Searched refs:updateFont (Results 1 – 6 of 6) sorted by relevance
21 updateFont 21 1 0 0 0 1400.000000 11128 BAAAAA+DejaVuSerif27 updateFont 21 1 0 0 0 1400.000000 0 BAAAAA+DejaVuSerif41 updateFont 16 1 0 0 0 1800.000000 23060 CAAAAA+DejaVuSans64 updateFont 16 1 0 0 0 1800.000000 0 CAAAAA+DejaVuSans83 updateFont 16 1 0 0 0 1800.000000 0 CAAAAA+DejaVuSans96 updateFont 16 1 0 0 0 1800.000000 0 CAAAAA+DejaVuSans119 updateFont 11 1 0 0 0 1440.000000 1780 DAAAAA+OpenSymbol125 updateFont 16 1 0 0 0 3200.000000 0 CAAAAA+DejaVuSans147 updateFont 16 1 0 0 0 3200.000000 0 CAAAAA+DejaVuSans164 updateFont 11 1 0 0 0 1440.000000 0 DAAAAA+OpenSymbol[all …]
719 static const sal_uInt16 updateFont = 0x0001; member1166 m_aGraphicsStack.front().m_nUpdateFlags |= GraphicsState::updateFont; in setTextFillColor()1172 m_aGraphicsStack.front().m_nUpdateFlags |= GraphicsState::updateFont; in setTextFillColor()1177 m_aGraphicsStack.front().m_nUpdateFlags |= GraphicsState::updateFont; in setTextColor()1210 m_aGraphicsStack.front().m_nUpdateFlags |= GraphicsState::updateFont; in setTextAlign()
10644 if( (rNewState.m_nUpdateFlags & GraphicsState::updateFont) ) in updateGraphicsState()10646 rNewState.m_nUpdateFlags &= ~GraphicsState::updateFont; in updateGraphicsState()10711 m_aGraphicsStack.front().m_nUpdateFlags |= GraphicsState::updateFont; in setFont()
46 updateFont,UPDATEFONT
206 virtual void updateFont(GfxState *state);
635 void PDFOutDev::updateFont(GfxState *state) in updateFont() function in pdfi::PDFOutDev
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