Searched refs:setRepeatCount (Results 1 – 8 of 8) sorted by relevance
110 void SAL_CALL setRepeatCount( const Any& _repeatcount ) throw (RuntimeException);362 void SAL_CALL RandomAnimationNode::setRepeatCount( const Any& _repeatcount ) throw (RuntimeExceptio… in setRepeatCount() function in sd::RandomAnimationNode
954 void CustomAnimationEffect::setRepeatCount( const Any& rRepeatCount ) in setRepeatCount() function in sd::CustomAnimationEffect957 mxNode->setRepeatCount( rRepeatCount ); in setRepeatCount()1063 xNewNode->setRepeatCount( mxNode->getRepeatCount() ); in setIterateType()1073 xNewNode->setRepeatCount( mxNode->getRepeatCount() ); in setIterateType()
482 xNode->setRepeatCount( aValue ); in setNode()
170 virtual void SAL_CALL setRepeatCount( const Any& _repeatcount ) throw (RuntimeException);937 void SAL_CALL AnimationNode::setRepeatCount( const Any& _repeatcount ) throw (RuntimeException) in setRepeatCount() function in animcore::AnimationNode
91 void setRepeatCount( const ::com::sun::star::uno::Any& rRepeatCount );
879 mxNode->setRepeatCount( mpHelper->convertTiming( rValue ) ); in init_node()
1540 pEffect->setRepeatCount( aRepeatCount ); in changeSelection()
2602 …xNode->setRepeatCount( (fRepeat < ((float)3.40282346638528860e+38)) ? makeAny( (double)fRepeat ) :… in importAnimationValues()
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