() 282 … pOverlayObject = new ::sdr::overlay::OverlayBitmapEx( aPosition, aBitmapEx, 0, 0 ); in CreateB2dIAObject() 283 rPageWindow.GetOverlayManager()->add(*pOverlayObject); in CreateB2dIAObject() 284 maOverlayGroup.append(*pOverlayObject); in CreateB2dIAObject()
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/trunk/main/svx/source/svdraw/ |
H A D | svdhdl.cxx | 2422 ::sdr::overlay::OverlayObject* pOverlayObject = 0L; in CreateB2dIAObject() 2434 pOverlayObject = new ::sdr::overlay::OverlayAnimatedBitmapEx( in CreateB2dIAObject() 2449 pOverlayObject = new ::sdr::overlay::OverlayBitmapEx( in CreateB2dIAObject() 2460 if(pOverlayObject) in CreateB2dIAObject() 2462 rPageWindow.GetOverlayManager()->add(*pOverlayObject); in CreateB2dIAObject() 2463 maOverlayGroup.append(*pOverlayObject); in CreateB2dIAObject()
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