Searched refs:updateDigitLanguage (Results 1 – 2 of 2) sorted by relevance
729 static const sal_uInt16 updateDigitLanguage = 0x0400; member1204 m_aGraphicsStack.front().m_nUpdateFlags |= GraphicsState::updateDigitLanguage; in setDigitLanguage()
10657 if( (rNewState.m_nUpdateFlags & GraphicsState::updateDigitLanguage) ) in updateGraphicsState()10659 rNewState.m_nUpdateFlags &= ~GraphicsState::updateDigitLanguage; in updateGraphicsState()
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