1*cde9e8dcSAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*cde9e8dcSAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*cde9e8dcSAndrew Rist * or more contributor license agreements. See the NOTICE file 5*cde9e8dcSAndrew Rist * distributed with this work for additional information 6*cde9e8dcSAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*cde9e8dcSAndrew Rist * to you under the Apache License, Version 2.0 (the 8*cde9e8dcSAndrew Rist * "License"); you may not use this file except in compliance 9*cde9e8dcSAndrew Rist * with the License. You may obtain a copy of the License at 10cdf0e10cSrcweir * 11*cde9e8dcSAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12cdf0e10cSrcweir * 13*cde9e8dcSAndrew Rist * Unless required by applicable law or agreed to in writing, 14*cde9e8dcSAndrew Rist * software distributed under the License is distributed on an 15*cde9e8dcSAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*cde9e8dcSAndrew Rist * KIND, either express or implied. See the License for the 17*cde9e8dcSAndrew Rist * specific language governing permissions and limitations 18*cde9e8dcSAndrew Rist * under the License. 19cdf0e10cSrcweir * 20*cde9e8dcSAndrew Rist *************************************************************/ 21*cde9e8dcSAndrew Rist 22*cde9e8dcSAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_chart2.hxx" 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include "tp_3D_SceneAppearance.hxx" 28cdf0e10cSrcweir #include "tp_3D_SceneAppearance.hrc" 29cdf0e10cSrcweir #include "ResId.hxx" 30cdf0e10cSrcweir #include "Strings.hrc" 31cdf0e10cSrcweir #include "NoWarningThisInCTOR.hxx" 32cdf0e10cSrcweir #include "ChartModelHelper.hxx" 33cdf0e10cSrcweir #include "ThreeDHelper.hxx" 34cdf0e10cSrcweir #include "macros.hxx" 35cdf0e10cSrcweir #include <rtl/math.hxx> 36cdf0e10cSrcweir #include <com/sun/star/beans/XPropertySet.hpp> 37cdf0e10cSrcweir 38cdf0e10cSrcweir using namespace ::com::sun::star; 39cdf0e10cSrcweir 40cdf0e10cSrcweir namespace 41cdf0e10cSrcweir { 42cdf0e10cSrcweir 43cdf0e10cSrcweir struct lcl_ModelProperties 44cdf0e10cSrcweir { 45cdf0e10cSrcweir drawing::ShadeMode m_aShadeMode; 46cdf0e10cSrcweir sal_Int32 m_nRoundedEdges; 47cdf0e10cSrcweir sal_Int32 m_nObjectLines; 48cdf0e10cSrcweir ::chart::ThreeDLookScheme m_eScheme; 49cdf0e10cSrcweir 50cdf0e10cSrcweir lcl_ModelProperties() : 51cdf0e10cSrcweir m_nRoundedEdges(-1), 52cdf0e10cSrcweir m_nObjectLines(-1), 53cdf0e10cSrcweir m_eScheme(::chart::ThreeDLookScheme_Unknown) 54cdf0e10cSrcweir {} 55cdf0e10cSrcweir }; 56cdf0e10cSrcweir 57cdf0e10cSrcweir lcl_ModelProperties lcl_getPropertiesFromModel( uno::Reference< frame::XModel > & xModel ) 58cdf0e10cSrcweir { 59cdf0e10cSrcweir lcl_ModelProperties aProps; 60cdf0e10cSrcweir try 61cdf0e10cSrcweir { 62cdf0e10cSrcweir uno::Reference< chart2::XDiagram > xDiagram( ::chart::ChartModelHelper::findDiagram( xModel ) ); 63cdf0e10cSrcweir uno::Reference< beans::XPropertySet > xDiaProp( xDiagram, uno::UNO_QUERY_THROW ); 64cdf0e10cSrcweir xDiaProp->getPropertyValue( C2U("D3DSceneShadeMode")) >>= aProps.m_aShadeMode; 65cdf0e10cSrcweir ::chart::ThreeDHelper::getRoundedEdgesAndObjectLines( xDiagram, aProps.m_nRoundedEdges, aProps.m_nObjectLines ); 66cdf0e10cSrcweir aProps.m_eScheme = ::chart::ThreeDHelper::detectScheme( xDiagram ); 67cdf0e10cSrcweir } 68cdf0e10cSrcweir catch( const uno::Exception & ex ) 69cdf0e10cSrcweir { 70cdf0e10cSrcweir ASSERT_EXCEPTION( ex ); 71cdf0e10cSrcweir } 72cdf0e10cSrcweir return aProps; 73cdf0e10cSrcweir } 74cdf0e10cSrcweir 75cdf0e10cSrcweir void lcl_setShadeModeAtModel( uno::Reference< frame::XModel > & xModel, drawing::ShadeMode aShadeMode ) 76cdf0e10cSrcweir { 77cdf0e10cSrcweir try 78cdf0e10cSrcweir { 79cdf0e10cSrcweir uno::Reference< beans::XPropertySet > xDiaProp( 80cdf0e10cSrcweir ::chart::ChartModelHelper::findDiagram( xModel ), uno::UNO_QUERY_THROW ); 81cdf0e10cSrcweir xDiaProp->setPropertyValue( C2U("D3DSceneShadeMode"), uno::makeAny( aShadeMode )); 82cdf0e10cSrcweir } 83cdf0e10cSrcweir catch( const uno::Exception & ex ) 84cdf0e10cSrcweir { 85cdf0e10cSrcweir ASSERT_EXCEPTION( ex ); 86cdf0e10cSrcweir } 87cdf0e10cSrcweir } 88cdf0e10cSrcweir 89cdf0e10cSrcweir } // anonymous namespace 90cdf0e10cSrcweir 91cdf0e10cSrcweir //............................................................................. 92cdf0e10cSrcweir namespace chart 93cdf0e10cSrcweir { 94cdf0e10cSrcweir //............................................................................. 95cdf0e10cSrcweir 96cdf0e10cSrcweir #define POS_3DSCHEME_SIMPLE 0 97cdf0e10cSrcweir #define POS_3DSCHEME_REALISTIC 1 98cdf0e10cSrcweir #define POS_3DSCHEME_CUSTOM 2 99cdf0e10cSrcweir 100cdf0e10cSrcweir ThreeD_SceneAppearance_TabPage::ThreeD_SceneAppearance_TabPage( 101cdf0e10cSrcweir Window* pWindow 102cdf0e10cSrcweir , const uno::Reference< frame::XModel > & xChartModel 103cdf0e10cSrcweir , ControllerLockHelper & rControllerLockHelper ) 104cdf0e10cSrcweir : TabPage ( pWindow, SchResId( TP_3D_SCENEAPPEARANCE ) ) 105cdf0e10cSrcweir , m_xChartModel ( xChartModel ) 106cdf0e10cSrcweir , m_aFT_Scheme ( this, SchResId( FT_SCHEME ) ) 107cdf0e10cSrcweir , m_aLB_Scheme ( this, SchResId( LB_SCHEME ) ) 108cdf0e10cSrcweir , m_aFL_Seperator ( this, SchResId( FL_SEPERATOR ) ) 109cdf0e10cSrcweir , m_aCB_Shading ( this, SchResId( CB_SHADING ) ) 110cdf0e10cSrcweir , m_aCB_ObjectLines ( this, SchResId( CB_OBJECTLINES ) ) 111cdf0e10cSrcweir , m_aCB_RoundedEdge ( this, SchResId( CB_ROUNDEDEDGE ) ) 112cdf0e10cSrcweir , m_bUpdateOtherControls( true ) 113cdf0e10cSrcweir , m_bCommitToModel( true ) 114cdf0e10cSrcweir , m_rControllerLockHelper( rControllerLockHelper ) 115cdf0e10cSrcweir { 116cdf0e10cSrcweir FreeResource(); 117cdf0e10cSrcweir m_aLB_Scheme.InsertEntry(String(SchResId(STR_3DSCHEME_SIMPLE)),POS_3DSCHEME_SIMPLE); 118cdf0e10cSrcweir m_aLB_Scheme.InsertEntry(String(SchResId(STR_3DSCHEME_REALISTIC)),POS_3DSCHEME_REALISTIC); 119cdf0e10cSrcweir m_aLB_Scheme.SetDropDownLineCount(2); 120cdf0e10cSrcweir 121cdf0e10cSrcweir m_aLB_Scheme.SetSelectHdl( LINK( this, ThreeD_SceneAppearance_TabPage, SelectSchemeHdl ) ); 122cdf0e10cSrcweir 123cdf0e10cSrcweir m_aCB_RoundedEdge.SetToggleHdl( LINK( this, ThreeD_SceneAppearance_TabPage, SelectRoundedEdgeOrObjectLines ) ); 124cdf0e10cSrcweir m_aCB_Shading.SetToggleHdl( LINK( this, ThreeD_SceneAppearance_TabPage, SelectShading ) ); 125cdf0e10cSrcweir m_aCB_ObjectLines.SetToggleHdl( LINK( this, ThreeD_SceneAppearance_TabPage, SelectRoundedEdgeOrObjectLines ) ); 126cdf0e10cSrcweir 127cdf0e10cSrcweir m_aCB_RoundedEdge.EnableTriState( sal_True ); 128cdf0e10cSrcweir m_aCB_Shading.EnableTriState( sal_True ); 129cdf0e10cSrcweir m_aCB_ObjectLines.EnableTriState( sal_True ); 130cdf0e10cSrcweir 131cdf0e10cSrcweir initControlsFromModel(); 132cdf0e10cSrcweir } 133cdf0e10cSrcweir 134cdf0e10cSrcweir ThreeD_SceneAppearance_TabPage::~ThreeD_SceneAppearance_TabPage() 135cdf0e10cSrcweir {} 136cdf0e10cSrcweir 137cdf0e10cSrcweir void ThreeD_SceneAppearance_TabPage::ActivatePage() 138cdf0e10cSrcweir { 139cdf0e10cSrcweir updateScheme(); 140cdf0e10cSrcweir } 141cdf0e10cSrcweir 142cdf0e10cSrcweir void ThreeD_SceneAppearance_TabPage::commitPendingChanges() 143cdf0e10cSrcweir { 144cdf0e10cSrcweir } 145cdf0e10cSrcweir 146cdf0e10cSrcweir void ThreeD_SceneAppearance_TabPage::applyRoundedEdgeAndObjectLinesToModel() 147cdf0e10cSrcweir { 148cdf0e10cSrcweir if(!m_bCommitToModel) 149cdf0e10cSrcweir return; 150cdf0e10cSrcweir 151cdf0e10cSrcweir sal_Int32 nObjectLines = -1; 152cdf0e10cSrcweir 153cdf0e10cSrcweir switch( m_aCB_ObjectLines.GetState()) 154cdf0e10cSrcweir { 155cdf0e10cSrcweir case STATE_NOCHECK: 156cdf0e10cSrcweir nObjectLines = 0; 157cdf0e10cSrcweir break; 158cdf0e10cSrcweir case STATE_CHECK: 159cdf0e10cSrcweir nObjectLines = 1; 160cdf0e10cSrcweir break; 161cdf0e10cSrcweir case STATE_DONTKNOW: 162cdf0e10cSrcweir nObjectLines = -1; 163cdf0e10cSrcweir break; 164cdf0e10cSrcweir } 165cdf0e10cSrcweir 166cdf0e10cSrcweir sal_Int32 nCurrentRoundedEdges = -1; 167cdf0e10cSrcweir switch( m_aCB_RoundedEdge.GetState() ) 168cdf0e10cSrcweir { 169cdf0e10cSrcweir case STATE_NOCHECK: 170cdf0e10cSrcweir nCurrentRoundedEdges = 0; 171cdf0e10cSrcweir break; 172cdf0e10cSrcweir case STATE_CHECK: 173cdf0e10cSrcweir nCurrentRoundedEdges = 5; 174cdf0e10cSrcweir break; 175cdf0e10cSrcweir case STATE_DONTKNOW: 176cdf0e10cSrcweir nCurrentRoundedEdges = -1; 177cdf0e10cSrcweir break; 178cdf0e10cSrcweir } 179cdf0e10cSrcweir 180cdf0e10cSrcweir // /-- locked controllers 181cdf0e10cSrcweir ControllerLockHelperGuard aGuard( m_rControllerLockHelper ); 182cdf0e10cSrcweir ThreeDHelper::setRoundedEdgesAndObjectLines( 183cdf0e10cSrcweir ::chart::ChartModelHelper::findDiagram( m_xChartModel ), nCurrentRoundedEdges, nObjectLines ); 184cdf0e10cSrcweir // \-- locked controllers 185cdf0e10cSrcweir } 186cdf0e10cSrcweir 187cdf0e10cSrcweir void ThreeD_SceneAppearance_TabPage::applyShadeModeToModel() 188cdf0e10cSrcweir { 189cdf0e10cSrcweir if(!m_bCommitToModel) 190cdf0e10cSrcweir return; 191cdf0e10cSrcweir 192cdf0e10cSrcweir drawing::ShadeMode aShadeMode = drawing::ShadeMode_PHONG; 193cdf0e10cSrcweir 194cdf0e10cSrcweir switch( m_aCB_Shading.GetState()) 195cdf0e10cSrcweir { 196cdf0e10cSrcweir case STATE_NOCHECK: 197cdf0e10cSrcweir aShadeMode = drawing::ShadeMode_FLAT; 198cdf0e10cSrcweir break; 199cdf0e10cSrcweir case STATE_CHECK: 200cdf0e10cSrcweir aShadeMode = drawing::ShadeMode_SMOOTH; 201cdf0e10cSrcweir break; 202cdf0e10cSrcweir case STATE_DONTKNOW: 203cdf0e10cSrcweir // nothing 204cdf0e10cSrcweir break; 205cdf0e10cSrcweir } 206cdf0e10cSrcweir 207cdf0e10cSrcweir lcl_setShadeModeAtModel( m_xChartModel, aShadeMode ); 208cdf0e10cSrcweir } 209cdf0e10cSrcweir 210cdf0e10cSrcweir void ThreeD_SceneAppearance_TabPage::initControlsFromModel() 211cdf0e10cSrcweir { 212cdf0e10cSrcweir m_bCommitToModel = false; 213cdf0e10cSrcweir m_bUpdateOtherControls = false; 214cdf0e10cSrcweir 215cdf0e10cSrcweir lcl_ModelProperties aProps( lcl_getPropertiesFromModel( m_xChartModel )); 216cdf0e10cSrcweir 217cdf0e10cSrcweir if(aProps.m_aShadeMode == drawing::ShadeMode_FLAT) 218cdf0e10cSrcweir { 219cdf0e10cSrcweir m_aCB_Shading.EnableTriState( sal_False ); 220cdf0e10cSrcweir m_aCB_Shading.Check(sal_False); 221cdf0e10cSrcweir } 222cdf0e10cSrcweir else if(aProps.m_aShadeMode == drawing::ShadeMode_SMOOTH) 223cdf0e10cSrcweir { 224cdf0e10cSrcweir m_aCB_Shading.EnableTriState( sal_False ); 225cdf0e10cSrcweir m_aCB_Shading.Check(sal_True); 226cdf0e10cSrcweir } 227cdf0e10cSrcweir else 228cdf0e10cSrcweir { 229cdf0e10cSrcweir m_aCB_Shading.EnableTriState( sal_True ); 230cdf0e10cSrcweir m_aCB_Shading.SetState( STATE_DONTKNOW ); 231cdf0e10cSrcweir } 232cdf0e10cSrcweir 233cdf0e10cSrcweir if(aProps.m_nObjectLines == 0) 234cdf0e10cSrcweir { 235cdf0e10cSrcweir m_aCB_ObjectLines.EnableTriState( sal_False ); 236cdf0e10cSrcweir m_aCB_ObjectLines.Check(sal_False); 237cdf0e10cSrcweir } 238cdf0e10cSrcweir else if(aProps.m_nObjectLines==1) 239cdf0e10cSrcweir { 240cdf0e10cSrcweir m_aCB_ObjectLines.EnableTriState( sal_False ); 241cdf0e10cSrcweir m_aCB_ObjectLines.Check(sal_True); 242cdf0e10cSrcweir } 243cdf0e10cSrcweir else 244cdf0e10cSrcweir { 245cdf0e10cSrcweir m_aCB_ObjectLines.EnableTriState( sal_True ); 246cdf0e10cSrcweir m_aCB_ObjectLines.SetState( STATE_DONTKNOW ); 247cdf0e10cSrcweir } 248cdf0e10cSrcweir 249cdf0e10cSrcweir if(aProps.m_nRoundedEdges >= 5) 250cdf0e10cSrcweir { 251cdf0e10cSrcweir m_aCB_RoundedEdge.EnableTriState( sal_False ); 252cdf0e10cSrcweir m_aCB_RoundedEdge.Check(sal_True); 253cdf0e10cSrcweir } 254cdf0e10cSrcweir else if(aProps.m_nRoundedEdges<0) 255cdf0e10cSrcweir { 256cdf0e10cSrcweir m_aCB_RoundedEdge.EnableTriState( sal_False ); 257cdf0e10cSrcweir m_aCB_RoundedEdge.SetState( STATE_DONTKNOW ); 258cdf0e10cSrcweir } 259cdf0e10cSrcweir else 260cdf0e10cSrcweir { 261cdf0e10cSrcweir m_aCB_RoundedEdge.EnableTriState( sal_True ); 262cdf0e10cSrcweir m_aCB_RoundedEdge.Check(sal_False); 263cdf0e10cSrcweir } 264cdf0e10cSrcweir m_aCB_RoundedEdge.Enable( !m_aCB_ObjectLines.IsChecked() ); 265cdf0e10cSrcweir 266cdf0e10cSrcweir updateScheme(); 267cdf0e10cSrcweir 268cdf0e10cSrcweir m_bCommitToModel = true; 269cdf0e10cSrcweir m_bUpdateOtherControls = true; 270cdf0e10cSrcweir } 271cdf0e10cSrcweir 272cdf0e10cSrcweir void ThreeD_SceneAppearance_TabPage::updateScheme() 273cdf0e10cSrcweir { 274cdf0e10cSrcweir lcl_ModelProperties aProps( lcl_getPropertiesFromModel( m_xChartModel )); 275cdf0e10cSrcweir 276cdf0e10cSrcweir if( m_aLB_Scheme.GetEntryCount() == (POS_3DSCHEME_CUSTOM+1) ) 277cdf0e10cSrcweir { 278cdf0e10cSrcweir m_aLB_Scheme.RemoveEntry(POS_3DSCHEME_CUSTOM); 279cdf0e10cSrcweir m_aLB_Scheme.SetDropDownLineCount(2); 280cdf0e10cSrcweir } 281cdf0e10cSrcweir switch( aProps.m_eScheme ) 282cdf0e10cSrcweir { 283cdf0e10cSrcweir case ThreeDLookScheme_Simple: 284cdf0e10cSrcweir m_aLB_Scheme.SelectEntryPos( POS_3DSCHEME_SIMPLE ); 285cdf0e10cSrcweir break; 286cdf0e10cSrcweir case ThreeDLookScheme_Realistic: 287cdf0e10cSrcweir m_aLB_Scheme.SelectEntryPos( POS_3DSCHEME_REALISTIC ); 288cdf0e10cSrcweir break; 289cdf0e10cSrcweir case ThreeDLookScheme_Unknown: 290cdf0e10cSrcweir { 291cdf0e10cSrcweir m_aLB_Scheme.InsertEntry(String(SchResId(STR_3DSCHEME_CUSTOM)),POS_3DSCHEME_CUSTOM); 292cdf0e10cSrcweir m_aLB_Scheme.SelectEntryPos( POS_3DSCHEME_CUSTOM ); 293cdf0e10cSrcweir m_aLB_Scheme.SetDropDownLineCount(3); 294cdf0e10cSrcweir } 295cdf0e10cSrcweir break; 296cdf0e10cSrcweir } 297cdf0e10cSrcweir } 298cdf0e10cSrcweir 299cdf0e10cSrcweir IMPL_LINK( ThreeD_SceneAppearance_TabPage, SelectSchemeHdl, void*, EMPTYARG ) 300cdf0e10cSrcweir { 301cdf0e10cSrcweir if( !m_bUpdateOtherControls ) 302cdf0e10cSrcweir return 0; 303cdf0e10cSrcweir 304cdf0e10cSrcweir { 305cdf0e10cSrcweir // /-- locked controllers 306cdf0e10cSrcweir ControllerLockHelperGuard aGuard( m_rControllerLockHelper ); 307cdf0e10cSrcweir 308cdf0e10cSrcweir uno::Reference< chart2::XDiagram > xDiagram( ::chart::ChartModelHelper::findDiagram( m_xChartModel ) ); 309cdf0e10cSrcweir 310cdf0e10cSrcweir if( m_aLB_Scheme.GetSelectEntryPos() == POS_3DSCHEME_REALISTIC ) 311cdf0e10cSrcweir ThreeDHelper::setScheme( xDiagram, ThreeDLookScheme_Realistic ); 312cdf0e10cSrcweir else if( m_aLB_Scheme.GetSelectEntryPos() == POS_3DSCHEME_SIMPLE ) 313cdf0e10cSrcweir ThreeDHelper::setScheme( xDiagram, ThreeDLookScheme_Simple ); 314cdf0e10cSrcweir else 315cdf0e10cSrcweir { 316cdf0e10cSrcweir OSL_ENSURE( false, "Invalid Entry selected" ); 317cdf0e10cSrcweir } 318cdf0e10cSrcweir // \-- locked controllers 319cdf0e10cSrcweir } 320cdf0e10cSrcweir 321cdf0e10cSrcweir // update other controls 322cdf0e10cSrcweir initControlsFromModel(); 323cdf0e10cSrcweir return 0; 324cdf0e10cSrcweir } 325cdf0e10cSrcweir 326cdf0e10cSrcweir IMPL_LINK( ThreeD_SceneAppearance_TabPage, SelectShading, void*, EMPTYARG ) 327cdf0e10cSrcweir { 328cdf0e10cSrcweir if( !m_bUpdateOtherControls ) 329cdf0e10cSrcweir return 0; 330cdf0e10cSrcweir 331cdf0e10cSrcweir m_aCB_Shading.EnableTriState( sal_False ); 332cdf0e10cSrcweir applyShadeModeToModel(); 333cdf0e10cSrcweir updateScheme(); 334cdf0e10cSrcweir return 0; 335cdf0e10cSrcweir } 336cdf0e10cSrcweir IMPL_LINK( ThreeD_SceneAppearance_TabPage, SelectRoundedEdgeOrObjectLines, CheckBox*, pCheckBox ) 337cdf0e10cSrcweir { 338cdf0e10cSrcweir if( !m_bUpdateOtherControls ) 339cdf0e10cSrcweir return 0; 340cdf0e10cSrcweir 341cdf0e10cSrcweir if( pCheckBox == &m_aCB_ObjectLines ) 342cdf0e10cSrcweir { 343cdf0e10cSrcweir m_aCB_ObjectLines.EnableTriState( sal_False ); 344cdf0e10cSrcweir m_bUpdateOtherControls = false; 345cdf0e10cSrcweir m_aCB_RoundedEdge.Enable( !m_aCB_ObjectLines.IsChecked() ); 346cdf0e10cSrcweir if(!m_aCB_RoundedEdge.IsEnabled()) 347cdf0e10cSrcweir m_aCB_RoundedEdge.Check(sal_False); 348cdf0e10cSrcweir m_bUpdateOtherControls = true; 349cdf0e10cSrcweir } 350cdf0e10cSrcweir else 351cdf0e10cSrcweir m_aCB_RoundedEdge.EnableTriState( sal_False ); 352cdf0e10cSrcweir applyRoundedEdgeAndObjectLinesToModel(); 353cdf0e10cSrcweir updateScheme(); 354cdf0e10cSrcweir return 0; 355cdf0e10cSrcweir } 356cdf0e10cSrcweir 357cdf0e10cSrcweir //............................................................................. 358cdf0e10cSrcweir } //namespace chart 359cdf0e10cSrcweir //............................................................................. 360