Searched refs:updateClipRegion (Results 1 – 2 of 2) sorted by relevance
725 static const sal_uInt16 updateClipRegion = 0x0040; member1184 m_aGraphicsStack.front().m_nUpdateFlags |= GraphicsState::updateClipRegion; in clearClipRegion()
10606 if( (rNewState.m_nUpdateFlags & GraphicsState::updateClipRegion) ) in updateGraphicsState()10608 rNewState.m_nUpdateFlags &= ~GraphicsState::updateClipRegion; in updateGraphicsState()10618 … rNewState.m_nUpdateFlags = sal::static_int_cast<sal_uInt16>(~GraphicsState::updateClipRegion); in updateGraphicsState()10779 m_aGraphicsStack.front().m_nUpdateFlags |= GraphicsState::updateClipRegion; in setClipRegion()10797 m_aGraphicsStack.front().m_nUpdateFlags |= GraphicsState::updateClipRegion; in moveClipRegion()10813 m_aGraphicsStack.front().m_nUpdateFlags |= GraphicsState::updateClipRegion; in intersectClipRegion()
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