xref: /AOO41X/main/basegfx/source/polygon/b2dpolygonclipper.cxx (revision 09dbbe930366fe6f99ae3b8ae1cf8690b638dbda)
1*09dbbe93SAndrew Rist /**************************************************************
2cdf0e10cSrcweir  *
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21*09dbbe93SAndrew Rist 
22*09dbbe93SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_basegfx.hxx"
26cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygonclipper.hxx>
27cdf0e10cSrcweir #include <osl/diagnose.h>
28cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygontools.hxx>
29cdf0e10cSrcweir #include <basegfx/numeric/ftools.hxx>
30cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrix.hxx>
31cdf0e10cSrcweir #include <basegfx/polygon/b2dpolypolygoncutter.hxx>
32cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygoncutandtouch.hxx>
33cdf0e10cSrcweir #include <basegfx/polygon/b2dpolypolygontools.hxx>
34cdf0e10cSrcweir #include <basegfx/curve/b2dcubicbezier.hxx>
35cdf0e10cSrcweir #include <basegfx/tools/rectcliptools.hxx>
36cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrixtools.hxx>
37cdf0e10cSrcweir 
38cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
39cdf0e10cSrcweir 
40cdf0e10cSrcweir namespace basegfx
41cdf0e10cSrcweir {
42cdf0e10cSrcweir     namespace tools
43cdf0e10cSrcweir     {
clipPolygonOnParallelAxis(const B2DPolygon & rCandidate,bool bParallelToXAxis,bool bAboveAxis,double fValueOnOtherAxis,bool bStroke)44cdf0e10cSrcweir         B2DPolyPolygon clipPolygonOnParallelAxis(const B2DPolygon& rCandidate, bool bParallelToXAxis, bool bAboveAxis, double fValueOnOtherAxis, bool bStroke)
45cdf0e10cSrcweir         {
46cdf0e10cSrcweir             B2DPolyPolygon aRetval;
47cdf0e10cSrcweir 
48cdf0e10cSrcweir             if(rCandidate.count())
49cdf0e10cSrcweir             {
50cdf0e10cSrcweir                 const B2DRange aCandidateRange(getRange(rCandidate));
51cdf0e10cSrcweir 
52cdf0e10cSrcweir                 if(bParallelToXAxis && fTools::moreOrEqual(aCandidateRange.getMinY(), fValueOnOtherAxis))
53cdf0e10cSrcweir                 {
54cdf0e10cSrcweir                     // completely above and on the clip line. also true for curves.
55cdf0e10cSrcweir                     if(bAboveAxis)
56cdf0e10cSrcweir                     {
57cdf0e10cSrcweir                         // add completely
58cdf0e10cSrcweir                         aRetval.append(rCandidate);
59cdf0e10cSrcweir                     }
60cdf0e10cSrcweir                 }
61cdf0e10cSrcweir                 else if(bParallelToXAxis && fTools::lessOrEqual(aCandidateRange.getMaxY(), fValueOnOtherAxis))
62cdf0e10cSrcweir                 {
63cdf0e10cSrcweir                     // completely below and on the clip line. also true for curves.
64cdf0e10cSrcweir                     if(!bAboveAxis)
65cdf0e10cSrcweir                     {
66cdf0e10cSrcweir                         // add completely
67cdf0e10cSrcweir                         aRetval.append(rCandidate);
68cdf0e10cSrcweir                     }
69cdf0e10cSrcweir                 }
70cdf0e10cSrcweir                 else if(!bParallelToXAxis && fTools::moreOrEqual(aCandidateRange.getMinX(), fValueOnOtherAxis))
71cdf0e10cSrcweir                 {
72cdf0e10cSrcweir                     // completely right of and on the clip line. also true for curves.
73cdf0e10cSrcweir                     if(bAboveAxis)
74cdf0e10cSrcweir                     {
75cdf0e10cSrcweir                         // add completely
76cdf0e10cSrcweir                         aRetval.append(rCandidate);
77cdf0e10cSrcweir                     }
78cdf0e10cSrcweir                 }
79cdf0e10cSrcweir                 else if(!bParallelToXAxis && fTools::lessOrEqual(aCandidateRange.getMaxX(), fValueOnOtherAxis))
80cdf0e10cSrcweir                 {
81cdf0e10cSrcweir                     // completely left of and on the clip line. also true for curves.
82cdf0e10cSrcweir                     if(!bAboveAxis)
83cdf0e10cSrcweir                     {
84cdf0e10cSrcweir                         // add completely
85cdf0e10cSrcweir                         aRetval.append(rCandidate);
86cdf0e10cSrcweir                     }
87cdf0e10cSrcweir                 }
88cdf0e10cSrcweir                 else
89cdf0e10cSrcweir                 {
90cdf0e10cSrcweir                     // add cuts with axis to polygon, including bezier segments
91cdf0e10cSrcweir                     // Build edge to cut with. Make it a little big longer than needed for
92cdf0e10cSrcweir                     // numerical stability. We want to cut against the edge seen as endless
93cdf0e10cSrcweir                     // ray here, but addPointsAtCuts() will limit itself to the
94cdf0e10cSrcweir                     // edge's range ]0.0 .. 1.0[.
95cdf0e10cSrcweir                     const double fSmallExtension((aCandidateRange.getWidth() + aCandidateRange.getHeight()) * (0.5 * 0.1));
96cdf0e10cSrcweir                     const B2DPoint aStart(
97cdf0e10cSrcweir                         bParallelToXAxis ? aCandidateRange.getMinX() - fSmallExtension : fValueOnOtherAxis,
98cdf0e10cSrcweir                         bParallelToXAxis ? fValueOnOtherAxis : aCandidateRange.getMinY() - fSmallExtension);
99cdf0e10cSrcweir                     const B2DPoint aEnd(
100cdf0e10cSrcweir                         bParallelToXAxis ? aCandidateRange.getMaxX() + fSmallExtension : fValueOnOtherAxis,
101cdf0e10cSrcweir                         bParallelToXAxis ? fValueOnOtherAxis : aCandidateRange.getMaxY() + fSmallExtension);
102cdf0e10cSrcweir                     const B2DPolygon aCandidate(addPointsAtCuts(rCandidate, aStart, aEnd));
103cdf0e10cSrcweir                     const sal_uInt32 nPointCount(aCandidate.count());
104cdf0e10cSrcweir                     const sal_uInt32 nEdgeCount(aCandidate.isClosed() ? nPointCount : nPointCount - 1L);
105cdf0e10cSrcweir                     B2DCubicBezier aEdge;
106cdf0e10cSrcweir                     B2DPolygon aRun;
107cdf0e10cSrcweir 
108cdf0e10cSrcweir                     for(sal_uInt32 a(0L); a < nEdgeCount; a++)
109cdf0e10cSrcweir                     {
110cdf0e10cSrcweir                         aCandidate.getBezierSegment(a, aEdge);
111cdf0e10cSrcweir                         const B2DPoint aTestPoint(aEdge.interpolatePoint(0.5));
112cdf0e10cSrcweir                         const bool bInside(bParallelToXAxis ?
113cdf0e10cSrcweir                             fTools::moreOrEqual(aTestPoint.getY(), fValueOnOtherAxis) == bAboveAxis :
114cdf0e10cSrcweir                             fTools::moreOrEqual(aTestPoint.getX(), fValueOnOtherAxis) == bAboveAxis);
115cdf0e10cSrcweir 
116cdf0e10cSrcweir                         if(bInside)
117cdf0e10cSrcweir                         {
118cdf0e10cSrcweir                             if(!aRun.count() || !aRun.getB2DPoint(aRun.count() - 1).equal(aEdge.getStartPoint()))
119cdf0e10cSrcweir                             {
120cdf0e10cSrcweir                                 aRun.append(aEdge.getStartPoint());
121cdf0e10cSrcweir                             }
122cdf0e10cSrcweir 
123cdf0e10cSrcweir                             if(aEdge.isBezier())
124cdf0e10cSrcweir                             {
125cdf0e10cSrcweir                                 aRun.appendBezierSegment(aEdge.getControlPointA(), aEdge.getControlPointB(), aEdge.getEndPoint());
126cdf0e10cSrcweir                             }
127cdf0e10cSrcweir                             else
128cdf0e10cSrcweir                             {
129cdf0e10cSrcweir                                 aRun.append(aEdge.getEndPoint());
130cdf0e10cSrcweir                             }
131cdf0e10cSrcweir                         }
132cdf0e10cSrcweir                         else
133cdf0e10cSrcweir                         {
134cdf0e10cSrcweir                             if(bStroke && aRun.count())
135cdf0e10cSrcweir                             {
136cdf0e10cSrcweir                                 aRetval.append(aRun);
137cdf0e10cSrcweir                                 aRun.clear();
138cdf0e10cSrcweir                             }
139cdf0e10cSrcweir                         }
140cdf0e10cSrcweir                     }
141cdf0e10cSrcweir 
142cdf0e10cSrcweir                     if(aRun.count())
143cdf0e10cSrcweir                     {
144cdf0e10cSrcweir                         if(bStroke)
145cdf0e10cSrcweir                         {
146cdf0e10cSrcweir                             // try to merge this last and first polygon; they may have been
147cdf0e10cSrcweir                             // the former polygon's start/end point
148cdf0e10cSrcweir                             if(aRetval.count())
149cdf0e10cSrcweir                             {
150cdf0e10cSrcweir                                 const B2DPolygon aStartPolygon(aRetval.getB2DPolygon(0));
151cdf0e10cSrcweir 
152cdf0e10cSrcweir                                 if(aStartPolygon.count() && aStartPolygon.getB2DPoint(0).equal(aRun.getB2DPoint(aRun.count() - 1)))
153cdf0e10cSrcweir                                 {
154cdf0e10cSrcweir                                     // append start polygon to aRun, remove from result set
155cdf0e10cSrcweir                                     aRun.append(aStartPolygon); aRun.removeDoublePoints();
156cdf0e10cSrcweir                                     aRetval.remove(0);
157cdf0e10cSrcweir                                 }
158cdf0e10cSrcweir                             }
159cdf0e10cSrcweir 
160cdf0e10cSrcweir                             aRetval.append(aRun);
161cdf0e10cSrcweir                         }
162cdf0e10cSrcweir                         else
163cdf0e10cSrcweir                         {
164cdf0e10cSrcweir                             // set closed flag and correct last point (which is added double now).
165cdf0e10cSrcweir                             closeWithGeometryChange(aRun);
166cdf0e10cSrcweir                             aRetval.append(aRun);
167cdf0e10cSrcweir                         }
168cdf0e10cSrcweir                     }
169cdf0e10cSrcweir                 }
170cdf0e10cSrcweir             }
171cdf0e10cSrcweir 
172cdf0e10cSrcweir             return aRetval;
173cdf0e10cSrcweir         }
174cdf0e10cSrcweir 
clipPolyPolygonOnParallelAxis(const B2DPolyPolygon & rCandidate,bool bParallelToXAxis,bool bAboveAxis,double fValueOnOtherAxis,bool bStroke)175cdf0e10cSrcweir         B2DPolyPolygon clipPolyPolygonOnParallelAxis(const B2DPolyPolygon& rCandidate, bool bParallelToXAxis, bool bAboveAxis, double fValueOnOtherAxis, bool bStroke)
176cdf0e10cSrcweir         {
177cdf0e10cSrcweir             const sal_uInt32 nPolygonCount(rCandidate.count());
178cdf0e10cSrcweir             B2DPolyPolygon aRetval;
179cdf0e10cSrcweir 
180cdf0e10cSrcweir             for(sal_uInt32 a(0L); a < nPolygonCount; a++)
181cdf0e10cSrcweir             {
182cdf0e10cSrcweir                 const B2DPolyPolygon aClippedPolyPolygon(clipPolygonOnParallelAxis(rCandidate.getB2DPolygon(a), bParallelToXAxis, bAboveAxis, fValueOnOtherAxis, bStroke));
183cdf0e10cSrcweir 
184cdf0e10cSrcweir                 if(aClippedPolyPolygon.count())
185cdf0e10cSrcweir                 {
186cdf0e10cSrcweir                     aRetval.append(aClippedPolyPolygon);
187cdf0e10cSrcweir                 }
188cdf0e10cSrcweir             }
189cdf0e10cSrcweir 
190cdf0e10cSrcweir             return aRetval;
191cdf0e10cSrcweir         }
192cdf0e10cSrcweir 
clipPolygonOnRange(const B2DPolygon & rCandidate,const B2DRange & rRange,bool bInside,bool bStroke)193cdf0e10cSrcweir         B2DPolyPolygon clipPolygonOnRange(const B2DPolygon& rCandidate, const B2DRange& rRange, bool bInside, bool bStroke)
194cdf0e10cSrcweir         {
195cdf0e10cSrcweir             const sal_uInt32 nCount(rCandidate.count());
196cdf0e10cSrcweir             B2DPolyPolygon aRetval;
197cdf0e10cSrcweir 
198cdf0e10cSrcweir             if(!nCount)
199cdf0e10cSrcweir             {
200cdf0e10cSrcweir                 // source is empty
201cdf0e10cSrcweir                 return aRetval;
202cdf0e10cSrcweir             }
203cdf0e10cSrcweir 
204cdf0e10cSrcweir             if(rRange.isEmpty())
205cdf0e10cSrcweir             {
206cdf0e10cSrcweir                 if(bInside)
207cdf0e10cSrcweir                 {
208cdf0e10cSrcweir                     // nothing is inside an empty range
209cdf0e10cSrcweir                     return aRetval;
210cdf0e10cSrcweir                 }
211cdf0e10cSrcweir                 else
212cdf0e10cSrcweir                 {
213cdf0e10cSrcweir                     // everything is outside an empty range
214cdf0e10cSrcweir                     return B2DPolyPolygon(rCandidate);
215cdf0e10cSrcweir                 }
216cdf0e10cSrcweir             }
217cdf0e10cSrcweir 
218cdf0e10cSrcweir             const B2DRange aCandidateRange(getRange(rCandidate));
219cdf0e10cSrcweir 
220cdf0e10cSrcweir             if(rRange.isInside(aCandidateRange))
221cdf0e10cSrcweir             {
222cdf0e10cSrcweir                 // candidate is completely inside given range
223cdf0e10cSrcweir                 if(bInside)
224cdf0e10cSrcweir                 {
225cdf0e10cSrcweir                     // nothing to do
226cdf0e10cSrcweir                     return B2DPolyPolygon(rCandidate);
227cdf0e10cSrcweir                 }
228cdf0e10cSrcweir                 else
229cdf0e10cSrcweir                 {
230cdf0e10cSrcweir                     // nothing is outside, then
231cdf0e10cSrcweir                     return aRetval;
232cdf0e10cSrcweir                 }
233cdf0e10cSrcweir             }
234cdf0e10cSrcweir 
235cdf0e10cSrcweir             if(!bInside)
236cdf0e10cSrcweir             {
237cdf0e10cSrcweir                 // cutting off the outer parts of filled polygons at parallell
238cdf0e10cSrcweir                 // lines to the axes is only possible for the inner part, not for
239cdf0e10cSrcweir                 // the outer part which means cutting a hole into the original polygon.
240cdf0e10cSrcweir                 // This is because the inner part is a logical AND-operation of
241cdf0e10cSrcweir                 // the four implied half-planes, but the outer part is not.
242cdf0e10cSrcweir                 // It is possible for strokes, but with creating unnecessary extra
243cdf0e10cSrcweir                 // cuts, so using clipPolygonOnPolyPolygon is better there, too.
244cdf0e10cSrcweir                 // This needs to be done with the topology knowlegde and is unfurtunately
245cdf0e10cSrcweir                 // more expensive, too.
246cdf0e10cSrcweir                 const B2DPolygon aClip(createPolygonFromRect(rRange));
247cdf0e10cSrcweir 
248cdf0e10cSrcweir                 return clipPolygonOnPolyPolygon(rCandidate, B2DPolyPolygon(aClip), bInside, bStroke);
249cdf0e10cSrcweir             }
250cdf0e10cSrcweir 
251cdf0e10cSrcweir             // clip against the four axes of the range
252cdf0e10cSrcweir             // against X-Axis, lower value
253cdf0e10cSrcweir             aRetval = clipPolygonOnParallelAxis(rCandidate, true, bInside, rRange.getMinY(), bStroke);
254cdf0e10cSrcweir 
255cdf0e10cSrcweir             if(aRetval.count())
256cdf0e10cSrcweir             {
257cdf0e10cSrcweir                 // against Y-Axis, lower value
258cdf0e10cSrcweir                 if(1L == aRetval.count())
259cdf0e10cSrcweir                 {
260cdf0e10cSrcweir                     aRetval = clipPolygonOnParallelAxis(aRetval.getB2DPolygon(0L), false, bInside, rRange.getMinX(), bStroke);
261cdf0e10cSrcweir                 }
262cdf0e10cSrcweir                 else
263cdf0e10cSrcweir                 {
264cdf0e10cSrcweir                     aRetval = clipPolyPolygonOnParallelAxis(aRetval, false, bInside, rRange.getMinX(), bStroke);
265cdf0e10cSrcweir                 }
266cdf0e10cSrcweir 
267cdf0e10cSrcweir                 if(aRetval.count())
268cdf0e10cSrcweir                 {
269cdf0e10cSrcweir                     // against X-Axis, higher value
270cdf0e10cSrcweir                     if(1L == aRetval.count())
271cdf0e10cSrcweir                     {
272cdf0e10cSrcweir                         aRetval = clipPolygonOnParallelAxis(aRetval.getB2DPolygon(0L), true, !bInside, rRange.getMaxY(), bStroke);
273cdf0e10cSrcweir                     }
274cdf0e10cSrcweir                     else
275cdf0e10cSrcweir                     {
276cdf0e10cSrcweir                         aRetval = clipPolyPolygonOnParallelAxis(aRetval, true, !bInside, rRange.getMaxY(), bStroke);
277cdf0e10cSrcweir                     }
278cdf0e10cSrcweir 
279cdf0e10cSrcweir                     if(aRetval.count())
280cdf0e10cSrcweir                     {
281cdf0e10cSrcweir                         // against Y-Axis, higher value
282cdf0e10cSrcweir                         if(1L == aRetval.count())
283cdf0e10cSrcweir                         {
284cdf0e10cSrcweir                             aRetval = clipPolygonOnParallelAxis(aRetval.getB2DPolygon(0L), false, !bInside, rRange.getMaxX(), bStroke);
285cdf0e10cSrcweir                         }
286cdf0e10cSrcweir                         else
287cdf0e10cSrcweir                         {
288cdf0e10cSrcweir                             aRetval = clipPolyPolygonOnParallelAxis(aRetval, false, !bInside, rRange.getMaxX(), bStroke);
289cdf0e10cSrcweir                         }
290cdf0e10cSrcweir                     }
291cdf0e10cSrcweir                 }
292cdf0e10cSrcweir             }
293cdf0e10cSrcweir 
294cdf0e10cSrcweir             return aRetval;
295cdf0e10cSrcweir         }
296cdf0e10cSrcweir 
clipPolyPolygonOnRange(const B2DPolyPolygon & rCandidate,const B2DRange & rRange,bool bInside,bool bStroke)297cdf0e10cSrcweir         B2DPolyPolygon clipPolyPolygonOnRange(const B2DPolyPolygon& rCandidate, const B2DRange& rRange, bool bInside, bool bStroke)
298cdf0e10cSrcweir         {
299cdf0e10cSrcweir             const sal_uInt32 nPolygonCount(rCandidate.count());
300cdf0e10cSrcweir             B2DPolyPolygon aRetval;
301cdf0e10cSrcweir 
302cdf0e10cSrcweir             if(!nPolygonCount)
303cdf0e10cSrcweir             {
304cdf0e10cSrcweir                 // source is empty
305cdf0e10cSrcweir                 return aRetval;
306cdf0e10cSrcweir             }
307cdf0e10cSrcweir 
308cdf0e10cSrcweir             if(rRange.isEmpty())
309cdf0e10cSrcweir             {
310cdf0e10cSrcweir                 if(bInside)
311cdf0e10cSrcweir                 {
312cdf0e10cSrcweir                     // nothing is inside an empty range
313cdf0e10cSrcweir                     return aRetval;
314cdf0e10cSrcweir                 }
315cdf0e10cSrcweir                 else
316cdf0e10cSrcweir                 {
317cdf0e10cSrcweir                     // everything is outside an empty range
318cdf0e10cSrcweir                     return rCandidate;
319cdf0e10cSrcweir                 }
320cdf0e10cSrcweir             }
321cdf0e10cSrcweir 
322cdf0e10cSrcweir             if(bInside)
323cdf0e10cSrcweir             {
324cdf0e10cSrcweir                 for(sal_uInt32 a(0L); a < nPolygonCount; a++)
325cdf0e10cSrcweir                 {
326cdf0e10cSrcweir                     const B2DPolyPolygon aClippedPolyPolygon(clipPolygonOnRange(rCandidate.getB2DPolygon(a), rRange, bInside, bStroke));
327cdf0e10cSrcweir 
328cdf0e10cSrcweir                     if(aClippedPolyPolygon.count())
329cdf0e10cSrcweir                     {
330cdf0e10cSrcweir                         aRetval.append(aClippedPolyPolygon);
331cdf0e10cSrcweir                     }
332cdf0e10cSrcweir                 }
333cdf0e10cSrcweir             }
334cdf0e10cSrcweir             else
335cdf0e10cSrcweir             {
336cdf0e10cSrcweir                 // for details, see comment in clipPolygonOnRange for the "cutting off
337cdf0e10cSrcweir                 // the outer parts of filled polygons at parallell lines" explanations
338cdf0e10cSrcweir                 const B2DPolygon aClip(createPolygonFromRect(rRange));
339cdf0e10cSrcweir 
340cdf0e10cSrcweir                 return clipPolyPolygonOnPolyPolygon(rCandidate, B2DPolyPolygon(aClip), bInside, bStroke);
341cdf0e10cSrcweir             }
342cdf0e10cSrcweir 
343cdf0e10cSrcweir             return aRetval;
344cdf0e10cSrcweir         }
345cdf0e10cSrcweir 
clipPolygonOnEdge(const B2DPolygon & rCandidate,const B2DPoint & rPointA,const B2DPoint & rPointB,bool bAbove,bool bStroke)346cdf0e10cSrcweir         B2DPolyPolygon clipPolygonOnEdge(const B2DPolygon& rCandidate, const B2DPoint& rPointA, const B2DPoint& rPointB, bool bAbove, bool bStroke)
347cdf0e10cSrcweir         {
348cdf0e10cSrcweir             B2DPolyPolygon aRetval;
349cdf0e10cSrcweir 
350cdf0e10cSrcweir             if(rPointA.equal(rPointB))
351cdf0e10cSrcweir             {
352cdf0e10cSrcweir                 // edge has no length, return polygon
353cdf0e10cSrcweir                 aRetval.append(rCandidate);
354cdf0e10cSrcweir             }
355cdf0e10cSrcweir             else if(rCandidate.count())
356cdf0e10cSrcweir             {
357cdf0e10cSrcweir                 const B2DVector aEdge(rPointB - rPointA);
358cdf0e10cSrcweir                 B2DPolygon aCandidate(rCandidate);
359cdf0e10cSrcweir 
360cdf0e10cSrcweir                 // translate and rotate polygon so that given edge is on x axis
361cdf0e10cSrcweir                 B2DHomMatrix aMatrixTransform(basegfx::tools::createTranslateB2DHomMatrix(-rPointA.getX(), -rPointA.getY()));
362cdf0e10cSrcweir                 aMatrixTransform.rotate(-atan2(aEdge.getY(), aEdge.getX()));
363cdf0e10cSrcweir                 aCandidate.transform(aMatrixTransform);
364cdf0e10cSrcweir 
365cdf0e10cSrcweir                 // call clip method on X-Axis
366cdf0e10cSrcweir                 aRetval = clipPolygonOnParallelAxis(aCandidate, true, bAbove, 0.0, bStroke);
367cdf0e10cSrcweir 
368cdf0e10cSrcweir                 if(aRetval.count())
369cdf0e10cSrcweir                 {
370cdf0e10cSrcweir                     // if there is a result, it needs to be transformed back
371cdf0e10cSrcweir                     aMatrixTransform.invert();
372cdf0e10cSrcweir                     aRetval.transform(aMatrixTransform);
373cdf0e10cSrcweir                 }
374cdf0e10cSrcweir             }
375cdf0e10cSrcweir 
376cdf0e10cSrcweir             return aRetval;
377cdf0e10cSrcweir         }
378cdf0e10cSrcweir 
clipPolyPolygonOnEdge(const B2DPolyPolygon & rCandidate,const B2DPoint & rPointA,const B2DPoint & rPointB,bool bAbove,bool bStroke)379cdf0e10cSrcweir         B2DPolyPolygon clipPolyPolygonOnEdge(const B2DPolyPolygon& rCandidate, const B2DPoint& rPointA, const B2DPoint& rPointB, bool bAbove, bool bStroke)
380cdf0e10cSrcweir         {
381cdf0e10cSrcweir             B2DPolyPolygon aRetval;
382cdf0e10cSrcweir 
383cdf0e10cSrcweir             if(rPointA.equal(rPointB))
384cdf0e10cSrcweir             {
385cdf0e10cSrcweir                 // edge has no length, return polygon
386cdf0e10cSrcweir                 aRetval = rCandidate;
387cdf0e10cSrcweir             }
388cdf0e10cSrcweir             else if(rCandidate.count())
389cdf0e10cSrcweir             {
390cdf0e10cSrcweir                 const B2DVector aEdge(rPointB - rPointA);
391cdf0e10cSrcweir                 B2DPolyPolygon aCandidate(rCandidate);
392cdf0e10cSrcweir 
393cdf0e10cSrcweir                 // translate and rotate polygon so that given edge is on x axis
394cdf0e10cSrcweir                 B2DHomMatrix aMatrixTransform(basegfx::tools::createTranslateB2DHomMatrix(-rPointA.getX(), -rPointA.getY()));
395cdf0e10cSrcweir                 aMatrixTransform.rotate(-atan2(aEdge.getY(), aEdge.getX()));
396cdf0e10cSrcweir                 aCandidate.transform(aMatrixTransform);
397cdf0e10cSrcweir 
398cdf0e10cSrcweir                 // call clip method on X-Axis
399cdf0e10cSrcweir                 aRetval = clipPolyPolygonOnParallelAxis(aCandidate, true, bAbove, 0.0, bStroke);
400cdf0e10cSrcweir 
401cdf0e10cSrcweir                 if(aRetval.count())
402cdf0e10cSrcweir                 {
403cdf0e10cSrcweir                     // if there is a result, it needs to be transformed back
404cdf0e10cSrcweir                     aMatrixTransform.invert();
405cdf0e10cSrcweir                     aRetval.transform(aMatrixTransform);
406cdf0e10cSrcweir                 }
407cdf0e10cSrcweir             }
408cdf0e10cSrcweir 
409cdf0e10cSrcweir             return aRetval;
410cdf0e10cSrcweir         }
411cdf0e10cSrcweir 
412cdf0e10cSrcweir         //////////////////////////////////////////////////////////////////////////////
413cdf0e10cSrcweir 
clipPolyPolygonOnPolyPolygon(const B2DPolyPolygon & rCandidate,const B2DPolyPolygon & rClip,bool bInside,bool bStroke)414cdf0e10cSrcweir         B2DPolyPolygon clipPolyPolygonOnPolyPolygon(const B2DPolyPolygon& rCandidate, const B2DPolyPolygon& rClip, bool bInside, bool bStroke)
415cdf0e10cSrcweir         {
416cdf0e10cSrcweir             B2DPolyPolygon aRetval;
417cdf0e10cSrcweir 
418cdf0e10cSrcweir             if(rCandidate.count() && rClip.count())
419cdf0e10cSrcweir             {
420cdf0e10cSrcweir                 if(bStroke)
421cdf0e10cSrcweir                 {
422cdf0e10cSrcweir                     // line clipping, create line snippets by first adding all cut points and
423cdf0e10cSrcweir                     // then marching along the edges and detecting if they are inside or outside
424cdf0e10cSrcweir                     // the clip polygon
425cdf0e10cSrcweir                     for(sal_uInt32 a(0); a < rCandidate.count(); a++)
426cdf0e10cSrcweir                     {
427cdf0e10cSrcweir                         // add cuts with clip to polygon, including bezier segments
428cdf0e10cSrcweir                         const B2DPolygon aCandidate(addPointsAtCuts(rCandidate.getB2DPolygon(a), rClip));
429cdf0e10cSrcweir                         const sal_uInt32 nPointCount(aCandidate.count());
430cdf0e10cSrcweir                         const sal_uInt32 nEdgeCount(aCandidate.isClosed() ? nPointCount : nPointCount - 1L);
431cdf0e10cSrcweir                         B2DCubicBezier aEdge;
432cdf0e10cSrcweir                         B2DPolygon aRun;
433cdf0e10cSrcweir 
434cdf0e10cSrcweir                         for(sal_uInt32 b(0); b < nEdgeCount; b++)
435cdf0e10cSrcweir                         {
436cdf0e10cSrcweir                             aCandidate.getBezierSegment(b, aEdge);
437cdf0e10cSrcweir                             const B2DPoint aTestPoint(aEdge.interpolatePoint(0.5));
438cdf0e10cSrcweir                             const bool bIsInside(tools::isInside(rClip, aTestPoint) == bInside);
439cdf0e10cSrcweir 
440cdf0e10cSrcweir                             if(bIsInside)
441cdf0e10cSrcweir                             {
442cdf0e10cSrcweir                                 if(!aRun.count())
443cdf0e10cSrcweir                                 {
444cdf0e10cSrcweir                                     aRun.append(aEdge.getStartPoint());
445cdf0e10cSrcweir                                 }
446cdf0e10cSrcweir 
447cdf0e10cSrcweir                                 if(aEdge.isBezier())
448cdf0e10cSrcweir                                 {
449cdf0e10cSrcweir                                     aRun.appendBezierSegment(aEdge.getControlPointA(), aEdge.getControlPointB(), aEdge.getEndPoint());
450cdf0e10cSrcweir                                 }
451cdf0e10cSrcweir                                 else
452cdf0e10cSrcweir                                 {
453cdf0e10cSrcweir                                     aRun.append(aEdge.getEndPoint());
454cdf0e10cSrcweir                                 }
455cdf0e10cSrcweir                             }
456cdf0e10cSrcweir                             else
457cdf0e10cSrcweir                             {
458cdf0e10cSrcweir                                 if(aRun.count())
459cdf0e10cSrcweir                                 {
460cdf0e10cSrcweir                                     aRetval.append(aRun);
461cdf0e10cSrcweir                                     aRun.clear();
462cdf0e10cSrcweir                                 }
463cdf0e10cSrcweir                             }
464cdf0e10cSrcweir                         }
465cdf0e10cSrcweir 
466cdf0e10cSrcweir                         if(aRun.count())
467cdf0e10cSrcweir                         {
468cdf0e10cSrcweir                             // try to merge this last and first polygon; they may have been
469cdf0e10cSrcweir                             // the former polygon's start/end point
470cdf0e10cSrcweir                             if(aRetval.count())
471cdf0e10cSrcweir                             {
472cdf0e10cSrcweir                                 const B2DPolygon aStartPolygon(aRetval.getB2DPolygon(0));
473cdf0e10cSrcweir 
474cdf0e10cSrcweir                                 if(aStartPolygon.count() && aStartPolygon.getB2DPoint(0).equal(aRun.getB2DPoint(aRun.count() - 1)))
475cdf0e10cSrcweir                                 {
476cdf0e10cSrcweir                                     // append start polygon to aRun, remove from result set
477cdf0e10cSrcweir                                     aRun.append(aStartPolygon); aRun.removeDoublePoints();
478cdf0e10cSrcweir                                     aRetval.remove(0);
479cdf0e10cSrcweir                                 }
480cdf0e10cSrcweir                             }
481cdf0e10cSrcweir 
482cdf0e10cSrcweir                             aRetval.append(aRun);
483cdf0e10cSrcweir                         }
484cdf0e10cSrcweir                     }
485cdf0e10cSrcweir                 }
486cdf0e10cSrcweir                 else
487cdf0e10cSrcweir                 {
488cdf0e10cSrcweir                     // area clipping
489cdf0e10cSrcweir                     B2DPolyPolygon aMergePolyPolygonA(rClip);
490cdf0e10cSrcweir 
491cdf0e10cSrcweir                     // First solve all polygon-self and polygon-polygon intersections.
492cdf0e10cSrcweir                     // Also get rid of some not-needed polygons (neutral, no area -> when
493cdf0e10cSrcweir                     // no intersections, these are tubes).
494cdf0e10cSrcweir                     // Now it is possible to correct the orientations in the cut-free
495cdf0e10cSrcweir                     // polygons to values corresponding to painting the PolyPolygon with
496cdf0e10cSrcweir                     // a XOR-WindingRule.
497cdf0e10cSrcweir                     aMergePolyPolygonA = solveCrossovers(aMergePolyPolygonA);
498cdf0e10cSrcweir                     aMergePolyPolygonA = stripNeutralPolygons(aMergePolyPolygonA);
499cdf0e10cSrcweir                     aMergePolyPolygonA = correctOrientations(aMergePolyPolygonA);
500cdf0e10cSrcweir 
501cdf0e10cSrcweir                     if(!bInside)
502cdf0e10cSrcweir                     {
503cdf0e10cSrcweir                         // if we want to get the outside of the clip polygon, make
504cdf0e10cSrcweir                         // it a 'Hole' in topological sense
505cdf0e10cSrcweir                         aMergePolyPolygonA.flip();
506cdf0e10cSrcweir                     }
507cdf0e10cSrcweir 
508cdf0e10cSrcweir                     B2DPolyPolygon aMergePolyPolygonB(rCandidate);
509cdf0e10cSrcweir 
510cdf0e10cSrcweir                     // prepare 2nd source polygon in same way
511cdf0e10cSrcweir                     aMergePolyPolygonB = solveCrossovers(aMergePolyPolygonB);
512cdf0e10cSrcweir                     aMergePolyPolygonB = stripNeutralPolygons(aMergePolyPolygonB);
513cdf0e10cSrcweir                     aMergePolyPolygonB = correctOrientations(aMergePolyPolygonB);
514cdf0e10cSrcweir 
515cdf0e10cSrcweir                     // to clip against each other, concatenate and solve all
516cdf0e10cSrcweir                     // polygon-polygon crossovers. polygon-self do not need to
517cdf0e10cSrcweir                     // be solved again, they were solved in the preparation.
518cdf0e10cSrcweir                     aRetval.append(aMergePolyPolygonA);
519cdf0e10cSrcweir                     aRetval.append(aMergePolyPolygonB);
520cdf0e10cSrcweir                     aRetval = solveCrossovers(aRetval);
521cdf0e10cSrcweir 
522cdf0e10cSrcweir                     // now remove neutral polygons (closed, but no area). In a last
523cdf0e10cSrcweir                     // step throw away all polygons which have a depth of less than 1
524cdf0e10cSrcweir                     // which means there was no logical AND at their position. For the
525cdf0e10cSrcweir                     // not-inside solution, the clip was flipped to define it as 'Hole',
526cdf0e10cSrcweir                     // so the removal rule is different here; remove all with a depth
527cdf0e10cSrcweir                     // of less than 0 (aka holes).
528cdf0e10cSrcweir                     aRetval = stripNeutralPolygons(aRetval);
529cdf0e10cSrcweir                     aRetval = stripDispensablePolygons(aRetval, bInside);
530cdf0e10cSrcweir                 }
531cdf0e10cSrcweir             }
532cdf0e10cSrcweir 
533cdf0e10cSrcweir             return aRetval;
534cdf0e10cSrcweir         }
535cdf0e10cSrcweir 
536cdf0e10cSrcweir         //////////////////////////////////////////////////////////////////////////////
537cdf0e10cSrcweir 
clipPolygonOnPolyPolygon(const B2DPolygon & rCandidate,const B2DPolyPolygon & rClip,bool bInside,bool bStroke)538cdf0e10cSrcweir         B2DPolyPolygon clipPolygonOnPolyPolygon(const B2DPolygon& rCandidate, const B2DPolyPolygon& rClip, bool bInside, bool bStroke)
539cdf0e10cSrcweir         {
540cdf0e10cSrcweir             B2DPolyPolygon aRetval;
541cdf0e10cSrcweir 
542cdf0e10cSrcweir             if(rCandidate.count() && rClip.count())
543cdf0e10cSrcweir             {
544cdf0e10cSrcweir                 aRetval = clipPolyPolygonOnPolyPolygon(B2DPolyPolygon(rCandidate), rClip, bInside, bStroke);
545cdf0e10cSrcweir             }
546cdf0e10cSrcweir 
547cdf0e10cSrcweir             return aRetval;
548cdf0e10cSrcweir         }
549cdf0e10cSrcweir 
550cdf0e10cSrcweir         //////////////////////////////////////////////////////////////////////////////
551cdf0e10cSrcweir 
552cdf0e10cSrcweir         /*
553cdf0e10cSrcweir         * let a plane be defined as
554cdf0e10cSrcweir         *
555cdf0e10cSrcweir         *     v.n+d=0
556cdf0e10cSrcweir         *
557cdf0e10cSrcweir         * and a ray be defined as
558cdf0e10cSrcweir         *
559cdf0e10cSrcweir         *     a+(b-a)*t=0
560cdf0e10cSrcweir         *
561cdf0e10cSrcweir         * substitute and rearranging yields
562cdf0e10cSrcweir         *
563cdf0e10cSrcweir         *     t = -(a.n+d)/(n.(b-a))
564cdf0e10cSrcweir         *
565cdf0e10cSrcweir         * if the denominator is zero, the line is either
566cdf0e10cSrcweir         * contained in the plane or parallel to the plane.
567cdf0e10cSrcweir         * in either case, there is no intersection.
568cdf0e10cSrcweir         * if numerator and denominator are both zero, the
569cdf0e10cSrcweir         * ray is contained in the plane.
570cdf0e10cSrcweir         *
571cdf0e10cSrcweir         */
572cdf0e10cSrcweir         struct scissor_plane {
573cdf0e10cSrcweir             double nx,ny;           // plane normal
574cdf0e10cSrcweir             double d;               // [-] minimum distance from origin
575cdf0e10cSrcweir             sal_uInt32 clipmask;    // clipping mask, e.g. 1000 1000
576cdf0e10cSrcweir         };
577cdf0e10cSrcweir 
578cdf0e10cSrcweir         /*
579cdf0e10cSrcweir         *
580cdf0e10cSrcweir         * polygon clipping rules  (straight out of Foley and Van Dam)
581cdf0e10cSrcweir         * ===========================================================
582cdf0e10cSrcweir         * current   |next       |emit
583cdf0e10cSrcweir         * ____________________________________
584cdf0e10cSrcweir         * inside    |inside     |next
585cdf0e10cSrcweir         * inside    |outside    |intersect with clip plane
586cdf0e10cSrcweir         * outside   |outside    |nothing
587cdf0e10cSrcweir         * outside   |inside     |intersect with clip plane follwed by next
588cdf0e10cSrcweir         *
589cdf0e10cSrcweir         */
scissorLineSegment(::basegfx::B2DPoint * in_vertex,sal_uInt32 in_count,::basegfx::B2DPoint * out_vertex,scissor_plane * pPlane,const::basegfx::B2DRectangle & rR)590cdf0e10cSrcweir         sal_uInt32 scissorLineSegment( ::basegfx::B2DPoint           *in_vertex,    // input buffer
591cdf0e10cSrcweir                                        sal_uInt32                     in_count,     // number of verts in input buffer
592cdf0e10cSrcweir                                        ::basegfx::B2DPoint           *out_vertex,   // output buffer
593cdf0e10cSrcweir                                        scissor_plane                 *pPlane,       // scissoring plane
594cdf0e10cSrcweir                                        const ::basegfx::B2DRectangle &rR )          // clipping rectangle
595cdf0e10cSrcweir         {
596cdf0e10cSrcweir             ::basegfx::B2DPoint *curr;
597cdf0e10cSrcweir             ::basegfx::B2DPoint *next;
598cdf0e10cSrcweir 
599cdf0e10cSrcweir             sal_uInt32 out_count=0;
600cdf0e10cSrcweir 
601cdf0e10cSrcweir             // process all the verts
602cdf0e10cSrcweir             for(sal_uInt32 i=0; i<in_count; i++) {
603cdf0e10cSrcweir 
604cdf0e10cSrcweir                 // vertices are relative to the coordinate
605cdf0e10cSrcweir                 // system defined by the rectangle.
606cdf0e10cSrcweir                 curr = &in_vertex[i];
607cdf0e10cSrcweir                 next = &in_vertex[(i+1)%in_count];
608cdf0e10cSrcweir 
609cdf0e10cSrcweir                 // perform clipping judgement & mask against current plane.
610cdf0e10cSrcweir                 sal_uInt32 clip = pPlane->clipmask & ((getCohenSutherlandClipFlags(*curr,rR)<<4)|getCohenSutherlandClipFlags(*next,rR));
611cdf0e10cSrcweir 
612cdf0e10cSrcweir                 if(clip==0) { // both verts are inside
613cdf0e10cSrcweir                     out_vertex[out_count++] = *next;
614cdf0e10cSrcweir                 }
615cdf0e10cSrcweir                 else if((clip&0x0f) && (clip&0xf0)) { // both verts are outside
616cdf0e10cSrcweir                 }
617cdf0e10cSrcweir                 else if((clip&0x0f) && (clip&0xf0)==0) { // curr is inside, next is outside
618cdf0e10cSrcweir 
619cdf0e10cSrcweir                     // direction vector from 'current' to 'next', *not* normalized
620cdf0e10cSrcweir                     // to bring 't' into the [0<=x<=1] intervall.
621cdf0e10cSrcweir                     ::basegfx::B2DPoint dir((*next)-(*curr));
622cdf0e10cSrcweir 
623cdf0e10cSrcweir                     double denominator = ( pPlane->nx*dir.getX() +
624cdf0e10cSrcweir                                         pPlane->ny*dir.getY() );
625cdf0e10cSrcweir                     double numerator = ( pPlane->nx*curr->getX() +
626cdf0e10cSrcweir                                         pPlane->ny*curr->getY() +
627cdf0e10cSrcweir                                         pPlane->d );
628cdf0e10cSrcweir                     double t = -numerator/denominator;
629cdf0e10cSrcweir 
630cdf0e10cSrcweir                     // calculate the actual point of intersection
631cdf0e10cSrcweir                     ::basegfx::B2DPoint intersection( curr->getX()+t*dir.getX(),
632cdf0e10cSrcweir                                                     curr->getY()+t*dir.getY() );
633cdf0e10cSrcweir 
634cdf0e10cSrcweir                     out_vertex[out_count++] = intersection;
635cdf0e10cSrcweir                 }
636cdf0e10cSrcweir                 else if((clip&0x0f)==0 && (clip&0xf0)) { // curr is outside, next is inside
637cdf0e10cSrcweir 
638cdf0e10cSrcweir                     // direction vector from 'current' to 'next', *not* normalized
639cdf0e10cSrcweir                     // to bring 't' into the [0<=x<=1] intervall.
640cdf0e10cSrcweir                     ::basegfx::B2DPoint dir((*next)-(*curr));
641cdf0e10cSrcweir 
642cdf0e10cSrcweir                     double denominator = ( pPlane->nx*dir.getX() +
643cdf0e10cSrcweir                                         pPlane->ny*dir.getY() );
644cdf0e10cSrcweir                     double numerator = ( pPlane->nx*curr->getX() +
645cdf0e10cSrcweir                                         pPlane->ny*curr->getY() +
646cdf0e10cSrcweir                                         pPlane->d );
647cdf0e10cSrcweir                     double t = -numerator/denominator;
648cdf0e10cSrcweir 
649cdf0e10cSrcweir                     // calculate the actual point of intersection
650cdf0e10cSrcweir                     ::basegfx::B2DPoint intersection( curr->getX()+t*dir.getX(),
651cdf0e10cSrcweir                                                     curr->getY()+t*dir.getY() );
652cdf0e10cSrcweir 
653cdf0e10cSrcweir                     out_vertex[out_count++] = intersection;
654cdf0e10cSrcweir                     out_vertex[out_count++] = *next;
655cdf0e10cSrcweir                 }
656cdf0e10cSrcweir             }
657cdf0e10cSrcweir 
658cdf0e10cSrcweir             return out_count;
659cdf0e10cSrcweir         }
660cdf0e10cSrcweir 
clipTriangleListOnRange(const B2DPolygon & rCandidate,const B2DRange & rRange)661cdf0e10cSrcweir         B2DPolygon clipTriangleListOnRange( const B2DPolygon& rCandidate,
662cdf0e10cSrcweir                                             const B2DRange&   rRange )
663cdf0e10cSrcweir         {
664cdf0e10cSrcweir             B2DPolygon aResult;
665cdf0e10cSrcweir 
666cdf0e10cSrcweir             if( !(rCandidate.count()%3) )
667cdf0e10cSrcweir             {
668cdf0e10cSrcweir                 const int scissor_plane_count = 4;
669cdf0e10cSrcweir 
670cdf0e10cSrcweir                 scissor_plane sp[scissor_plane_count];
671cdf0e10cSrcweir 
672cdf0e10cSrcweir                 sp[0].nx = +1.0;
673cdf0e10cSrcweir                 sp[0].ny = +0.0;
674cdf0e10cSrcweir                 sp[0].d = -(rRange.getMinX());
675cdf0e10cSrcweir                 sp[0].clipmask = (RectClipFlags::LEFT << 4) | RectClipFlags::LEFT; // 0001 0001
676cdf0e10cSrcweir                 sp[1].nx = -1.0;
677cdf0e10cSrcweir                 sp[1].ny = +0.0;
678cdf0e10cSrcweir                 sp[1].d = +(rRange.getMaxX());
679cdf0e10cSrcweir                 sp[1].clipmask = (RectClipFlags::RIGHT << 4) | RectClipFlags::RIGHT; // 0010 0010
680cdf0e10cSrcweir                 sp[2].nx = +0.0;
681cdf0e10cSrcweir                 sp[2].ny = +1.0;
682cdf0e10cSrcweir                 sp[2].d = -(rRange.getMinY());
683cdf0e10cSrcweir                 sp[2].clipmask = (RectClipFlags::TOP << 4) | RectClipFlags::TOP; // 0100 0100
684cdf0e10cSrcweir                 sp[3].nx = +0.0;
685cdf0e10cSrcweir                 sp[3].ny = -1.0;
686cdf0e10cSrcweir                 sp[3].d = +(rRange.getMaxY());
687cdf0e10cSrcweir                 sp[3].clipmask = (RectClipFlags::BOTTOM << 4) | RectClipFlags::BOTTOM; // 1000 1000
688cdf0e10cSrcweir 
689cdf0e10cSrcweir                 // retrieve the number of vertices of the triangulated polygon
690cdf0e10cSrcweir                 const sal_uInt32 nVertexCount = rCandidate.count();
691cdf0e10cSrcweir 
692cdf0e10cSrcweir                 if(nVertexCount)
693cdf0e10cSrcweir                 {
694cdf0e10cSrcweir                     ////////////////////////////////////////////////////////////////////////
695cdf0e10cSrcweir                     ////////////////////////////////////////////////////////////////////////
696cdf0e10cSrcweir                     ////////////////////////////////////////////////////////////////////////
697cdf0e10cSrcweir                     //
698cdf0e10cSrcweir                     // Upper bound for the maximal number of vertices when intersecting an
699cdf0e10cSrcweir                     // axis-aligned rectangle with a triangle in E2
700cdf0e10cSrcweir                     //
701cdf0e10cSrcweir                     // The rectangle and the triangle are in general position, and have 4 and 3
702cdf0e10cSrcweir                     // vertices, respectively.
703cdf0e10cSrcweir                     //
704cdf0e10cSrcweir                     //   Lemma: Since the rectangle is a convex polygon ( see
705cdf0e10cSrcweir                     //   http://mathworld.wolfram.com/ConvexPolygon.html for a definition), and
706cdf0e10cSrcweir                     //   has no holes, it follows that any straight line will intersect the
707cdf0e10cSrcweir                     //   rectangle's border line at utmost two times (with the usual
708cdf0e10cSrcweir                     //   tie-breaking rule, if the intersection exactly hits an already existing
709cdf0e10cSrcweir                     //   rectangle vertex, that this intersection is only attributed to one of
710cdf0e10cSrcweir                     //   the adjoining edges). Thus, having a rectangle intersected with
711cdf0e10cSrcweir                     //   a half-plane (one side of a straight line denotes 'inside', the
712cdf0e10cSrcweir                     //   other 'outside') will at utmost add _one_  vertex to the resulting
713cdf0e10cSrcweir                     //   intersection polygon (adding two intersection vertices, and removing at
714cdf0e10cSrcweir                     //   least one rectangle vertex):
715cdf0e10cSrcweir                     //
716cdf0e10cSrcweir                     //         *
717cdf0e10cSrcweir                     //     +--+-----------------+
718cdf0e10cSrcweir                     //     | *                  |
719cdf0e10cSrcweir                     //     |*                   |
720cdf0e10cSrcweir                     //     +                    |
721cdf0e10cSrcweir                     //    *|                    |
722cdf0e10cSrcweir                     //   * |                    |
723cdf0e10cSrcweir                     //     +--------------------+
724cdf0e10cSrcweir                     //
725cdf0e10cSrcweir                     //   Proof: If the straight line intersects the rectangle two
726cdf0e10cSrcweir                     //   times, it does so for distinct edges, i.e. the intersection has
727cdf0e10cSrcweir                     //   minimally one of the rectangle's vertices on either side of the straight
728cdf0e10cSrcweir                     //   line (but maybe more). Thus, the intersection with a half-plane has
729cdf0e10cSrcweir                     //   minimally _one_ rectangle vertex removed from the resulting clip
730cdf0e10cSrcweir                     //   polygon, and therefore, a clip against a half-plane has the net effect
731cdf0e10cSrcweir                     //   of adding at utmost _one_ vertex to the resulting clip polygon.
732cdf0e10cSrcweir                     //
733cdf0e10cSrcweir                     // Theorem: The intersection of a rectangle and a triangle results in a
734cdf0e10cSrcweir                     // polygon with at utmost 7 vertices.
735cdf0e10cSrcweir                     //
736cdf0e10cSrcweir                     // Proof: The inside of the triangle can be described as the consecutive
737cdf0e10cSrcweir                     // intersection with three half-planes. Together with the lemma above, this
738cdf0e10cSrcweir                     // results in at utmost 3 additional vertices added to the already existing 4
739cdf0e10cSrcweir                     // rectangle vertices.
740cdf0e10cSrcweir                     //
741cdf0e10cSrcweir                     // This upper bound is attained with the following example configuration:
742cdf0e10cSrcweir                     //
743cdf0e10cSrcweir                     //                               *
744cdf0e10cSrcweir                     //                             ***
745cdf0e10cSrcweir                     //                           ** *
746cdf0e10cSrcweir                     //                         **  *
747cdf0e10cSrcweir                     //                       **   *
748cdf0e10cSrcweir                     //                     **    *
749cdf0e10cSrcweir                     //                   **     *
750cdf0e10cSrcweir                     //                 **      *
751cdf0e10cSrcweir                     //               **       *
752cdf0e10cSrcweir                     //             **        *
753cdf0e10cSrcweir                     //           **         *
754cdf0e10cSrcweir                     //     ----*2--------3 *
755cdf0e10cSrcweir                     //     | **          |*
756cdf0e10cSrcweir                     //     1*            4
757cdf0e10cSrcweir                     //   **|            *|
758cdf0e10cSrcweir                     // **  |           * |
759cdf0e10cSrcweir                     //   **|          *  |
760cdf0e10cSrcweir                     //     7*        *   |
761cdf0e10cSrcweir                     //     --*6-----5-----
762cdf0e10cSrcweir                     //         **  *
763cdf0e10cSrcweir                     //           **
764cdf0e10cSrcweir                     //
765cdf0e10cSrcweir                     // As we need to scissor all triangles against the
766cdf0e10cSrcweir                     // output rectangle we employ an output buffer for the
767cdf0e10cSrcweir                     // resulting vertices.  the question is how large this
768cdf0e10cSrcweir                     // buffer needs to be compared to the number of
769cdf0e10cSrcweir                     // incoming vertices.  this buffer needs to hold at
770cdf0e10cSrcweir                     // most the number of original vertices times '7'. see
771cdf0e10cSrcweir                     // figure above for an example.  scissoring triangles
772cdf0e10cSrcweir                     // with the cohen-sutherland line clipping algorithm
773cdf0e10cSrcweir                     // as implemented here will result in a triangle fan
774cdf0e10cSrcweir                     // which will be rendered as separate triangles to
775cdf0e10cSrcweir                     // avoid pipeline stalls for each scissored
776cdf0e10cSrcweir                     // triangle. creating separate triangles from a
777cdf0e10cSrcweir                     // triangle fan produces (n-2)*3 vertices where n is
778cdf0e10cSrcweir                     // the number of vertices of the original triangle
779cdf0e10cSrcweir                     // fan.  for the maximum number of 7 vertices of
780cdf0e10cSrcweir                     // resulting triangle fans we therefore need 15 times
781cdf0e10cSrcweir                     // the number of original vertices.
782cdf0e10cSrcweir                     //
783cdf0e10cSrcweir                     ////////////////////////////////////////////////////////////////////////
784cdf0e10cSrcweir                     ////////////////////////////////////////////////////////////////////////
785cdf0e10cSrcweir                     ////////////////////////////////////////////////////////////////////////
786cdf0e10cSrcweir 
787cdf0e10cSrcweir                     //const size_t nBufferSize = sizeof(vertex)*(nVertexCount*16);
788cdf0e10cSrcweir                     //vertex *pVertices = (vertex*)alloca(nBufferSize);
789cdf0e10cSrcweir                     //sal_uInt32 nNumOutput = 0;
790cdf0e10cSrcweir 
791cdf0e10cSrcweir                     // we need to clip this triangle against the output rectangle
792cdf0e10cSrcweir                     // to ensure that the resulting texture coordinates are in
793cdf0e10cSrcweir                     // the valid range from [0<=st<=1]. under normal circustances
794cdf0e10cSrcweir                     // we could use the BORDERCOLOR renderstate but some cards
795cdf0e10cSrcweir                     // seem to ignore this feature.
796cdf0e10cSrcweir                     ::basegfx::B2DPoint stack[3];
797cdf0e10cSrcweir                     unsigned int clipflag = 0;
798cdf0e10cSrcweir 
799cdf0e10cSrcweir                     for(sal_uInt32 nIndex=0; nIndex<nVertexCount; ++nIndex)
800cdf0e10cSrcweir                     {
801cdf0e10cSrcweir                         // rotate stack
802cdf0e10cSrcweir                         stack[0] = stack[1];
803cdf0e10cSrcweir                         stack[1] = stack[2];
804cdf0e10cSrcweir                         stack[2] = rCandidate.getB2DPoint(nIndex);
805cdf0e10cSrcweir 
806cdf0e10cSrcweir                         // clipping judgement
807cdf0e10cSrcweir                         clipflag |= !(rRange.isInside(stack[2]));
808cdf0e10cSrcweir 
809cdf0e10cSrcweir                         if(nIndex > 1)
810cdf0e10cSrcweir                         {
811cdf0e10cSrcweir                             // consume vertices until a single seperate triangle has been visited.
812cdf0e10cSrcweir                             if(!((nIndex+1)%3))
813cdf0e10cSrcweir                             {
814cdf0e10cSrcweir                                 // if any of the last three vertices was outside
815cdf0e10cSrcweir                                 // we need to scissor against the destination rectangle
816cdf0e10cSrcweir                                 if(clipflag & 7)
817cdf0e10cSrcweir                                 {
818cdf0e10cSrcweir                                     ::basegfx::B2DPoint buf0[16];
819cdf0e10cSrcweir                                     ::basegfx::B2DPoint buf1[16];
820cdf0e10cSrcweir 
821cdf0e10cSrcweir                                     sal_uInt32 vertex_count = 3;
822cdf0e10cSrcweir 
823cdf0e10cSrcweir                                     // clip against all 4 planes passing the result of
824cdf0e10cSrcweir                                     // each plane as the input to the next using a double buffer
825cdf0e10cSrcweir                                     vertex_count = scissorLineSegment(stack,vertex_count,buf1,&sp[0],rRange);
826cdf0e10cSrcweir                                     vertex_count = scissorLineSegment(buf1,vertex_count,buf0,&sp[1],rRange);
827cdf0e10cSrcweir                                     vertex_count = scissorLineSegment(buf0,vertex_count,buf1,&sp[2],rRange);
828cdf0e10cSrcweir                                     vertex_count = scissorLineSegment(buf1,vertex_count,buf0,&sp[3],rRange);
829cdf0e10cSrcweir 
830cdf0e10cSrcweir                                     if(vertex_count >= 3)
831cdf0e10cSrcweir                                     {
832cdf0e10cSrcweir                                         // convert triangle fan back to triangle list.
833cdf0e10cSrcweir                                         ::basegfx::B2DPoint v0(buf0[0]);
834cdf0e10cSrcweir                                         ::basegfx::B2DPoint v1(buf0[1]);
835cdf0e10cSrcweir                                         for(sal_uInt32 i=2; i<vertex_count; ++i)
836cdf0e10cSrcweir                                         {
837cdf0e10cSrcweir                                             ::basegfx::B2DPoint v2(buf0[i]);
838cdf0e10cSrcweir                                             aResult.append(v0);
839cdf0e10cSrcweir                                             aResult.append(v1);
840cdf0e10cSrcweir                                             aResult.append(v2);
841cdf0e10cSrcweir                                             v1 = v2;
842cdf0e10cSrcweir                                         }
843cdf0e10cSrcweir                                     }
844cdf0e10cSrcweir                                 }
845cdf0e10cSrcweir                                 else
846cdf0e10cSrcweir                                 {
847cdf0e10cSrcweir                                     // the last triangle has not been altered, simply copy to result
848cdf0e10cSrcweir                                     for(sal_uInt32 i=0; i<3; ++i)
849cdf0e10cSrcweir                                         aResult.append(stack[i]);
850cdf0e10cSrcweir                                 }
851cdf0e10cSrcweir                             }
852cdf0e10cSrcweir                         }
853cdf0e10cSrcweir 
854cdf0e10cSrcweir                         clipflag <<= 1;
855cdf0e10cSrcweir                     }
856cdf0e10cSrcweir                 }
857cdf0e10cSrcweir             }
858cdf0e10cSrcweir 
859cdf0e10cSrcweir             return aResult;
860cdf0e10cSrcweir         }
861cdf0e10cSrcweir 
862cdf0e10cSrcweir         //////////////////////////////////////////////////////////////////////////////
863cdf0e10cSrcweir 
864cdf0e10cSrcweir     } // end of namespace tools
865cdf0e10cSrcweir } // end of namespace basegfx
866cdf0e10cSrcweir 
867cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
868cdf0e10cSrcweir 
869cdf0e10cSrcweir // eof
870